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    #16
    ** Upcoming NA Region Update - 8:00am PST 11/20/12 - Faeblight Maintenance **

    Good evening, NA!

    The NA region shards will be coming down tomorrow, 11/20/12, at 8:00am PST for a quick update - with the exception of Faeblight, which will be coming down with the rest of the shards and remain offline for awhile to receive some new memory.

    Estimated downtime for non-Faeblight NA shards: ** 30 minutes **.
    Estimated downtime for Faeblight memory swap maintenance: ** 2 hours **.

    Patch notes will be updated!

    I'll be back in the morning with status updates during the downtime.
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    Comment


      #17
      RIFT 2.0 Hotfix #2 - 8:00am PST 11/20/12 [NA] - 2:00am GMT 21/11/12 [EU]

      GENERAL
      * Fixed a world crash issue that plagued both NA and EU region shards through the weekend.
      * Upgradable items can now be upgraded while equipped.
      * Achievements that are cumulative/chained - such as 'Craft 50,000 items' which should have credit for completing the previous achievements in the chain - should be properly restored with your prior contributions instead of being reset to zero.
      * The hide-other-players toggle now also hides their pets.
      * Fixed some Dimension items and capes not showing properly for various people.
      * LFG: Dungeons list now separates Expert Dungeons into Classic and Storm Legion lists.
      * Fixed an issue where characters could end up in the queue for Storm Legion Warfronts even if they didn't have Storm Legion.
      * Elven females should only shout once at character select while dual wielding, not twice! YAHHH~!
      * Fixed an overly high drop rate for Epic essences in Storm Legion.


      ZONES
      * Many many Storm Legion quests that did not have minimum level requirements to obtain now do so - with the earliest ones available at 48+.
      * Adjusted Zone Event colossi hit points to better scale with player damage and population - higher lows and lower highs on their hit point amounts.
      * Achievement: Operation Landfall: Should now be granted at the completion of the Operation Landfall zone event.
      * Revealing areas on the map near oceans will now clear all the way to the water, even though you may not be able to physically go there.

      HUNT RIFTS/QUESTS
      * Increased minimum required level on Great Hunt Rift quests to 60 from 50.
      * Reactive Shield - Hunt Rift boss ability: Shaved off half of the absorb percentage per player.
      * Normal Hunt Rift bosses are now guaranteed to drop Empyreal Stone.
      * Echoes of Deceit: Fixed some quest objects being underground.
      * Fixed Hunt Rift lures being consumed when turning in the Planar Translocation and Night of the Hunter quests.

      ASHORA
      * Riches of the Biofoundry: Updated so this is a quest granted by an item dropped by Volan - Volan's drop is now a Quest Item.
      * Zone Event: Dreams of Blood and Bone: Cannons now have mouseover tooltips!
      * Daily quests in Ashora should be granting correct rewards.
      * Onslaught: Fixed map markers for Arjuros and Optheron. Moved Zavari closer to the wardstone in Broken Marsh.
      * IA: A Clear Conscience: Fixed an issue where completing this IA could kick players out of the IA group.

      KINGSWARD
      * IA: The All Clear Signal: Academy Guards should no longer patrol the survivor turn-in area.
      * Tower of Dawn: Fixed entry portal to allow Soul Walking characters to re-enter.

      MORBAN
      * Circuit Shorting: Fixed consoles becoming permanently unusable. Additional quest fixes incoming.

      PELLADANE
      * Deadly Surprise: Storm Legion soldiers who run toward the rigged chests, and the chests themselves, now despawn if they are not killed by the explosion.

      SERATOS
      * Change of Pace: Removed incorrect quest reward.
      * Disable the Trap: Now shares objective updates with your group.
      * Friendly Fire: Added correct quest reward.
      * A Meeting of Minds, Thought Police, Friendly Fire: Adjusted the polymorph to address players not being transformed as intended.
      * IA: Corrected the location placements and contribution distances for Adventures.
      * Nutritious, not Delicious: Made changes to the quest to prevent some player pets from being caught in a death loop.


      DUNGEONS
      * Reduced boss health in Standard dungeons in order to shorten average encounter length.
      * Added first-completion rewards to dungeons that were missing it - Exodus of the Storm Queen, Storm Breaker Protocol, Unhallowed Boneforge, Archive of Flesh, and Empyrean Core.

      EXODUS OF THE STORM QUEEN
      * Standard: General population mobs now drop proper loot! [Fix is still incoming for Expert.]

      GOLEM FOUNDRY
      * Manslaughter: Addressed issue where Manslaughter can become stuck casting Rotary Assault Cannon.
      * Removed name display from Manslaughter's gel pools.

      STORM BREAKER PROTOCOL
      * Slagstorm's damage shield VFX now last the entire duration of the effect.
      * In the Telaphalon fight, Batua now says his wave completion line only once.
      * Storm Breakers can now move while using Robo Rumble! They also move slightly faster.
      * Slightly reduced general mob population.

      UNHALLOWED BONEFORGE
      * Fixed the entry teleporter.
      * Fixed fight boundaries for Bruzhail so the AoEs can only be dodged by going through the empty lane.
      * Adjusted borders around Ahgnox the Corpsekeeper's fight space to help keep him from getting stuck in collision when charging.
      * Reduced aggro distance on the Necrotic Throne.
      * You should no longer remain in combat after defeating Avoxcia.


      COMBAT
      * Fury of the Ascended, Holy Champion, and Anti-Planar Augmentation now deal 20% increased damage against Colossi (reduced from 200%). The 200% damage increase against Invasions is unchanged.
      * Updated a bunch of Soul Preset auto-hotbar layouts.

      MAGE

      CHLOROMANCER
      * Consuming Boon of Life with an instant-cast Nature's Touch will now also consume the proc from Eldritch Armor.

      NECROMANCER
      * Fixed damage values for Shadow Revenant's Scourge Bolt and Oblivion rank 7 - these two damage values had been swapped.

      STORMCALLER
      * Lightning Conductor: Damage bonus to Electrocute, Thunderbolt and Raging Storm is now 5/10% if your target is under Hypothermia.
      * Tempest Armor: Now increases single target damage by 15% in addition to its previous effects.

      ROGUE
      * The ability names on the level 60 Synergy Crystals have been renamed from Zardonis' Crystal to T'Scain's Crystal.
      * Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

      MARKSMAN
      * Collateral Damage: Fixed a tooltip bug, Collateral Damage increases AoE ranged weapon attack damage by 4-12%, not 3-9%.

      RIFTSTALKER
      * Boosted Recovery: Fixed a bug where this is triggered even while you are dead.

      SABOTEUR
      * Adhesive Bomb: Now reduces movement speed by 30%, down from 70% - similar to other player snares.

      TACTICIAN
      * Glacial Torrent: Now reduces movement speed by 30%, down from 50%, similar to other player snares. Also triggers immunity to further application of the snare effect from Glacial Torrent for 12 seconds.

      WARRIOR
      * Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

      CHAMPION
      * Bladefury: Fixed a bug where ranks 9 and 10 did too little damage.

      PALADIN
      * Blessed Aegis: Now also increases Endurance by 5%.

      PARAGON
      * Setting Moon: Damage buff reduced to 15%.
      * Strike Like Iron: Damage buff reduced to 5-15%.
      * Unleashed: Buff reduced to 3% per stack.
      * Flurry: Damage increased.

      REAVER
      * Tempered Constitution: Now increases Endurance by 2% per point.
      * Binding of Devouring Darkness: Now also increases Endurance by 5%.

      RIFTBLADE
      * Elemental Precision: Now only affects Elemental abilities.

      TEMPEST
      * Fixed a bug causing Light Refraction to become stuck on a character after a server crash.
      * Bioelectric Transfer has been removed, and replaced with Electricity Cascade, a Finisher DoT that also increases the damage the target takes from Lightning Torrent and Storm Torrent.
      * Quick Recharge: Now works on both Charged Pulse and Double Pulse.
      * Charged Pulse, Double Pulse: Cooldowns increased to 20 seconds.
      * Dual Pulse: Cooldown reduced to 10 seconds.
      * Stormbringer: Now also works on Electricity Cascade.
      * Wavelength: No longer enhances outgoing damage.
      * Enhanced Conductivity: Now only affects non-physical abilities.

      VOID KNIGHT
      * Empowerment: Now increases Endurance by 2% per point.


      PVP/WARFRONTS
      * Increased experience granted from completing level 50+ Warfronts.
      * Winning Random Warfronts after the 7 Weekly bonuses have been depleted will now grant bonus experience.
      * Lowered the level of NPCs in Port Scion for the 50-54 and 55-59 brackets.
      * Riftstalker: Planar Rejuvenation, Defer Death: Reduced effectiveness in PvP combat.
      * Warden: Tidal Surge: Reduced the bonus damage to 25% in PvP combat.
      * Warriors: Healing values on Life's Rapture, Touch of Life, Fusion of Flesh, and No Permission to Die have been halved in PvP.
      * Cabalist: Reduced the bonus damage when using Tyranny of Death, Bound Fate, or Disintegration in combination with Obliterate in PvP combat. [This looked like a fail in testing but was not! Updated patch notes.]


      DIMENSIONS
      * Removed the level limit on the Dormant Core dimension.
      * Replaced the Leave Dimension icon in the alert tray - now a door with an arrow, not wine glasses.
      * The Dimension item Stalked Pustule is now resizable.


      CRAFTING
      * Corrected the training costs on all gathering profession recipes that had no cost to train.
      * Corrected pricing on Apothecary Planar scrolls. Fixed the ones that weren't granting recipes.
      * Excellent Dexterity Serum: Now granting the correct amount of Dexterity.
      * Updated the rates for acquiring Major Catalysts from Rifts, Invasions, and Footholds from level 55-60.
      * Fishing: Storm Legion fishing lures and recipe scrolls no longer have level limits, much like other fishing lures and recipes.
      * Fishing: Corrected text on Timed Magnetic Lure - previously it said it only worked in Mathosia, which was WRONG!
      * Fishing: Corrected text on Enduring Magnetic Lure. It lasts for 15 minutes, not 10.
      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        #18
        Good evening, NA!The NA region shards will be coming down tomorrow, 11/28, at 8:00am PST for an update. We've got a bunch of stuff packed in here including several blocked quest fixes. The estimated downtime is ** 30 minutes **.Patch notes will be updated!I'll be back in the morning with status updates during the downtime.
        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          #19
          RIFT 2.0 Hotfix #3 - 8:00am PST 11/28/12 [NA] - 2:00am GMT 29/11/12 [EU]

          GENERAL
          * Guild Questmaster dimension NPC can now be purchased at guild level 21 rather than 25. Now offers and allows turn-in of level 21 and up guild quests. Also the item is no longer Soulbound.
          * Fixed an issue causing Arachne and the unarmored Bear mounts to not run as fast as they should!
          * Fixed a bug with quests not updating that involved the use of an inventory item - such as the Fishing tutorial "use your new lure" type quests and others like them.
          * The surprise Celebration Bonus on Infinity Stones is no longer on.
          * Storm Legion achievements will now display properly in the guild log.
          * Trial players can now access Dimensions.
          * Fixed a client crash issue with running RIFT with something like dual 8-core Xeon processors.

          SOULS

          CABALIST
          * Bound Fate: No longer ends prematurely if the original target dies.
          * Obliterate: Effect tooltip now properly mentions Bound Fate.

          DEFILER
          * Foul Growth: Rank 8 now removes properly when Loathsome Restoration triggers it.

          DRUID
          * Satyr Sweep: Now properly affected by Subtlety.

          INQUISITOR
          * Pursuit of Truth: No longer ends when you die.
          * Radical Coalescence: Properly resets cooldown of Judicial Privilege.

          JUSTICAR
          * Hammer of Faith: No longer ends prematurely if the original target dies.

          PURIFIER
          * Inflame: Now works!

          RIFTSTALKER
          * Riftstalker Synergy Crystals now give bonuses to Endurance rather than Attack Power.

          SENTINEL
          * Merciful Appeal: Healing is now based on 2-6% of the caster's health, rather than 1-3% of the target's health.

          TEMPEST
          * Electricity Cascade: Can now only be applied to a target once per character. This ability should be getting re-enabled for Tempests.


          ZONES
          * Hunt Rift area absorb and area heal abilities are now targeted AoEs that can be avoided.

          ASHORA
          * Return of the Fallen: Fixed a case where Invasions might not spawn during this Zone Event.

          EASTERN HOLDINGS
          * Accountability: Added some failsafes that should ensure this quest triggers properly.

          KINGSWARD
          * Now's the Time, No Way Out, Chaos Unleashed: Fixed some issues for these quest but more fixes are coming asap! Now's the Time should be able to be completed at this point but followup quests are likely still impacted.
          * Added more resurrection points to the interior of the Tower of Dawn.
          * The End of Salvarola: Fixed Salvarola continuing to teleport on encounter reset.
          * Improved harvest node distribution in lower Kingsward.

          MORBAN
          * Man of the House: Killing Archduke Dren Senviva while on this quest will now give credit toward the Fall of House Senviva achievement.
          * Man of the House: Only killing Dren Senviva will now increment this quest.
          * Circuit Shorting: Fixed an issue that could cause players to not receive quest credit.
          * Do as the Morbans Do: Updated quest to only use a single quest item throughout; should properly give credit for the final usage.
          * Twisting the Knife: The Engraved Dagger will no longer drop for players who are already on or already completed this quest.
          * Did a general pass on quests in Morban to make sure they're updating everyone in a group when incremented.
          * Fixed an issue within Senviva Mansion that would randomly bump players out of stealth.

          PELLADANE
          * Fixed collision issues with the Tuldio Retreat stairs.

          SERATOS
          * The Hidden Revealed: Increased number of quest target spawns available.
          * Disable the Traps: Foothold Traps will again give quest credit when disabled or triggered.
          * Purging an Ancient Evil: Glarul will now respawn more quickly so there won't be such a long wait between fights.
          * IA: Corpsewalkers: Empowered Corpsewalkers will now show the correct tooltip text.
          * Zone Event: Strange Tidings: Fixed an issue that resulted in this event sometimes getting stuck in phase two. Increased the health of the Caretaker Engineers who must be defended.
          * The area between Thunder Hills and Ruinous Passage has been renamed to Dusken Corridor West and Dusken Corridor East.

          STEPPES OF INFINITY
          * Added a 2-hour timeout to the Fortress Defense zone event.
          * Cloudburst Instructions: Instructions will no longer drop for players who are already on or already completed this quest.
          * Releasing Flames: Fixed a scripting issue with this Daily so Storm Crystals can reset properly.
          * Great Hunt Rift: Jamurn: Lure can now be used in Steppes of Infinity.
          * Moved the Infinity Gate Onslaught questgiver out of the ground.
          * Did a general pass on quests in Steppes of Infinity to make sure they're updating everyone in a group when incremented.


          DUNGEONS AND RAIDS
          * Fixed standard Storm Legion dungeon mobs that were not dropping BoE recipes or Dimension items!

          ARCHIVE OF FLESH
          * Light in the Darkness event: Light lasts longer, triggers slower, and enemies attack less frequently.
          * Ahzrius: Now immune to Transmogrify.

          EXODUS OF THE STORM QUEEN
          * Expert: Slightly reduced damage of Metal Storm, Deep Freeze, and Winter's Fury.

          FROZEN TEMPEST [Raid]
          * Gelidra: Galvanic Stormbirds will now target only players with Arcbound Storm.
          * Gelidra: Gelidra now moves faster.
          * Gelidra: Lacerating Cascade's effective distance increased.
          * Crucia: Fixed a bug that could cause Assault Frames to become unkillable.

          GOLEM FOUNDRY
          * Addressed an issue where some bosses could become non-attackable upon an instance reset.
          * Tooltips for UV-315 and Manslaughter correctly list them as Constructs.
          * Expert: Removed Grapplebot's ability to make pets flee from their owner's control while he is alive.

          STORM BREAKER PROTOCOL
          * Standard: All damage has been reduced slightly.

          TOWER OF THE SHATTERED
          * Psychophage Primakov: Addressed an issue that could occasionally cause Primakov's corpse to be unlootable.
          * Psychophage Primakov: Energy drain abilities can no longer affect Primakov.

          TRIUMPH OF THE DRAGON QUEEN [Sliver]
          * Jultharin: Fixed an issue that could cause the walls around Jultharin to return after a successful kill.
          * General Typhiria: Storm Blast should not be hitting targets outside of its warning area.
          * The 'Possessed Cyril' intro will no longer play on an instance reset if Cyril has already been killed.

          UNHALLOWED BONEFORGE
          * You should no longer be allowed behind the Necrotic Throne.
          * Bruzhail: Meathook is now cleansable.
          * Now with fewer "smiley face walls".


          PVP/WARFRONTS
          * Karthan Ridge: Matches will now end early if team sizes get too low.
          * Runes acquired from the Karthan Ridge Quartermaster now display the correct name when applied to items.


          CRAFTING
          * Auction tags should be corrected for raw and refined crafting materials.
          * Apothecary: Apothecary Daily quests now reward proper full experience.
          * Apothecary: Fixed incorrect pricing on Apothecary-made Seals and Seal Recipe Scrolls.
          * Apothecary: Removed the Catalytic Dust requirement from Apothecary Weekly crafting quests.
          * Improved Chrysoprase yield from Rich Marlistone.
          * Frazzleweed nodes now sparkle like other harvestable plants.
          * Rare Brevanic Fish Lure now has 6 full charges.
          * Runecrafter Daily Quests have been adjusted by reducing the material costs required.
          * Runecrafter: Increased drop rate of non-Star Runecrafting materials when Runebreaking.
          * The skill levels at which Storm Legion daily crafting quests are offered have been adjusted - the first is available at 301 skill, the second at 340 (down from 325 and 350).
          * Fixed tooltips on Processed Cloth and Refined Cloth.
          * Adjusted drop rates for Cloth, Meat, Leather, and Foraging materials from mobs.
          * Slightly increased the skill-up rates for all harvesting - Butchering, Foraging, Mining.
          * Raid-tier Seal recipes no longer require the Raid-dropped materials to craft.
          * Reduced the faction boost granted from rare fish turn-ins in Storm Legion.


          ITEMS
          * Corrected a number of 1-handed weapons that had 65 Hit instead of 25 Hit.
          * Fixed several items that were called helms but were actually gloves. No more hatmittens!
          * Empyreal Slayer's Sash: Changed Physical Crit to Spell Crit.
          * Fixed Hit values on several Artificer crafted Rings.
          * Spice Infused Cloak: Removed Hit.
          * Empyreal Hero's Spellblade: Removed erroneous upgrade path.
          * Feast of Vengeance no longer cancels on resurrection.
          * Cloudbourne Ice Ring can no longer be Runebroken or Salvaged.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            #20
            RIFT 2.0 Hotfix #4 - 10:30am PST 12/4/12 [NA] - 2:00am GMT 5/12/12 [EU]

            GENERAL
            * Thank you to our awesome players who have been sending their feedback and submitting issues! This patch has a pile of updates to quests, events, and crafting that you've been reporting.
            * Rested experience is now granted more consistently and should no longer be mysteriously absent for some characters.
            * Loot below the loot rarity threshhold of the group will now go back to round-robin looting unless the group is explicitly set to Free-for-All.
            * Merchants that sell recipes will now hide recipes that you have already learned. They will also hide recipes you can't use based on your existing crafting skills, as all recipes are Bind on Pickup.
            * Quests that complete automatically now wait to grant their experience and cash rewards until you click the Finish button in the quest popup, so it's more obvious when these are granted!
            * Fixed a bug that caused upgraded items to not be properly unequipped while upgrading it.


            NEW USER EXPERIENCE UPDATES
            * Soul abilities that have ranks will now be automagically upgraded when you level up, removing the need to return to a trainer and purchase new ranks. Existing abilities will be raised to your level-appropriate rank on login, and when they are unlocked in the Soul Tree.
            * Soul Walking now displays the countdown time on the casting bar UI to make it more visible!
            * While Soul Walking you now also see an aggro radius indicator around aggressive NPCs.
            * The starting zones of Terminus and Mathosia have received some updates to make them a bit more streamlined and new-player friendly.
            * In particular, many NPCs are no longer aggressive or have smaller aggro radii.
            * Starting locations have been adjusted so you're not so far in the back of the initial buildings.
            * Tweaked the final Rift quests for better flow from killing the final boss to viewing the cinematic and being transported to Silverwood or Freemarch.


            SOULS
            * Tactician: Curative Remote: Can no longer be blocked/deflected/dodged/parried/otherwise avoided by the people you actually want to heal.
            * Warden: Oversaturation: Working again!


            ZONES
            * Hunt Rifts: Bonus treasure chests should no longer fail to appear sometimes at the end of Hunt Rifts.
            * Onslaughts on Brevane and Dusken now stop new Invasions from spawning when the Barrier Relay has been taken over by an Invasion Foothold.
            * Onslaughts can now be triggered by upgrading Dormant Barrier Relays.
            * Resurrection and Healer NPCs should be present at every resurrection pad in Mathosia.
            * The Water Saga quest, Blood in the Water, will now work for level 60s.
            * The Fire Saga quest, Third Degree Burns, now updates if you've mentored down to the target's level.
            * Chat warnings for all Storm Legion zone events should now appear in both Level 50-59 and Level 60 chats.
            * Reduced the aggro radius on lower-level mobs.

            ARDENT DOMAIN
            * Zone Event: Feeding Frenzy: Made this event slightly easier to complete.
            * Zone Event: Lady in the Lake: The boss should no longer fail to appear for this event.

            ASHORA
            * Biofoundry should be off-limits while Volan is not present. For real.
            * Increased the skill level required to harvest Rhenium in the Biofoundry.
            * The Silver Army: Grounding Rods will no longer despawn when the Grounding Rod Dispenser has hit the max amount.
            * Zone Event: Return of the Fallen: Zone invasions should be spawning normally now for this event.

            CITY CORE
            * Zone Event: Entangled: The boss should no longer fail to appear for this event.

            FREEMARCH
            * Trial of Strength: Once again completable.

            KINGSWARD
            * No Way Out, Chaos Unleashed: Quest completion fixes so this chain should continue properly.
            * Tower of Dawn: Prince Casimar and General Batua can no longer be summoned with their comlinks outside of Tower of Dawn.

            MORBAN
            * Target Acquired: Non-textured barricades replaced with textured ones!
            * Brains and All: Fixed an incorrect reward to be granted for this quest.
            * Zone Event: Terror Above: Raised the HP of the Firestorm General and the Meteoric Juggernauts. Firestorm General's abilities should be dealing proper damage.
            * Zone Event: Rotten March: Raised the HP of Thal'Dralak.
            * IA: Corpse Beetles: Adjusted some beetles that were under terrain.
            * IA: Brevane Militants: Fixed the quest locator not showing on the map while 1-4 players were on this IA.
            * Instantly Adventurous: Morban: Only Morban IAs will now count toward this quest.

            SERATOS
            * Rallying to their Defense: Kain the Desolate will now make a brief appearance at the start of this adventure.
            * Purging an Ancient Evil: Fixed Glarul getting into a broken state if triggered and reset rapidly.
            * Instantly Adventurous: Seratos: Only Seratos IAs will now count toward this quest.
            * IA: Salvage Rights: Energy Cores should be respawning properly.
            * Zone Event: Strange Tidings: Invasion NPCs should properly spawn Death footholds during this event.
            * Necropolis Porticulum Master no longer claims to bind you to Citizen's Library rather than Necropolis.
            * Mired Convoy: Thinned out the population of this area slightly.

            STEPPES OF INFINITY
            * Anti Alta: Alta Coralio should now scale properly with the number of players present.
            * Into Thick Air: Dying will no longer prevent interaction with Gaseous Husks. Progress on this quest will not be reset when logged out.
            * Under Fire: Tempests should now be able to complete the first objective of this quest.
            * Releasing Flames: More reliably completable, and made the Embodied Flame item more user-friendly.
            * Ice Heart: Quest NPCs will no longer be overridden by nearby rift and invasion mobs.
            * IA: Shocking Collection: A case where crystals could fail to respawn has been fixed.
            * Instantly Adventurous: Steppes of Infinity: Only Steppes IAs will now count toward this quest.
            * Zone Event: Fortress Defense: Increased the damage of General Blythe's abilities. Adjusted the event payout stages throughout the event.
            * Fixed where The Watcher would spawn instead of Ancient Sentry.

            TEMPEST BAY
            * Quest completer for the Tempest Bay cloak quest changed to Dame Uragano. The Lost Cloak Merchant will appear nearby if you happen to have misplaced yours.
            * A Guild Charter Magistrate has been appointed in Tempest Bay - now found at the Academy in Plaza Aurentine.


            DUNGEONS AND RAIDS

            ARCHIVE OF FLESH
            * The Misshapen no longer drop loot.

            FROZEN TEMPEST
            * Crucia:
            - Scattered Storms should now despawn properly on a reset.
            - Crucia will not cast Infinite Storm too quickly in the fight after a reset.
            - Disabled the spawn-in animations on minions while investigating how they can sometimes spawn invisible.
            - Improved the visual warning for Lightning Rod.
            - Crucia should no longer turn away from the tank to cast non-tank-targeting effects.
            - Artillery Drop is now instant-cast.
            * The cooldown on entering mech suits is now 1 second, down from 12.
            * Gelidra: Reduced Wrath of the Storm damage.

            GOLEM FOUNDRY
            * Addressed issues that could prevent the granting of the 'Dread... naught' and Voluntary Manslaughter achievements.
            * Subversionary Liaz: Corrected the issue that could lead to Liaz not granting Achievement credit on standard difficulty.

            TRIUMPH OF THE DRAGON QUEEN
            * Fixed a case where Skyscream in the Grand Falconer Zoles encounter could become non-responsive.
            * Grand Falconer Zoles: Adjusted ability timing in this encounter.
            * Jultharin's lightning walls should not be reappearing after he's killed.
            * Clarified Achievement text for Triumph of the Dragon Queen.


            ITEMS
            * Several Raid-tier crafted items were incorrectly flagged as Bind in Pickup, and should now be Bind on Equip.
            * Fixed Lanzan Capes from eating dyes - Lanzan Capes are no longer tintable (shouldn't be eating dye in the first place!).
            * Pachis' Guided Marker visual effect has been fixed.
            * Karthan Protector's Shoulderpads now have Deflect in place of Dodge.
            * Several quest rewards in Cape Jule and Pelladane that did not have a level requirement now require level 50.


            CRAFTING
            * All Augment recipes now require slightly fewer Salvaged materials. These have been replaced with Empyrean Planar Dust instead.
            * Fixed several land-bound Fishing nodes in Storm Legion waters.
            * Empyrean Polishing Agent should now show up on the Artificer trainer.
            * Armorsmith: Gantimite Buckler recipe will actually produce a Gantimite Buckler, rather than a Gantimite Ward.
            * Apothecary: Removed the grey item showing up in the recipe for the Weekly quest. Replaced it with Crystal Flasks.
            * Butchering: Dusken Gravemakers are now skinnable.
            * Fishing: Bulkhead Shrimp now available to be fished in Steppes of Infinity.
            * Fishing: Fixed a quest location marker in the Twisted Lure fishing quests.
            * Runecrafting: Slightly reduced the costs involved in Runecrafter 375-skill weekly quests.


            CLIENT
            * Logging in to Tumblr from the patcher will now work again.
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              #21
              ** Upcoming NA Region Update - 8:00am PST 12/6/12 **

              Good evening, NA!

              The NA region shards will be coming down for another update tomorrow, 12/6/12, at 8:00am PST. We're going to generously estimate the downtime at ** 2 hours ** due to a couple of deployment issues lately but hope to have it completed much faster than that.

              Patch notes will be updated!

              I'll be back in the morning with status updates during the downtime.
              I'm Rebur, Tadia, or Judianna most games.
              Twitter @Chaos5061.
              Translations are done with Google Translate.

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                #22
                RIFT 2.0 Hotfix #5 - 8:00am PST 12/6/12 [NA] - 2:00am GMT 7/12/12 [EU]

                GENERAL
                * The item limits for all Dimensions have increased! In general, you'll be able to place about 25% more items - the starter dimensions can hold about 65% more. Additionally, Dimension prices have dropped across the board for those purchased with platinum.
                * As part of our ongoing improvements to user experience, we're experimenting with an increased movement rate. Ascended on foot should now move faster through the world, both in and out of combat. This is additive with other movement speed buffs, but not changing the movement rate while mounted at this time. Please give feedback about this test change!
                * Fixed a case where Calling trainers would show the training dialog window instead of showing the options to reset Souls or Planar Attunement.
                * Archi Forta is visible again to people who completed the Ardent Domain quest 'Grasping at Humanity'. Yeah, somehow that was related.
                * Qaijiri notoriety no longer caps at Honored. The Daily quests in Ashore also now grant more notoriety.
                * PVP: Noise Cancelling Coating no longer applies to PVP targets.
                * Attempted fix for ending up with a Dimension showing -1 items.


                CRAFTING
                * Lanzan Capes are dye-able again.
                * Crafting: Material costs for 300+ skill Daily quests have been slightly reduced.
                * Increased percentages of lower-tier ore and wood harvest nodes in the higher-tier areas of Brevane and Dusken.
                * Increased the minimum amount of cloth dropped by mobs. Drop rates haven't changed, but when you get a cloth drop, it will always give at least 2.


                ZONES
                * The quests 'Tempest Bay' and 'God Engine Excursion' should no longer have issues if you add the upgrade cloak to your wardrobe prior to turn-in.
                * General Thunderscar's broadcast text will stop going out to all zones.
                * You can now complete the Fire Saga quest, Vanquish the General, at level 60.

                MORBAN
                * Zone Event: Terror Above: Further increased the hit points of the Firestorm General and Meteoric Juggernauts. Increased the number of Meteoric Fragments needing to be collected.
                * IA: Meat Munchers: Can now be consistently completed.

                SERATOS
                * The Fetid Plains onslaught location now follows the changes put out in hotfix #4, where a foothold being created stops further invasions.
                * Old Friends and New: You now must have completed A Walk in the Park to be eligible to pick up this quest.

                STEPPES OF INFINITY
                * Even though it was pretty awesome, the super high "water" area where you could swim up into the sky has been removed.


                DUNGEONS AND RAIDS

                EXODUS OF THE STORM QUEEN
                * Expert: Corrected Clear Skies achievement so it will be granted any time when Dominax is defeated and not just when you qualify for Scattered Showers.

                TOWER OF THE SHATTERED
                * Expert: Overseer Cowel: Slightly increased the time between Cowel calling for his guards.
                * Expert: Overseer Cowel: Slightly increased the casting time of Fanatical Suicide.
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  #23
                  RIFT 2.0 Hotfix #5.5 - 8:00am PST 12/7/12 [NA] - 5 + 5.5 [EU] 2:00am GMT 8/12/12

                  GENERAL
                  * Fixed an issue where some abilities would disappear until you relogged.
                  * Updated experience granted by footholds and invasion mobs in expansion zones.
                  * Fixed some Whitefall Steppes: Escalation achievements not showing their progress.
                  * Some achievements from Karthan Ridge will no longer reset themselves when you die and respawn.

                  SERATOS
                  * The Extractor: The Extractor will now take all of your Corpsewalkers, count them accurately, and dispose of them safely.

                  GOLEM FOUNDRY
                  * Addressed UV-315 soul fragments being able to spawn outside of the instance.

                  CRAFTING
                  * The costs involved in Runecrafting Daily quests have been significantly reduced to match those of other professions.
                  I'm Rebur, Tadia, or Judianna most games.
                  Twitter @Chaos5061.
                  Translations are done with Google Translate.

                  Comment


                    #24
                    RIFT 2.1: Endless Eclipse - The Return of Regulos!

                    From the darkest depths of the universe death is inescapable - like a cold shadow, its tendrils seek out and suffocate life leaving only desolation in its wake.

                    Regulos, the Devourer Of Worlds - the reverent leader of the Blood Storm already once weakened and banished beyond the ward, has found a way to seep his influence into Telara once more. From the horror-bound plains of Seratos & Morban, his Endless have corrupted all in their wake as he broods to push his final opus through the ward and extinguish the light of this precious world once and for all.

                    Crucia has been defeated, but all is not as it seems & the Infinity Gate gains more power everyday - These are dark and dangerous days, Ascended, and we fear that it will only get darker before the dawn.

                    The fate of all rests with you once again!

                    RIFT: 2.1 Endless Eclipse is another Action-Packed Update, the first following the release of our first expansion -
                    Storm Legion

                    Here's what you have to look forward to:
                    - The newest 20 man raid, "Endless Eclipse", finally face Regulos head on!
                    - Level 60 Chronicle "A Hero Rises", uncover the full story of Miela & Crucia as you rush to save Tempest Bay from Annihilation.
                    - And take part in the return of Fae Yule, our Holiday World Event is bigger and better than ever with all new items to earn and games to play (did someone say sledding?), weeeeeeee!

                    Get all the details - RIFT 2.1: Endless Eclipse, COMING SOON!
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      #25
                      Okay so Rift 2.1 kill Regulos. Then what?!?!?!? He's the big bad of the whole game. I know they will have something but what could it be?
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        #26
                        RIFT 2.1: Endless Eclipse - The Return of Regulos!

                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          #27
                          RIFT 2.1 - 8:00am PST 12/12/12 [NA] - Est. 2:00am GMT 13/12/12 [EU]

                          = FEATURES =
                          * Fae Yule returns to Telara with new quests, new Instant Adventures, new rewards, and a seasonal version of Whitefall Steppes! These are in addition to previous Fae Yule items which will be available for purchase once again!
                          * Cross into the Plane of Death and take on Regulos in the new 20-person raid, Endless Eclipse!
                          * New Chronicle - A Hero Rises: Crucia launches a vicious attack against Tempest Bay, and only you can fight back her army and disable the threat of a device that could mean permanent death for the Ascended.
                          * Conquest returns for level 60, along with new rewards for this first post-Storm Legion Conquest 'season'. This also means that Conquest decay is back on!
                          * Weekly Crafting quests for 300+ skill now come with Crafting Lures to open Crafting Rifts in the new Storm Legion zones!


                          GENERAL
                          * Added lures to open Major versions of the normal Hunt Rifts. These can be purchased from Cora Temarin in Tempest Bay.
                          * Auto-follow is now more robust; allowing you to take more actions such as using your inventory or interacting with NPCs without breaking auto-follow. It should only cancel when you use the right mouse button to move orientation or move your character with the keyboard.
                          * Guild Quest: Destroy the Machineborn, Kill Us Some Guardians: Quest will now update for targets of level 51+.
                          * Autumn Harvest event items are now on the World Event merchants in the capitol cities.
                          * Planar Attunement experience crystals are no longer available for purchase from currency merchants (Raid, crafting, etc).
                          * Boss attack visual warnings should more closely match up with the actual damage area.


                          DIMENSIONS
                          * Several Dimension-place-able Training Dummies are now available! See Norn Titanun in Meridian, Olaf Bladstrom in Sanctum, or Metra Kaprico in Tempest Bay.
                          * Dimension Engineers now only sell dimension keys. The dimension items they used to sell are now sold by new vendors nearby. Prices on these items have been reduced.
                          * The Breach Chamber, Faen's Retreat, and Stone Flask Tavern personal dimensions can now be purchased by characters without Storm Legion.
                          * Increased crafted building block yield to 3 per combine.
                          * If you die in the Bogling Boggle dimension, you now respawn inside it.
                          * Red Worldstrangler Root and the Port Tempest Banner are now resizable.


                          SOULS

                          * Ascended Powers: Anti-Planar Augmentation, Holy Champion, and Fury of the Ascended now grant their buff to pets as well as the caster.
                          * Player's pet aggro no longer counts as contribution for Rifts, Invasions, or Zone Events.
                          * NPC Piercing Strike abilities should no longer ignore the target's armor.


                          CLERICS

                          CABALIST
                          * Shadow Breach: No longer on global cooldown.

                          DEFILER
                          * Unstable Transformation: No longer on global cooldown.

                          DRUID
                          * Crushing Force: No longer requires you to face the target.
                          * Life Breach: Increased damage.
                          * Shielf of Oak: No longer on global cooldown.
                          * Grim Silence: No longer on global cooldown.

                          JUSTICAR
                          * Doctrine of Glory: Now consumes all Convictions, reducing damage taken by 2.68% per Conviction consumed for 4 seconds. 30 second cooldown. No longer on global cooldown.
                          * Purpose: Now a toggled ability.
                          * Reprieve: Now restores 100% health on the cleric and restores 50% of the cleric's max health to the target of Righteous Mandate. No longer on global cooldown.

                          SENTINEL
                          * Light of Redemption: Now properly maintainable on only 1 ally at a time.

                          SHAMAN
                          * Furious Assault: Now a toggled buff with 15 second cooldown - reduces global cooldown by 0.5 seconds, mana costs by 35%, and damage done by 17%.
                          * Glacial Shield, Windwalk: No longer on global cooldown.

                          WARDEN
                          * Tidal Surge: Now properly consumed by Monsoon.
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            #28
                            MAGES

                            ARCHON
                            * Burning Purpose: Fixed descriptions for ranks 2-4, which were displaying the rank 1 damage rather than their own.
                            * Earthen Barrage, Volcanic Bomb, Surging Flare, Spark Shower, and Granite Salvo should now work properly with the Pyromancer's Burning Fury.
                            * Power Drain: Increased range to 35 meters.

                            CHLOROMANCER
                            * Melee attacks, such as Lucent Slash, will now consume stacks of Healing Balance.
                            * Natural Awareness: Casting Reaper's Blade or Luminous Weapon will no longer trigger this.
                            * Radiant Spores: Increased range to 35 meters.
                            * The healing provided from Convalesce when cleansing an ally is now based off of the caster's health instead of the target's. Increased to 6% of the caster's health.
                            * Corrosive Spores: Now removed when the target dies. The initial damage will now generate a stack of Burning Fury, if it does not critically hit and you have points spent in Burning Fury. Subsequent ticks of damage will not add or remove Burning Fury stacks.

                            DOMINATOR
                            * Haunting Pain: Max rank should now work as expected.
                            * Lightning Wall: Updated description to indicate that Charge cannot be gained while the ability is active.
                            * Damage from Mass Betrayal, Nyx's Orb, Void Wall, and Lightning Wall will no longer trigger damage shields such as Mass Charged Shield.

                            ELEMENTALIST
                            * Summon: Greater Earth Elementalist: Ranks 8 and 9 no longer have an incorrect level cap listed in their description.
                            * Elemental Armor: Updated ability descriptions for ranks 2 and 3. These should now display the correct amount of Armor granted by the buff.
                            * Ice Shield, Sever Bonds: No longer affected by global cooldown.
                            * Reclaim Elements: No longer on global cooldown.

                            HARBINGER
                            * Blade Rush: Updated description to indicate that this can't be used while in combat.
                            * Planar Shield: Fixed a case that could prevent this ability from consuming Charge when cast.
                            * Lightning Blade: Updated the buff tooltip for Lightning Blade to indicate that it has a 5% chance to proc from non-slashing attacks.
                            * Empyrean Ascension: Increased damage of all abilities granted when using this. Will now expire if the caster dies or logs off.
                            * Rending Slash: Increased damage.
                            * Tempest Winds: Increased the final burst tick damage.

                            NECROMANCER
                            * Condemn: Fixed ability description for ranks 5 and 6, which were displaying the incorrect rank's damage.
                            * Parasite: Can no longer be cast while crowd controlled.
                            * Corpse Explosion: Updated damage amounts for ranks 5 and 6 - these should now increase in damage as expected.
                            * Reclaim Power: Can now be used with all pets.
                            * Loyal Minion: No longer affected by global cooldown.

                            PYROMANCER
                            * Burning Shield: Will now generate Charge correctly when cast. No longer affected by global cooldown.
                            * The Cinder Burst proc from Pyromancer's Armor and Pyromancer's Aegis will now be removed on death.
                            * Pyromancer's Aegis: Updated description to indicate the additional Fireball it procs does not generate Charge or apply Combust.
                            * Countdown: Can no longer be cast on a target you already have Countdown active on.
                            * Using Fusillade to consume stacks of Combust will no longer trigger Neddra's Torture.

                            STORMCALLER
                            * Tempest Armor: Tooltip should correctly display the amount of damage increase from the buff.

                            WARLOCK
                            * Opportunity: Lightning Blade, Luminous Weapon, and Reaper's Blade can no longer proc Opportunity.
                            * Salvage Corruption: Will now only remove Necrosis effects from the same caster.
                            * Neddra's Essence: NO longer affected by global cooldown.
                            * Choke: No longer on global cooldown.

                            ROGUES

                            ASSASSIN
                            * Serpent Strike: Increased damage.
                            * Malicious Poison: Increased damage.
                            * Enduring Brew: Healing has been increased.
                            * Assassinate: Damage increased.
                            * Jagged Strike: Damage increased.

                            BLADEDANCER
                            * Dual Mastery, Contra Tempo: Now affects offhand autoattacks.
                            * Binary Strike: Damage increased.
                            * Double Strike: Damage increased.
                            * Defensive Pose: Now reduces damage taken by 5%, down from 20%. Reduces Energy Regeneration Rate by 5 per second, down from 10 per second. Also heals for 1% of your max health every 2 seconds.
                            * Fated Blades: Now increases Attack Power contribution to all Bladedancer attacks by 150%, up from 100%.
                            * Side Steps: No longer on global cooldown.

                            NIGHTBLADE
                            * Ebon Blades: Damage increased.
                            * Dusk to Dawn: Damage increased.
                            * Lingering Flame: The additional combo point and Fiery Spike are now triggered immediately on execution of Flame Thrust, and not when it lands.

                            TACTICIAN
                            * Restorative Engine: Now uses smart healing instead of picking the 10 closest targets. Radius increased to 25 meters.
                            * Barrier Remote, Battle Remote: No longer on global cooldown.
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

                            Comment


                              #29
                              WARRIORS
                              * Weapon Defense, Stoneshield, Shield of Will, Storm Shield have been increased at level 53+.
                              * Warrior Frozen Eclipse armor now uses the correct Synergy Crystal bonus.

                              CHAMPION
                              * Trample: Fixed this not taking effect if another Champion has it active.
                              * Chains of Life: Now does a small amount of damage per hit.

                              PALADIN
                              * Light's Favor: Now appropriately reduces cooldown.
                              * Shield of the Light: Now named Aegis of the Light, reducing incoming damage by 20% for 4 seconds and grants a small heal to nearby allies.
                              * Pacification, Light's Benediction: No longer buffs on the target, but instead on the Paladin, so they receive the bonus against all targets attacking them and not just the one they hit with Pacification Strike or Light's Benediction, respectively.
                              * Shield Defense: No longer on global cooldown.
                              * Light's Protection: No longer on global cooldown.

                              PARAGON
                              * Weapon Familiarity: Functionality changed. Now increases Attack Power and weapon contribution identically to Amped, but does not stack with Amped. Melee builds should not require a ranged attack in their rotation to hit target numbers.
                              * Weapon Master: Should no longer delay in granting an Attack Point.
                              * Decisive Strikes: Renamed to Precise Strikes to avoid confusion with Warlord's Decisive Strike.
                              * Strike Like Iron: Increased to 5-20%.
                              * Sweeping Blades, Shifting Blades: Reduced internal cooldowns on these so they still work well with Alacrity.
                              * Alacrity: Removed the Damage debuff.
                              * Setting Moon: Bonus increased to 20%.
                              * Predictable Movements: Now off of global cooldown.

                              REAVER
                              * Plague Eater: Renamed Crest of Consumption, reducing incoming damage by 20% for 4 seconds, and increases Soul Feast healing by 20% for 15 seconds.
                              * Binding of Death, Power from the Masses: The mitigation bonuses are now always up and do not need to be triggered.
                              * Crest Mastery: Resist increase is now 2-6%.
                              * Crest of the Shadow, Crest of Entropy: Now off of global cooldown.

                              RIFTBLADE
                              * Avatar of Flame: Corrected the top rank which was dealing reduced damage.
                              * Burst Capacitor: Reduced to 4% damage bonus per point.

                              TEMPEST
                              * Amped: Cannot stack with Weapon Familiarity.
                              * Ionized Discharge: Now also affects Chain Pulse.
                              * Cyclonic Fury: Now increases damage by 4% and also affects Chain Pulse.
                              * Focused Fire: Removed from global cooldown.
                              * Electricity Cascade: Now has a 15 second cooldown to help smooth out Tempest rotations. Damage increase now affects all Air damage, but the amount has been reduced slightly to balance this change.
                              * Jolt: Reduced cooldown to 6 seconds. Fixed Jolt healing for less than intended.
                              * Magnified Charge: With the changes to Jolt and Electricity Cascade, Magnified Charge now increases effectiveness rather than duration.
                              * Storm Torrent: Fixed to grant an Attack Point every second instead of every 2.
                              * Delayed Blast: Fixed multiple Tempests being unable to use Delayed Blast on a single target.
                              * Arc: Reduced the internal cooldown on Arc so it's still viable when used with Wavelength.
                              * Evasive Redirection: Now off of global cooldown.

                              VOID KNIGHT
                              * Fusion of Flesh: De-complicated this somewhat - now an absorb shield that absorbs up to 75% of your max health in damage and lasts for 20 seconds.
                              * Unstable Void: Now a 1-hour self buff that increases outgoing damage, increases Endurance, and reduces the Void Knight's damage taken.
                              * Power Shield: Consumes up to 5 Pacts to reduce incoming damage by 20% for 4 seconds, and grants nearby allies a small absorb.
                              * Destructive Forces: Slightly reduced damage bonus.
                              * Rift Shield, Protective Shield, Fusion of Flesh, and Rift Reversal are all now off of global cooldown.

                              WARLORD
                              * Breaking Blow: Fixed this not taking effect if another Champion has it active.
                              * Decisive Strike: Fixed this not refreshing cooldowns on Piercing Thrust or Wave of Steel.
                              * Wave of Steel: Fixed higher ranks not dealing appropriate damage.
                              * Tactical Surge: Now also increases healing taken by 5%.
                              * Seasoned: Now also increases the heals on Recovery Posture by 10/20%.
                              * Ready Posture: Reduced the outgoing damage reduction on this ability to 20% from 40%.
                              * Down and Dirty: Now increases damage by 2-4% and decreases damage taken by 2-4%.
                              * Battlefield Experience: Now a 1 hour buff.
                              * No Permission to Die: No longer on global cooldown.


                              ZONES
                              * The four 'Saga' questlines now have completion achievements under Character > Cult Saga. These Achievements will retroactively complete if you've already done these quests.
                              - Life: Saga of the Aelfwar
                              - Death: Saga of the Endless
                              - Water: Saga of the Abyssal
                              - Fire: Saga of the Wanton Maw
                              * Added two new quests to lead players to Tempest Bay, given by the Torvan Hunter representatives in Cape Jule and Pelladane.
                              * Wood Drakes like the Timberline Drakes in City Core now require Foraging to harvest.
                              * Defend-Wardstone type Instant Adventures in Mathosia zones now spawn Planar Anomalies to help replenish Planar Charge.
                              * Qaijiri-themed Daily crafting quests now grant 120 Qaijiri notoriety.
                              * Fire Saga: Putting Out the Fire: Level 51+ characters will now get credit for killing the Molten Eggs.
                              * Onslaught: Slightly reduced the Notoriety granted from upgrading turrets and lifesprings to max rank.

                              CAPE JULE
                              * Lick Froggy, Get Dizzy quest is now repeatable daily.
                              * Emberlings will now attack those responsible for freeing them in the Scoria Pit.
                              * Fixed a bug in Cape Jule with overly large IA regions that would rarely cause players to miss contribution credit.
                              * Reduced the overall number of objectives for various Instant Adventures in Cape Jule.
                              * IA: Hulking Mutations will respawn more quickly in Agrippa Rainforest.
                              * IA: Back to the Ashes: Fixed an issue where players weren't getting credit when in groups of 6-9 members.
                              * Corrected rare spawns being much rarer than intended in this zone.
                              * Increased the number of Invasions that appear during Cape Jule Onslaughts - also updated some of their appearances.
                              * Fixed an issue with the Cliffside Vale Onslaught that was causing invaders to destroy their own beacon after summoning it!
                              * Corrected a bunch of Cape Jule Onslaught callouts/broadcasts.

                              EASTERN HOLDINGS
                              * Savage Terrormaws should now drop loot and grant experience.
                              * The quests given by Casimar and Isabella in the Tower of Dawn are now available on their Eastern Holdings counterparts if you've completed the Kingsward story quests.
                              * Reduced the amount of visual effects on-screen during the Law of Consequences quest.
                              * Child's Play: Corrected the map location for the second objective.
                              I'm Rebur, Tadia, or Judianna most games.
                              Twitter @Chaos5061.
                              Translations are done with Google Translate.

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                                #30
                                KINGSWARD
                                * Fringe Fortifications: The fallen tower objective should be easier to complete.
                                * Added a resurrection point to the interior of the Tower of Dawn.
                                * The End of Salvarola: Salvarola no longer roots his victims during combat.
                                * Retaking the Palace: Updated the objective text to make them more clear.

                                MORBAN
                                * Tower of the Shattered: Quest objective and marker updated so it completes properly when entering the tower.
                                * Guardians now respawn properly after dying in the Tower of the Shattered.
                                * The Fall of House Senviva achievement can now be completed by both Guardians and Defiants.

                                PELLADANE
                                * Deadly Surprise: Big Joe now gives you a box of explosives rather than having you just conjure them up from thin air.
                                * The kill counts for many of the Carnage quests in Pelladane have been lowered.
                                * The Siege of Tammark: Transport Pads have been renamed to Launch Pads to avoid confusion.
                                * The Art of Detection: Players can no longer make power cells appear if the station itself is not spawned.
                                * Army of One/Guardian Elite: The name of the mobs players fight for this quest have been changed to make them stand out more from surrounding population.
                                * IA: Fixed an issue that could cause players to be removed from their IA groups when completing adventures in Cirkbo Plains.
                                * IA: Doombringer Destruction: No longer has two map markers.
                                * IA: Soliton Slaughter: No longer references the wrong quest when you have a group of 10+.
                                * IA: The Ritual of Storms: Rescripted to resolve some lingering issues with this adventure.
                                * Corrected rare spawns being much rarer than intended in this zone.
                                * Pelladane quests now give faction with The Lycini when appropriate.
                                * Corrected a bunch of Pelladane Onslaught callouts/broadcasts.

                                SERATOS
                                * Brevane Energy: All chargeable quest targets should now reset correctly after being used.
                                * Fixed several spots where the ground was not so solid in Necropolis.
                                * The turrets in Mired Convoy now respect line of sight.
                                * The Extractor: More scripting updates to help with granting proper credit on this quest.
                                * The Regeneration of the Depths from the Thought Police and Battle of Wills quests will now only heal characters within the Mind of the Overseer.
                                * Porticulum Masters in the Hollow, The Crawl, and Darkrun Wreckage will now accurately show their bind point names.

                                STEPPES OF INFINITY
                                * Zone Event: Fortress Defense: Legion Commander Storm Giant's special abilities now do proper damage.

                                TEMPEST BAY
                                * The example Ursin mount npcs are now named Ursin and match the available colors.
                                * Tempest Bay Calling trainers will now allow you to reset Planar Attunement.
                                * Practice dummies are now more forgiving and will let you out of combat faster. The healing practice dummy no longer has full health.


                                DUNGEONS AND RAIDS
                                * Updated the movement speed of bosses to match up with the increased player run speed.

                                FROZEN TEMPEST
                                * Gangnum: Reduced damage of Chain Lightning.
                                * Reduced damage of Steelspark Swiftblade's Slashing Blitz.
                                * Zaviel has given her spheres new designations so she can tell them apart. The side effect of this is that Ascended should be able to better tell them apart also.
                                * Crucia:
                                - Minions in the Crucia encounter no longer grant experience.
                                - Fixed a bug where Assault Frames could become unkillable.
                                - Increased the duration of the Tempest Elemental safezone.
                                - Added more VFX to the lasers so the damage boundaries are more visible.

                                RISE OF THE PHOENIX
                                * High Priest Arakhurn: Rocks in the encounter space have had their collision restored. Don't fall into the lava!

                                STORM BREAKER PROTOCOL
                                * Robo Rumble once again works on explosive barrels.
                                * Telaphalon: No longer casts a ground AoE in either difficulty.

                                TRIUMPH OF THE DRAGON QUEEN
                                * Grand Falconer Zoles: Added a reset trigger to reset this encounter should Zoles end up on the roof of his fight area.

                                UNHALLOWED BONEFORGE
                                * Standard: Navigating the Necrotic Corridors should now complete upon entry.
                                * Expert: The Funnel Vision achievement is now more achievable.
                                I'm Rebur, Tadia, or Judianna most games.
                                Twitter @Chaos5061.
                                Translations are done with Google Translate.

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