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    Navigation is annoying

    It is constantly telling me to hearth or do stupid stuff when it clearly wants me to swim across the water. How can i fix this?

    http://i.imgur.com/XPlySdw.jpg
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    #2
    What is most likely happening here is that with the swim across the water you are entering the ocean zone. At that point the travel system was just trying to figure out how to get you back to your point and it finds that the fastest way to do that is to have you hearth since it's not sure where you are in the ocean. Once you finish crossing the water and get closer to that other green dot you'll get back to a normal zone and then the travel system will start pointing to the dot again.
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      #3
      No, it happens a lot. This was just an example. Like I'll be right next to a flight master and it will tell me to use my whistle to call for a flight master.

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        #4
        http://imgur.com/a/mVYIl

        another example

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          #5
          http://imgur.com/a/OXsaz

          annnnnnnd another

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            #6
            Not trying to complain or B!***, just trying to find a fix.

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              #7
              I know, just not much that can be looked at on the weekends as most of the team take the weekend off. The only thing you could try doing is messing around with the travel system settings to see if disabling some of the different options will help.
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                #8
                Not expecting an immediate fix. Just wanted to bring it to your attention and see if yall knew about it. And if you did, if you knew a solution. I'm sure yall can't know about problems if people don't bring them to your attention, right.

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                  #9
                  The first one looks like there's a problem with the zone change. Maybe due to the zone change the guide reset the path and wants to the start from the first waypoint.
                  The second and third ones are the normal behaviour when the nearest flight master is closer to the destination than your current position.
                  The travel system tries to use the fastest route and if using the whistle saves a few seconds it uses it (there's most likely a certain duration for the use of the whistle and animation in the travel system).

                  A very good example of the creativity of the travel system is when you play a mage and your destination is for example in Castle Stormwind. The guide will not use the teleport Stormwind spell, instead it will use the teleport Tol Barad and use the portal from Tol Barad to Stormwind because the destination of this portal is on the island in the lake in SW and instead of running out of the mage tower you can immediately use your flying mount there.

                  Hint: If the travel system messes up a plotted path you can always click a waypoint dot on the map to make it the current destination of the travel system or click one of the lines in the guide window (for example the accept line in the first case).
                  Last edited by Cartman; June 19, 2017, 01:30 PM.

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