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Is Rift worth trying out?

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    #31
    Honestly, I don't see any reason why a leveling guide would not be allowed, or could be stopped for that matter. It doesn't give any kind of unfair advantage, doesn't effect game play and certainly doesn't cheat/hack the game. Has no effect on any other players either. All it really is is a massive amount of suggestions that you, the player, choose to follow or not. Besides, the only way that Trion would know what addons you were running is if they were to invade your privacy, which is illegal unless the CIA are the ones doing it lol. I figure they'll follow suit with the rules that Blizzard has set for WoWs addons. Which, I have to say are pretty fair rules. I remember back when you could control winamp from within WoW via an addon but due to some people having account info stolen, Blizz removed the ability for their xml based addons to control anything outside the game. Just my 2 cents btw lol. If they actually go through with it and enable the addons then it'll be cool, if not, still cool. Oh, and if I offended anyone, I apologize.

    Comment


      #32
      Here is the opening post from Trion about addons:
      Default Addon Development: Alpha

      Hi all,

      As some of you have no doubt discovered, the initial implementation of our Addons API has recently been released on the Public Test Shard. We will be releasing more details, guidelines, and documentation for the intended usage of Addons in the coming days.

      We remain committed to our policy that, when we do release the API to live shards, the API meets our expectations and is supported with the highest standards. Addons, Skins, and other modifications to the User Interface must not interfere with the quality and stability you have come to expect. To that end, we must also ensure that the API will not be abused and allow players to automate their play.

      While we’ve provided a robust default UI we understand the desire to customize and make it your own. In the end, we want to deliver something of quality and continue to iterate this feature with you once it is live to give everyone the greatest chance to help this system evolve.

      We have opened up this new forum section and invite developers to collaborate together and with us while we prepare this feature for release – thanks for your interest, and stay tuned!

      Comment


        #33
        I'm gonna merge this thread with the other rift thread that has this information in it. It's really a off-topic discussion about another game even though we are talking about a Zygor guide.
        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          #34
          Going to merge this thread with the other to clean it up a bit.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            #35
            Here's a post from sanktanglian in the addon forum. It's what he found so far from digging around in the files. Now this is no way official since it's not from Trion. I wouldn't expect anything official from Trion till either Monday or Tuesday. And anything official may come from them at E3 so it could be awhile before it's posted on the Forums. But here is the post:
            so ive done a little digging in the game files and have a few things to share:
            Addons loaded from Game Path/Interface/Addons
            Addons will each provide their own toc file
            Addons toc file is found at Game Path/Interface/Addons/Addon Name/RiftAddon.toc
            Rift's flash files can be loaded via the lua
            It will support createFrame
            Hooking existing functions might not be possible
            using luajit 2.0
            supports savedvariables
            Will display how much memory an addon is using
            It also appears there will be settings for each addon outside of savedvariables.
            i just went in game and it appear there is a /script and a /reloadui, where the first says that the lua environment isnt currently running, and the second does work
            From Kewne:
            Event system, there is one
            Here's the rest (3 files in 1 covering API setup, persistence and frame stuff).
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              #36
              The biggest thing I'd love to see Zygor do for Rift is a talent guide. That's really the only thing I use the WoW guides for unless I'm leveling a toon on opposite faction. Which, due to me having been Alliance most of my WoW life, I've been using the guides to level my hordie alts lol. Anyhow, I could defiantly justify spending a little extra cash on a talent guide for Rift. The way it is now is so much more fun than it was in the Beta.

              Comment


                #37
                Rift Addon Site when people start making them: http://www.riftui.com/
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  #38
                  I am sooo looking forward to an AH addon. I like to feel lazy most of the time so all this manual AH scanning is for the birds!

                  Comment


                    #39
                    Curse is also making a site but they don't have it up yet I think.
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      #40
                      There is a release date for 1.3 which is June 22nd. But it has also been posted in another thread by a Dev that there is no release date for Addons.
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        #41
                        Addon Info.

                        From Trion:
                        I posted this way off in the depths of the Addon forums, but I thought I'd post it here also. Hey everyone! My name's Ben and I'm a member of the UI team. I've developed a lot of smaller features (like the Public Group system) but now my main job is lead developer of the addon system. I'm going to be paying close attention to the Addon forum and giving out technical support occasionally. I've been working in the game industry on and off for around a decade, taking a break to go back to school and put in a few years at Google. I was also heavily involved in the MMO addon scene for about two years. I'm going to be using my addon experience to make Rift's addon system as good as I possibly can. You have no idea how excited I am to see what people make with it.

                        Holy crap. Are you ZorbaTheHutt as in the dude who worked on QuestHelper in WoW?
                        Indeed I am. I've got some experience in this field.

                        Here's a pair of examples to get you started.

                        To install:

                        * Download the addon you're interested in
                        * Open Rift Public Test Shard
                        * Click the "Addons" button
                        * Click the "Open Addon Directory" button
                        * Wait for the directory to open up
                        * Extract the addon into that directory, preserving its path layout
                        * Return to Rift
                        * Click "Refresh"
                        * Play the game!

                        The actual extraction method depends on your operating system but we're going to assume that addon developers can figure that bit out.

                        Trion Development Tools are a set of Lua-based utilities that we plan to improve as we go. At the moment, their only purpose is to dump the list of available functions, optionally with documentation. "/dump" will show the bare list, with "/dump detail" giving function and parameter descriptions. The detailed output is far too long to fit in the chat buffer - you'll want to use "/log" to turn on the disk chat log first. Trion Development Tools also includes detailed documentation on the .toc format and is probably where you should start.

                        Zorba's Buff Bars is a set of modified buff bars in a drastically different style, and is provided as an example of a realistic mod. We'll be fleshing it out as we add functionality.

                        Files are in this link to the forum post: http://forums.riftgame.com/showthrea...=1#post2566747

                        Here's a list of available functions, followed by the same list with extra documentation. Keep in mind that the addon system is a work in progress and the vast majority of the time spent so far has been spent on the framework, not the API. More functionality will be showing up as the system is improved.

                        Rift API functions are self-documenting via Development.Documentation and will also dump their documentation if used incorrectly.

                        Note that this is the exact output that is generated by the Trion Development Tools addon.

                        Function list:

                        Code:
                        Code:
                        Basic globals:
                                Development.Documentation
                                UI.CreateContext
                                UI.CreateFrame
                                _VERSION
                                assert
                                bit.arshift
                                bit.band
                                bit.bnot
                                bit.bor
                                bit.bswap
                                bit.bxor
                                bit.lshift
                                bit.rol
                                bit.ror
                                bit.rshift
                                bit.tobit
                                bit.tohex
                                collectgarbage
                                coroutine.create
                                coroutine.resume
                                coroutine.running
                                coroutine.status
                                coroutine.wrap
                                coroutine.yield
                                debug.traceback
                                error
                                gcinfo
                                getfenv
                                getmetatable
                                ipairs
                                load
                                loadstring
                                math.abs
                                math.acos
                                math.asin
                                math.atan
                                math.atan2
                                math.ceil
                                math.cos
                                math.cosh
                                math.deg
                                math.exp
                                math.floor
                                math.fmod
                                math.frexp
                                math.huge
                                math.ldexp
                                math.log
                                math.log10
                                math.max
                                math.min
                                math.mod
                                math.modf
                                math.pi
                                math.pow
                                math.rad
                                math.random
                                math.randomseed
                                math.sin
                                math.sinh
                                math.sqrt
                                math.tan
                                math.tanh
                                newproxy
                                next
                                pairs
                                pcall
                                print
                                print_console
                                rawequal
                                rawget
                                rawset
                                select
                                setfenv
                                setmetatable
                                string.byte
                                string.char
                                string.find
                                string.format
                                string.gfind
                                string.gmatch
                                string.gsub
                                string.len
                                string.lower
                                string.match
                                string.rep
                                string.reverse
                                string.sub
                                string.upper
                                table.concat
                                table.foreach
                                table.foreachi
                                table.getn
                                table.insert
                                table.maxn
                                table.remove
                                table.sort
                                tonumber
                                tostring
                                type
                                unpack
                                xpcall
                         Inspectors:
                                Inspect.Addon.Cpu
                                Inspect.Addon.Current
                                Inspect.Buff.Detail
                                Inspect.Buff.List
                                Inspect.System.Time
                         Commands:
                                Command.Buff.Cancel
                                Command.Slash.Register
                         Events:
                                Event.Addon.Finalizing
                                Event.Addon.Load.Begin
                                Event.Addon.Load.End
                                Event.Addon.SavedVariables.Load.Begin
                                Event.Addon.SavedVariables.Load.End
                                Event.Addon.SavedVariables.Save.Begin
                                Event.Addon.SavedVariables.Save.End
                                Event.Addon.Shutdown
                                Event.Addon.Starting
                                Event.Slash     (empty category for dynamically-created events)
                                Event.System.Error
                                        (1 handler)
                                Event.System.Update.Begin
                                Event.System.Update.End
                                        (1 handler)
                         UI:
                                Layout:
                                        Members:
                                                GetBottom
                                                GetBounds
                                                GetEventTable
                                                GetHeight
                                                GetLeft
                                                GetName
                                                GetOwner
                                                GetRight
                                                GetTop
                                                GetWidth
                                        Events:
                                                Move
                                                Size
                                Frame: Inherits from Layout
                                        Members:
                                                GetAlpha
                                                GetBackgroundColor
                                                GetLayer
                                                GetParent
                                                GetVisible
                                                SetAllPoints
                                                SetAlpha
                                                SetBackgroundColor
                                                SetHeight
                                                SetLayer
                                                SetParent
                                                SetPoint
                                                SetVisible
                                                SetWidth
                                        Events:
                                                LeftDown
                                                LeftUp
                                Context: Inherits from Frame
                                        Members:
                                                (No extra members)
                                        Events:
                                                (No extra events)
                                Text: Inherits from Frame
                                        Members:
                                                GetFont
                                                GetFontColor
                                                GetFontSize
                                                GetFullHeight
                                                GetFullWidth
                                                GetText
                                                GetWordwrap
                                                ResizeToText
                                                SetFont
                                                SetFontColor
                                                SetFontSize
                                                SetText
                                                SetWordwrap
                                        Events:
                                                (No extra events)
                                Texture: Inherits from Frame
                                        Members:
                                                GetTexture
                                                GetTextureHeight
                                                GetTextureWidth
                                                ResizeToTexture
                                                SetTexture
                                        Events:
                                                (No extra events)
                        Detailed function documentation is currently on Pastebin.
                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          #42
                          From Trion:
                          A few bits of information. First off, addons will not be included in 1.3. We want to make sure the addon system is completely ready for launch before launching it. Second, in preparation for 1.3, addons will be disabled on PTS from June 15 through June 22. And possibly a day or two later, but we'll get them back up as soon as we can. We know you're excited to keep working on addons, but this is necessary for a smooth 1.3 launch. Finally, it's our intention to keep PTS up as much as possible until the Addon system is released. We'd like to give you plenty of time to work on addon code. We realize this will be an inconvenience, but we'll keep your development environment available whenever we can.
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            #43
                            Rift on sale

                            From Zam:
                            You can pick up the Rift digital standard edition for only $24.99 during Trion Worlds' Father's Day sale from July 17-19. And if you want to get him something a little extra special, you can grab the digital collector's edition for only $31.99. An extra $7 will get you an Ancient Tartagon Mount, a 24-slot Collector's Satchel and a Bogling Wastrel pet, which is a pretty good deal.
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

                            Comment


                              #44
                              I don't think Retailers are going to like Trion selling Rift at 9.99 for the digital download (from the Rift website).
                              I am CDO. This is a lot like OCD, except the letters are in alphabetical order... as they should be.

                              Comment


                                #45
                                Choose your side. Fight the invasions. Enter the RIFT™.

                                Adventure in the world of Telara as either a noble Guardian or technomagical Defiant and enter a dynamic MMORPG where 8 primal forces battle for control in an ever-changing landscape. Build your own class using the Ascended Soul system, embark on epic conflicts that bring you into the story, battle others in exhilarating Player vs. Player combat, achieve new heights of power by tackling epic raids, and so much more!

                                For more information follow this link.

                                Digital Standard Edition: $19.99
                                Digital Collector’s Edition: $24.99

                                Special Offer only at Trion:
                                Buy RIFT today and hit the ground running with the Novitiate’s Phylactery, a trinket that increases all experience gained by 5% until level 20!
                                As homage to the bride of Regulos and her undead shambling masses, you’ll also receive the in-game title, “The Risen”.
                                I'm Rebur, Tadia, or Judianna most games.
                                Twitter @Chaos5061.
                                Translations are done with Google Translate.

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