I had to manually edit Pointer.lua & MapCoords.lua to fix two hard coded problems I was having.
Firstly Pointer.lua (Shift+LeftClick user added waypoints)
Because of my macro's or by opening the world map on the fly while engaged in game, I was constantly adding random waypoints on the map that I had to remove before I could continue following normal guide waypoints. So, I changed:
to:
Now I have to Ctrl+Alt+Shift+LeftClick to set a manual waypoint & my on the fly play style no longer causes random waypoints to appear.
Could you please change this hard coded keybinding to a modifiable keybinding in game? It is currently not on the list.
Secondly MapCoords.lua
In order to move the World Map POI button, that happened to be sitting over Cursor Coordinates displayed by another addon, I changed:
to:
This shifted the button position to the left a bit and no longer covers any of the information I need.
Could you please make this button movable in game? Thanks for all your hard work.
Firstly Pointer.lua (Shift+LeftClick user added waypoints)
Because of my macro's or by opening the world map on the fly while engaged in game, I was constantly adding random waypoints on the map that I had to remove before I could continue following normal guide waypoints. So, I changed:
Code:
if IsMouseButtonDown("LeftButton") and (IsShiftKeyDown() or ZGV.db.profile.no_shift_for_waypoints) then
Code:
if IsMouseButtonDown("LeftButton") and IsControlKeyDown() and IsAltKeyDown() and (IsShiftKeyDown() or ZGV.db.profile.no_shift_for_waypoints) then
Could you please change this hard coded keybinding to a modifiable keybinding in game? It is currently not on the list.
Secondly MapCoords.lua
In order to move the World Map POI button, that happened to be sitting over Cursor Coordinates displayed by another addon, I changed:
Code:
:SetPoint("TOPRIGHT",WorldMapFrame.BorderFrame.MaximizeMinimizeFrame,"TOPLEFT",10,0)
Code:
:SetPoint("TOPRIGHT",WorldMapFrame.BorderFrame.MaximizeMinimizeFrame,"TOPLEFT",-100,0)
Could you please make this button movable in game? Thanks for all your hard work.
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