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Gear Advisor missing mp5, other issues

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    Gear Advisor missing mp5, other issues

    Hello,

    Posting a gear advisor report for analysis. It appears that:

    Spell_healing_done is off by 1
    MP5 is not listed as a stat for the calculation

    In this case it does not change the recommendation since the Pants of Prophecy fixed total is:

    Existing stats: 20*2.73 + 89*0.005 + 21*3.81 + 18*0.5 + 24*2 = 192.055
    Add MP5 = 6*2.73 = 16.38
    Total should be: 192.055+16.38 = 208.435

    In this case it's close enough that I'm keeping the purple for the set bonus.

    Additionally, I had to manually add a statweight to spell_power for it to be considered - I believe that should be default for Holy Priest since it's both dmg and healing (unrelated to the report below).

    Code:
    *** Player data: 
     class PRIEST system PRIEST
     level 60 system 60
     faction Alliance system Alliance
    
    *** Skills: 
     locale enUS
    ** registered 
     CLOTH = 1
     MACE = 72
     DAGGER = 106
     WAND = 300
     TH_STAFF = 80
    ** raw 
     Class Skills 
     Discipline 
     Holy 
     Shadow Magic 
     Professions 
     Herbalism 
     Skinning 
     Secondary Skills 
     Cooking 
     First Aid 
     Fishing 
     Horse Riding 
     Weapon Skills 
     Daggers DAGGER
     Defense 
     Maces MACE
     Staves TH_STAFF
     Unarmed 
     Wands WAND
     Armor Proficiencies 
     Cloth CLOTH
     Languages 
     Language: Common 
    
    *** Player statweights: 
     MANA = 0.09
     HEALTH = 0.05
     SPELL_POWER = 3.81
     AGILITY = 0.05
     STAMINA = 0.5
     DODGE = 0.5
     DEFENSE_SKILL = 0.075
     EXTRA_ARMOR = 0.005
     SPIRIT = 2.73
     PARRY = 0.6
     ARMOR = 0.005
     SPELL_HEALING_DONE = 3.81
     INTELLECT = 2
     MANA_REGENERATION = 2.73
     HEALTH_REGENERATION = 0.1
     CRIT_SPELL = 1.64
     Fallback weight = 0.0005
    
    *** New item: 
    Tooltip: 
     Senior Designer's Pantaloons
     Binds when picked up
     Legs
     69 Armor
     +7 Intellect
     +8 Stamina
     +18 Spirit
     Requires Level 50
     Equip: Increases healing done by spells and effects by up to 40.
    Cache: 
     stats : 
       SPIRIT : 18
       ARMOR : 69
       SPELL_HEALING_DONE : 39
       INTELLECT : 7
       STAMINA : 8
     validated : true
     class : 4
     itemlinkfull : [Senior Designer's Pantaloons]
     validstatus : ok
     itemlink : item:11841::::::::60:::1::::
     quality : 3
     valid : true
     type : INVTYPE_LEGS
     slot : 7
     minlevel : 50
     validfuture : true
     score : 216.075
     slot_2 : false
     subclass : 1
     twohander : false
     itemlvl : 55
     itemid : 11841
     texture : 134589
    
    *** Old item: 
    Tooltip: 
     Pants of Prophecy
     Binds when picked up
     Legs
     89 Armor
     +24 Intellect
     +18 Stamina
     +20 Spirit
     +10 Shadow Resistance
     Classes: Priest
     Requires Level 60
     Equip: Restores 6 mana per 5 sec.
     Equip: Increases healing done by spells and effects by up to 22.
      
     Vestments of Prophecy (3/8)
       Boots of Prophecy
       Circlet of Prophecy
       Girdle of Prophecy
       Gloves of Prophecy
       Pants of Prophecy
       Mantle of Prophecy
       Robes of Prophecy
       Vambraces of Prophecy
      
     Set: -0.1 sec to the casting time of your Flash Heal spell.
     (5) Set: Improves your chance to get a critical strike with Holy spells by 2%.
     (8) Set: Increases your chance of a critical hit with Prayer of Healing by 25%.
    Cache: 
     stats : 
       SPIRIT : 20
       ARMOR : 89
       SPELL_HEALING_DONE : 21
       STAMINA : 18
       INTELLECT : 24
     validated : true
     class : 4
     itemlinkfull : [Pants of Prophecy]
     validstatus : ok
     itemlink : item:16814::::::::60:::::::
     quality : 4
     valid : true
     type : INVTYPE_LEGS
     playerclass : Priest
     slot_2 : false
     subclass : 1
     validfuture : true
     score : 192.055
     twohander : false
     slot : 7
     minlevel : 60
     itemlvl : 66
     itemid : 16814
     texture : 134588
    
    *** Gear and queue: 
     1 [Spellweaver's Turban] score 151.715 
     2 [Heart of the Fiend] score 53.45 
     8 [Omnicast Boots] score 101.3 
     16 [Lorespinner] score 36.35885 
     17 [Fire Runed Grimoire] score 86.1 
     9 [Vambraces of Prophecy] score 147.15 
     18 [Wand of Eternal Light] score 42.50785 
     5 [Gaea's Tunic of the Whale] score 48.79 
     10 [Magister's Gloves] score 70.98 
     11 [Band of Servitude] score 105.82 
     3 [Thuzadin Mantle] score 83.745 
     6 [Girdle of Prophecy] score 107.065 
     12 [Songstone of Ironforge] score 89.69 
     13 [Rune of the Dawn] score 0 
     7 [Pants of Prophecy] score 192.055  with [Senior Designer's Pantaloons] score 216.075
     14 [Royal Seal of Eldre'Thalas] score 132.84 
     15 [Imperial Red Cloak] score 33.085

    #2
    Most equip and use effects on gear do not get scored. The spell power stuff (like the healing in those items) are pretty much the only exception. This is why it did not score the mana regen.
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    Comment


      #3
      I understand why a use effect might not get scored, since you would have to account for uptime to make sense of what the benefit is.

      I'm not sure I understand why an equip effect would not get scored. What is the purpose of "MANA_REGENERATION = 2.73" in the statweights if it is not used?

      Any comment on why spell_power is not included in the default statweight set for holy priest? I can't see why it wouldn't be at the same level as spell_healing_done

      Comment


        #4
        Most of the equip and use effects get passed from the server to addons as a text string so we are unable to process them for scoring. Not sure why the spell power was left off but most likely because our stat weights are optimized for solo questing and not dungeon/raid group healing.
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