My posting is not to sound like it's stabbing anyone in the back or implying it's a poor guide. I meant to state that like all things to many details seem to be left out of it's programing, like alternate route choices, one for soloing and one for grouping and raiding.
Don't get me wrong, it's great for soloing but what I really meant to imply is that it isn't really a lazy mans tool. Just a tool for a man who is not social and to lazy or to unable to find good groups. The game is meant for grouping and this guide seems to lead you away from that at times. If the party already did those quests or have something else lined up and have quests of their own to follow for that lvl area in particular for lets say a nice piece of armor or weapon. There is no alternative within its programming to work around this grouping by skipping a few quests to fit the extra experience you've gained and how often it could happen.
You can stick to the mold and play by yourself as the guide directs or they can meld in some programing to fix this sort of paradigrim of gaming or be a recluse. Some people find it more enjoyable lvling than it is to be lvl 80 all the time. Unlike some people it obviously seems, grouping while lvling is the all part of the fun the guide can really deprive you of if you follow it to the letter.
Then there are all the no nonsense approach of following the guide by also not grinding which I don't do, but if you fall into the odd situations where the quest items don't drop as often as they should you end up leveling from grinding out the mobs that do drop the quest task items. Resulting in overkill when soloing. That's an issue I've been trying also address.
If it happens to often you end up more lvls higher, unless you have someone many lvls higher doing all the killing for you robbing the xp kill bonuses to hasten the process.
The onward journeys have mobs unavoidably agroing you to those places for the quests also have mobs aggroing. The details go on and on as to what can happen in game and the guide process wants you to go step by step. You can skip those processes and stick with quest for your current lvl but you may lose important faction upgrades.
There is no faction guide or xp guide to correct the offset of changes, so the coarse correction lies with you and only you.
Also if your kid is relying on the program you buy for them isn't going to garrarntee they will work out all the details. Just means you have to join them on every quest or wait for them more than others to get to the level they to be at to join you.
If there is an upgrade that fixes all that then junior obviously hasn't used it.
Don't get me wrong, it's great for soloing but what I really meant to imply is that it isn't really a lazy mans tool. Just a tool for a man who is not social and to lazy or to unable to find good groups. The game is meant for grouping and this guide seems to lead you away from that at times. If the party already did those quests or have something else lined up and have quests of their own to follow for that lvl area in particular for lets say a nice piece of armor or weapon. There is no alternative within its programming to work around this grouping by skipping a few quests to fit the extra experience you've gained and how often it could happen.
You can stick to the mold and play by yourself as the guide directs or they can meld in some programing to fix this sort of paradigrim of gaming or be a recluse. Some people find it more enjoyable lvling than it is to be lvl 80 all the time. Unlike some people it obviously seems, grouping while lvling is the all part of the fun the guide can really deprive you of if you follow it to the letter.
Then there are all the no nonsense approach of following the guide by also not grinding which I don't do, but if you fall into the odd situations where the quest items don't drop as often as they should you end up leveling from grinding out the mobs that do drop the quest task items. Resulting in overkill when soloing. That's an issue I've been trying also address.
If it happens to often you end up more lvls higher, unless you have someone many lvls higher doing all the killing for you robbing the xp kill bonuses to hasten the process.
The onward journeys have mobs unavoidably agroing you to those places for the quests also have mobs aggroing. The details go on and on as to what can happen in game and the guide process wants you to go step by step. You can skip those processes and stick with quest for your current lvl but you may lose important faction upgrades.
There is no faction guide or xp guide to correct the offset of changes, so the coarse correction lies with you and only you.
Also if your kid is relying on the program you buy for them isn't going to garrarntee they will work out all the details. Just means you have to join them on every quest or wait for them more than others to get to the level they to be at to join you.
If there is an upgrade that fixes all that then junior obviously hasn't used it.
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