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MoP: War: is it really? Or is it fake?

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    New Items

    526 Other Heart of the Thunder King
    526 Item Enhancement Crown of Heaven
    90 Meta Gem Indomitable Primal Diamond
    90 Meta Gem Courageous Primal Diamond
    90 Meta Gem Capacitive Primal Diamond
    90 Meta Gem Sinister Primal Diamond
    90 Meta Gem Tyrannical Primal Diamond
    476 Finger Finger The Brassiest Knuckle
    476 Finger Finger The Brassiest Knuckle
    90 Mount Reins of the Thundering Cobolt Cloud Serpent
    90 Mount Clutch of Ji-Kun
    20 Mount Armored Bloodwing
    85 Mount Sky Claw
    1 Companion Pets Pierre
    1 Companion Pets Tiny Red Carp
    1 Companion Pets Tiny Blue Carp
    1 Companion Pets Tiny Green Carp
    1 Companion Pets Tiny White Carp
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    Comment


      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          Achievement Changes

          Brewfest
          World Events
          Children's Week
          World Events
          Collect
          Pet Battles
          Dungeons & Raids
          Guild Feats of Strength
          Guild
          Hallow's End
          World Events
          Pandaria
          Exploration
          • Champions of Lei Shen (New) Defeat all of the Isle of Thunder rare mobs listed below. 10 points. Criteria: Haywire Sunreaver Construct, Mumta, Ku'lai the Skyclaw, Progenitus, Goda, God-Hulk Ramuk, Al'tabim the All-Seeing, Backbreaker Uru, Lu-Ban, Molthor.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            Quests
            Reputation
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              Pandaria Raid
              Dungeons & Raids
              • A Complete Circuit now awards 10 points.
              • Cage Match can be completed on Normal or Heroic difficulty.
              • Cretaceous Collector can be completed on Normal or Heroic difficulty.
              • Genetically Unmodified Organism can be completed on Normal or Heroic difficulty.
              • Heroic: Lei Shen now rewards the Storm's End title and 10 points.
              • Heroic: Lei Shen Guild Run (New) Defeat Lei Shen in Throne of Thunder on Heroic difficulty while in a guild group. 10 points.
              • Lightning Overload (New) Cause two Focused Lightning Orbs to collide while fighting Jin'rokh the Breaker in Throne of Thunder on Normal or Heroic difficulty. 10 points.
              • Millions of Years of Evolution vs. My Fist (New) Defeat Oondasta on the Isle of Giants. 10 points.
              • Nalak Guild Run (New) Defeat Nalak, the Storm Lord, on the Isle of Thunder while in a raid with at least 8 guild members. 10 points.
              • Ooondasta Guild Run (New) Defeat Oondasta on the Isle of Giants while in a raid with at least 8 guild members. 10 points.
              • Praise the Sun! Defeat Nalak, the Storm Lord, in the Lightning Isle. 10 points. on the Isle of Thunder. 10 points.
              • Ritualist Who? Defeat all 24 different Animus Ritualists in Dark Ritualists on Normal or Heroic difficulty on separate visits to the Dark Animus chamber in Throne of Thunder. 10 points. Criteria: Aridian, Auton, Bandril, Drahvin, Drashig, Fendahl, Gond, Jagaroth, Kaled Kroll, Kitling, Malus, Mandrel, Megara, Morok, Ogri, Ogron, Rill, Rutan, Sirian, Tetrap, Thal, Voord, Wirrn, Xeron.
              • Soft Hands (New) Defeat Ji-Kun in Throne of Thunder on Normal or Heroic Difficulty with the Golden Egg Still Intact. 10 points.
              • Throne of Thunder Guild Run (New) Defeat the bosses in the Throne of Thunder while in a guild group. 10 points.
              • You Said Crossing the Streams Was Bad (New) Reveal the Orange, Purple, and Green Fog Beasts while facing Durumu the Forgotten in Throne of Thunder on Normal or Heroic Difficulty. 10 points.
              I'm Rebur, Tadia, or Judianna most games.
              Twitter @Chaos5061.
              Translations are done with Google Translate.

              Comment


                Spell Changes

                Mounts
                Flying
                • Armored Bloodwing (New) Summons and dismisses a Swift Windsteed. This mount changes depending on your Riding skill and location. Account wide. 1.5 sec cast.
                • Armored Riding Pteradactyl Summons and dismisses a rideable Armored Riding Pteradactyl Skyscreamer. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
                • Clutch of Ji-Kun (New) Summons and dismisses a rideable Clutch of Ji-Kun. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent. Account wide. 1.5 sec cast.
                • Malevolent Gladiator's Cloud Serpent (New) Summons and dismisses a rideable Malevolent Gladiator's Cloud Serpent. This is a flying mount. 1.5 sec cast.
                • Thundering Cobolt Cloud Serpent (New) Summons and dismisses a rideable Thundering Coblot Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent. Account wide. 1.5 sec cast.

                Ground
                Companions
                Death Knight (Forums)
                • Strangulate now has a 1 min cooldown, down from 2 min.

                Druid (Forums)
                • Cyclone now has a 25 yd range, down from 30.
                • Growl no longer activates Bear Form, now requires it.
                • Maim damage was doubled.

                Guardian
                Major Glyphs
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  Monk (Forums)
                  Brewmaster
                  • Brewmaster Training You become adept in the ways of the Brewmaster, amplifying four of your abilities. Spear Hand Strike Spear Hand Strike no longer costs Energy. Fortifying Brew Also increases your Stagger amount by 20% while active. Tiger Palm Tiger Palm no longer costs Chi, and when you deal damage with Tiger Palm the amount of your next Guard is increased by 15%. Lasts 30 sec. Blackout Kick After you Blackout Kick, you gain Shuffle, increasing your parry chance by 20% and your Stagger amount by an additional 20% for 6 sec. Monk - Brewmaster Spec.

                  Mistweaver
                  • Muscle Memory (New) When you successfully Jab or damage at least 3 enemies with Spinning Crane Kick, you gain Muscle Memory, increasing the damage of your next Tiger Palm or Blackout Kick by 200%. Monk - Mistweaver Spec.
                  • Stance of the Wise Serpent Increases healing done by 20%, replaces your Energy resource with Mana, grants hit and expertise equal to 50% Spirit gained from items or effects. Increases haste from items by 50%. Your attack power is equal to 200% of your spell power, and you no longer benefit from other sources of attack power. In addition, you also gain Eminence, causing you to heal the lowest health nearby target within 20 yards for an amount equal to 50% 25% of non-autoattack damage you deal. Monk - Mistweaver Spec. Instant.
                  • Summon Jade Serpent Statue Summons a Jade Serpent Statue at the target location. Lasts for 15 min. Only one statue can be active at a time. Eminence (Passive) When the Monk deals non-autoattack damage, the summoned Jade Serpent Statue will heal the lowest health nearby target within 20 yards equal to50% 25% of the damage done. Serpent's Accord (Passive) When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards. Monk - Mistweaver Spec. 9% of Base Mana. 40 yd range. Instant. 30 sec cooldown.
                  • Teachings of the Monastery You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick five of your abilities. Crackling Jade Lightning Damage increased by 100%. Tiger Palm Damage increased by 100%. Blackout Kick Blackout Kick also hits 4 additional nearby targets for 50% damageWhen you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 2,809 every 0.75 sec for 2.2 sec. Healing yourself does not count for Chi generation. Monk - Mistweaver Spec.

                  Paladin (Forums)
                  Talents
                  • Selfless Healer Your successful Judgments and Holy Shocks reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 35% 20% per stack when used to heal others. Stacks up to 3 times. Paladin - LvL 45 Talent.

                  Retribution
                  • Sword of Light Increases the damage you deal with two-handed melee weapons by 10%. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power. Grants 6% of your maximum mana every 2 sec. Increases the healing done by Word of Glory and Flash of Light by 30%. Paladin - Retribution Spec. by 30% and Flash of Light by 100%. Paladin - Retribution Spec.
                  I'm Rebur, Tadia, or Judianna most games.
                  Twitter @Chaos5061.
                  Translations are done with Google Translate.

                  Comment


                    Priest (Forums)
                    • Binding Heal Heals a friendly target and the caster for [*12,452 + 112.4% [*8,716 + 78.7% of Spell Power*]. Low threat. 5.4% of Base Mana. 40 yd range. 1.5 sec cast.
                    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal [*1,642 + 78.3% [*469 + 22.3% of Spell Power*] Shadow damage and an additional [*274 + 13% [*469 + 22.3% of Spell Power*] Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed. 100 yd range. Instant.
                    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal [*1,642 + 78.3% [*469 + 22.3% of Spell Power*] Shadow damage and an additional [*274 + 13% [*469 + 22.3% of Spell Power*] Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed. Instant.
                    • Flash Heal Heals a friendly target for [*17,046 + 164.2% [*11,936 + 114.94% of Spell Power*]. 5.9% of Base Mana. 40 yd range. 1.5 sec cast.
                    • Penance Launches a volley of holy light at the target, causing [*1,000 + 103.7% [*1,200 + 124.4% of Spell Power*] Holy damage to an enemy, or [*6,606 + 63.5%[*7,926 + 76.2% of Spell Power*] healing to an ally instantly and every 1 sec for 2 sec. 40 yd range. Instant.
                    • Penance Launches a volley of holy light at the target, causing [*1,000 + 103.7% [*1,200 + 124.4% of Spell Power*] Holy damage to an enemy, or [*6,606 + 63.5%[*7,926 + 76.2% of Spell Power*] healing to an ally instantly and every 1 sec for 2 sec. 30 yd range. Instant.
                    • Power Word: Shield Discipline: Draws on the soul of the friendly target to shield them, absorbing [*224.5% of Spell Power + 23,314* [*321.1% of Spell Power + 33,338*;] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. Holy: Draws on the soul of the friendly target to shield them, absorbing [*267.6% of Spell Power + 27,782*] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec, Shadow: Draws on the soul of the friendly target to shield them, absorbing [*187.1% of Spell Power + 19,428*] damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. 6.1% of Base Mana. 40 yd range. Instant. 6 sec cooldown.

                    Discipline
                    • Inner Focus Reduces the mana cost of your next Flash Heal, Greater Heal or Prayer of Healing by 25% and increases its critical effect chance by 100%.Additionally, you become immune to Silence, Interrupt, and Dispel effects for 5 sec. Priest - Discipline Spec. Instant. 45 sec cooldown.
                    • Pain Suppression Instantly reduces a friendly target's threat by 5%, and reduces all damage they take by 40% for 8 sec. Castable while stunned. Priest - Discipline Spec. 1.6% of Base Mana. 40 yd range. Instant. 3 min cooldown.
                    • Penance Launches a volley of holy light at the target, causing [*1,000 + 103.7% [*1,200 + 124.4% of Spell Power*] Holy damage to an enemy, or [*6,606 + 63.5%[*7,926 + 76.2% of Spell Power*] healing to an ally instantly and every 1 sec for 2 sec. Priest - Discipline Spec. 3.1% of Base Mana. 30 yd range (40 for friends). Instant (Channeled). 10 sec cooldown.
                    • Rapture Removes the cooldown on Power Word: Shield and reduces its mana cost by 50% 25%. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 100% 150% of your Spirit (excluding short-duration Spirit bonuses). This effect can only occur once every 12 sec. Priest - Discipline Spec.

                    Holy
                    • Guardian Spirit Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 60%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec. Castable while stunned. Priest - Holy Spec. 0.9% of Base Mana. 40 yd range. Instant. 3 min cooldown.

                    Holy & Discipline
                    • Spiritual Healing (New) Increases the healing done by your Flash Heal and Binding Heal by 43%. Priest - Holy & Discipline Spec.

                    Shadow
                    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal [*1,642 + 78.3% [*469 + 22.3% of Spell Power*] Shadow damage and an additional [*274 + 13% [*469 + 22.3% of Spell Power*] Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed. Priest - Shadow Spec. All Shadow Orbs. 40 yd range. Instant.

                    Major Glyphs
                    • Glyph of Desperation Allows Pain Suppression and Guardian Spirit to be cast while stunned. Major Glyph. Your Binding Heal spell now heals a third nearby friendly target, but costs 35% more mana. Major Glyph.
                    • Glyph of Inner Focus When you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects for 5 sec. Major Glyph. Reduces the duration of the Weakened Soul effect caused by Power Word: Shield by 2 sec. Major Glyph.
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      Rogue (Forums)
                      • Kick A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec. 10 Energy. Melee range. Instant. 15 sec cooldown.

                      Talents
                      • Shuriken Toss A ranged attack that deals [*1,246 + 30% of AP*] Physical damage to an enemy target. If the enemy is farther than 10 yards away, this damage is doubled and your autoattacks will be replaced with shuriken for the next ranged shuriken for up to 10 sec, granting them a 30 yd range. Awards 1 combo points. Replaces Throw. Rogue - LvL 90 Talent. 20 Energy. 30 yd range. Instant.

                      Shaman (Forums)
                      Enhancement
                      • Mental Quickness Your spell power is now equal to 55% of your attack power, and you no longer benefit from other sources of spell power. Your instant beneficial, damaging, and totem spells cost 75% less mana. and your shock spells cost 90% less mana. Your melee attacks have a 40% chance to immediately restore 5% of your mana. Shaman - Enhancement Spec.

                      Warlock (Forums)
                      • The Codex of Xerrath Corrupts all of your Warlock fire spells, infusing them with fel magic. Instant.
                      • The Codex of Xerrath Corrupts all of your Warlock fire spells, infusing them with fel magic. Instant.

                      Warrior (Forums)
                      Talents
                      Arms
                      • Mastery: Strikes of Opportunity Grants a 17.6% chance for your melee attacks to instantly trigger an additional melee attack for 75% 55% normal damage. Warrior - Arms Spec.
                      • Taste for Blood When your Mortal Strike deals damage or Your Mortal Strike hits grant 2 uses of Overpower. When your target dodges any of your attacks you gain 2 uses 1 use1 of Overpower. This effect stacks up to 5 times. Warrior - Arms Spec.

                      Major Glyphs
                      • Glyph of Incite Using Devastate during Deadly Calm reduces the cost of Heroic Strike and Cleave by an additional 20 Rage. Major Glyph. Using Demoralizing Shout makes your next 3 Heroic Strike or Cleave abilities free. Major Glyph.
                      • Glyph of Overpower Cleave hits increases the damage of your next Overpower by 20%. Major Glyph. While Die by the Sword is active, using Overpower increases its duration by $1 sec and using Wild Strike increases its duration by 0 sec per use. Major Glyph.
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        Professions
                        Archaeology
                        • Ancient Sap Feeder (New) The mantid prefer to age Kypari sap before consumption, and they use devices such as these for the process. You can see from this ancient example that the design has not changed very much over time. 2 sec cast.
                        • Banner of the Mantid Empire (New) While the mantid do use windwool and imperial silk, their preferred material is a type of "fabric" fashioned from the wings of various insectoid creatures - including themselves. This banner is an example. 2 sec cast.
                        • Inert Sound Beacon (New) The technology behind mantid sound beacons is incomprehensible for non-mantid races. They seem to rely on mantid physiology. This ancient beacon, while intact, is completely inert without mantid to interact with it. 2 sec cast.
                        • Kypari Sap Container (New) This container, though amber in color, is actually made from kunchong secretions. This is true of many of the more mundane pieces of mantid furniture. 2 sec cast.
                        • Mantid Lamp (New) The glow from this lamp is neither from fire nor magic. Inside, you can see many glowing insects preserved in amber. 2 sec cast.
                        • Mantid Sky Reaver (New) This ancient “sky reaver†sword is intended for use by airborne mantid: it is extremely light and well-balanced, meant to be swung in wide circular arcs by an attacker dive-bombing from the sky. Most mantid shed their wings as a rite of passage once they grow strong enough to wield heavy armor and weapons – it is rare to find such worksmanship in a mantid light blade. This was likely once wielded by a paragon. 2 sec cast.
                        • Pollen Collector (New) It is difficult to discern the purpose of this object, but it seems to be a pollen collector of some sort. 2 sec cast.
                        • Remains of a Paragon (New) Apparently the amber preservation process is not without risk. Only the head of this paragon remains. It appears to predate the pandaren revolution, although pinning down the precise era is impossible. 2 sec cast.
                        • Sonic Pulse Generator (New) Mantid can generate and hear sounds from a much broader spectrum than those available to the other mortal races. Their innate understanding of extremely high and low frequencies allows mantid to create weapons such as this. The sonic pulses delivered from this apparatus can actually tear muscle and organs apart at the cellular level; direct hits can liquefy one’s innards. 2 sec cast.
                        • The Praying Mantid (New) This Klaxxi'va statue dates back almost to the arrival of the Titans. Inscribed around the base of this statue is a prayer to "the seven headed one". The word "klaxxi" meant "priest" in the old tongue. 2 sec cast.

                        Blacksmithing
                        • Black Planar Edge, Reborn By making this weapon, you will learn how to create Wicked Edge of the Planes, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
                        • Blazeguard, Reborn By making this weapon, you will learn how to create Blazefury, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
                        • Deep Thunder, Reborn By making this weapon, you will learn how to create Stormherald, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (4), Spirit of Harmony (6), (Unknown Item).
                        • Dragonmaw, Reborn By making this weapon, you will learn how to create Dragonstrike, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
                        • Drakefist Hammer, Reborn By making this weapon, you will learn how to create Dragonmaw, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
                        • Fireguard, Reborn By making this weapon, you will learn how to create Blazeguard, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
                        • Lionheart Blade, Reborn By making this weapon, you will learn how to create Lionheart Champion, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).
                        • Lionheart Champion, Reborn By making this weapon, you will learn how to create Lionheart Executioner, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
                        • Lunar Crescent, Reborn By making this weapon, you will learn how to create Mooncleaver, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).
                        • Mooncleaver, Reborn By making this weapon, you will learn how to create Bloodmoon, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (10), Living Steel (6), Spirit of Harmony (6), (Unknown Item).
                        • The Planar Edge, Reborn By making this weapon, you will learn how to create Black Planar Edge, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (2), Spirit of Harmony (3).
                        • Thunder, Reborn By making this weapon, you will learn how to create Deep Thunder, Reborn. Weapons. 10 sec cast. Reagents: Lightning Steel Ingot (5), Living Steel (3), Spirit of Harmony (3).
                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          Raid & Dungeon Abilities
                          • Animus Font Further corrupts a target already afflicted by Touch of the Animus, causing them to spew Animus Anima bolts at nearby locations every 1 sec. Enemies struck by the bolts suffer 0 Fire damage. Unlimited range. Instant.
                          • Animus Ring Forms several spheres in a circle around the target. The spheres move toward the center of the circle. Enemy targets that touch a sphere will consume it, increasing the damage they take from melee attacks by 100% 50%. This effect stacks. In normal and heroic difficulties, touching a sphere also inflicts 0 Fire damage over 15 sec. Unlimited range. Instant.
                          • Berserking Increases your melee, ranged, and spell haste by 150% for 4 sec. Instant. 175% for 4 sec. Instant.
                          • Bouncing Bolt Inflicts 75,000 Inflicts 110,000 Nature damage split among enemies within 6 yards. If the Bouncing Bolt does not impact with an enemy, an Unharnessed Power is formed, and the Bouncing Bolt will bounce again! 1,000 yd range. Instant.
                          • Burning Cinders Inflicts 50,000 Fire damage initially and then stacks 10,000 Fire damage every 1 second while standing in the area of effect. Unlimited range. Instant.
                          • Chain Lightning Inflicts 80,000 Inflicts 120,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
                          • Chain Lightning Inflicts 40,000 Inflicts 60,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
                          • Chain Lightning Inflicts 60,000 Inflicts 90,000 Nature damage, chaining to nearby enemies. Unlimited range. Instant.
                          • Chain Lightning (New) Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 10 targets. Unlimited range. Instant.
                          • Cocoon (New) Wraps the target in web, 100 yd range. Instant.
                          • Conductivity (New) Increases Nature damage taken by 5%. This effect stacks. Unlimited range. Instant.
                          • Cosmic Barrage Channeling a Cosmic Barrage. 4 3.5 sec cast (Channeled). 10 sec cooldown.
                          • Crashing Thunder Inflicts 100,000 Inflicts 150,000 Nature damage to enemies within 6 yards and an additional Lei 75,000 110,000 Nature damage every 1 sec for 45 sec. 15 yd range. 0.5 sec cast.
                          • Crashing Thunder Inflicts 75,000 Inflicts 110,000 Nature damage every 1 sec for 45 sec. Unlimited range. Instant.
                          • Crimson Wake Animus Anima repeatedly explodes upward from the ground in a line that accelerates toward a random target. Crimson Wake will pursue the target for up to 30 seconds. Enemy targets hit by the explosions suffer 200,000 Fire damage. Instant.
                          • Decapitate Lei Shen throws his axe with supernatural force, inflicting 3,000,000 4,500,000 Physical damage and increasing Physical damage taken by 50%. The damage inflicted decreases the farther away the target is from Lei Shen. Unlimited range. Instant.
                          • Deluge Summons a fierce void of water, dealing Frost damage to nearby enemies. Unlimited range. Instant.
                          • Diffusion Chain Inflicts 75,000 Inflicts 100,000 Nature damage, chaining to nearby enemies. When an enemy is hit by Diffusion Chain a Diffused Lightning spawns at the location. 1,000 yd range. Instant.
                          • Explosive Slam The golem slams the ground, inflicting 300,000 315,000 Fire damage to enemies within 12 yds. of his target. Enemies struck are seared, increasing the damage of subsequent Explosive Slams for 25 sec. Melee range. 2.5 sec cast. 15 yd range. 2.5 sec cast.
                          • Focused Lightning (New) Pulses 33,000 Nature damage every 0 sec. to other players within 5 yards. Melee range. Instant.
                          • Focused Lightning Detonation (New) The Focused Lightning detonates, inflicting 225,000 Nature damage to all players within 5 yards. Unlimited range. Instant.
                          • Frost Spike (New) A frost spike erupts fom the ground, dealing 150,000 Frost damage and knocking enemy targets within 4 yards into the air. 300 yd range. Instant.
                          • Frostbolt Hurls a watery bolt Frostbolt at an enemy, inflicting Frost damage and slowing them for 5 sec. 45 yd range. 2.5 sec cast.
                          • FULL POWER Unleashes a torrent of Animus Anima bolts that strike at random targets. Each bolt inflicts 500,000 Fire damage to enemies within 5 yds. of the impact point. Unlimited range. Instant.
                          • Light of Day Inflicts 200,000 Fire damage to all enemies 10 8 yards. 300 yd range. Instant.
                          • Light of Day Inflicts 200,000 Fire damage to all enemies within 10 8 yards. 300 yd range. Instant.
                          • Light of Day Inflicts 200,000 Fire damage to all enemies 10 8 yards. 300 yd range. Instant.
                          • Lightning Fissure (New) This field of unstable energy inflicts 50,000 Nature damage every second to players within 3 yards. 3 yd range. Instant.
                          • Shatter Shattering mana Shattering inflicts 60,000 Frost damage to all enemies. 150 yd range. Instant.
                          • Shockwave (New) Sends a wave of force in front of the warrior, causing damage and briefly stunning all enemy targets within 30 yards. Instant.
                          • Storm Energy (New) Charges the player, causing them to inflict Nature damage to nearby players. Unlimited range. Instant.
                          • Storm Weapon (New) The caster enhances his weapon, giving successful melee attacks a chance to inflict Nature damage. Unlimited range. Instant.
                          • Storm Weapon (New) The caster enhances his weapon, giving successful melee attacks a chance to inflict Nature damage. Unlimited range. Instant.
                          • Summon Ball Lightning Inflicts 150,000 Inflicts 250,000 Nature damage to enemies within 6 yards and creates a Ball Lightning at the location. Unlimited range. Instant.
                          • Throw Spear The Zandalari Spear-Shaper throws his spear at a distant enemy, periodically inflicting 75,000 damage to nearby players. Unlimited range. Instant.
                          • Thunderstruck Lei Shen winds up to hurl his axe at target location, inflicting 1,500,000 Nature. The damage inflicted decreases the farther away the target is from the Thunderous Throw. Unlimited range. Instant. Thunderstruck location. Unlimited range. Instant.
                          • Water Bolt (New) Hurls a watery bolt at an enemy, inflicting 112,500 Frost damage. Unlimited range. Instant.
                          • Waves of Fury (New) The Zandalari Berserker slams his hammer into the ground, inflicting Stormstrike damage and interrupting casts. Unlimited range. Instant.
                          • Wind Storm Deals 18,000 Nature damage every 1 second. Damage, healing, and absorption reduced by 80%. 100 yd range. Instant.
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            Strings Changes

                            • BONUS_REPUTATION_TITLE - Bonus Reputation
                            • BONUS_REPUTATION_TOOLTIP - Your account has unlocked bonus reputation gain with this faction.
                            • CONFIRM_JOIN_SOLO - You are in a group. Are you sure you want to queue as solo?
                            • DUNGEON_BONUS_VALOR - Some dungeons reward bonus valor.
                            • DUNGEON_FLOOR_THUNDERKINGRAID8 - Hidden Cell
                            • ERR_BN_FRIEND_LIST_FULL - You don't have room for any more Battle.net friends.
                            • GMSS_CHAT_DEFAULT_RESPONSE - This GM is unavailable for chat. If the Open Ticket icon is present, please do not close or edit your petition. If the icon is not present and you require additional assistance, please open a new ticket. Thank you.
                            • ITEM_CHARGEUP_TOTAL - (Requires %s)
                            • ITEM_CHARGEUP_TOTAL_DAYS - (Requires %d |4Dayays
                            • ITEM_CHARGEUP_TOTAL_HOURS - (Requires %d |4Hour:Hours
                            • ITEM_CHARGEUP_TOTAL_MIN - (Requires %d Min)
                            • ITEM_CHARGEUP_TOTAL_SEC - (Requires %d Sec)
                            • LFG_BONUS_REPUTATION - Bonus Reputation:
                            • LFG_BONUS_REPUTATION_FACTION - %s (+%d)
                            • LFG_CHOOSE_BONUS_REPUTATION - Choose Reputation
                            • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP1 - Further contributions to the Kirin Tor war effort are needed before the assault on Shaol'mara can begin.
                            • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP2 - Further contributions to the Kirin Tor war effort are needed before the assault on the Zandalari fortifications begin.
                            • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP3 - Further contributions to the Kirin Tor war effort are needed before the assault on the Thunder Forges can begin.
                            • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP4 - Further contributions to the Kirin Tor war effort are needed before the assault on Stormsea Landing can begin.
                            • MAP_BAR_THUNDER_ISLE_ALLIANCE_TOOLTIP5 - Further contributions to the Kirin Tor war effort are needed before the assault on the Foot of Lei Shen can begin.
                            • MAP_BAR_THUNDER_ISLE_DESCRIPTION1 - Securing a Beachhead
                            • MAP_BAR_THUNDER_ISLE_DESCRIPTION2 - Assaulting the Zandalari fortifications
                            • MAP_BAR_THUNDER_ISLE_DESCRIPTION3 - Breaking into the Thunder Forges
                            • MAP_BAR_THUNDER_ISLE_DESCRIPTION4 - Breaking into Stormsea Landing
                            • MAP_BAR_THUNDER_ISLE_DESCRIPTION5 - The Final Gate
                            • MAP_BAR_THUNDER_ISLE_LOCKED1 - Stage 2
                            • MAP_BAR_THUNDER_ISLE_LOCKED2 - Stage 3
                            • MAP_BAR_THUNDER_ISLE_LOCKED3 - Stage 4
                            • MAP_BAR_THUNDER_ISLE_LOCKED4 - Stage 5
                            • MAP_BAR_THUNDER_ISLE_LOCKED5 - Stage 6
                            • MAP_BAR_THUNDER_ISLE_TITLE1 - Stage 1
                            • MAP_BAR_THUNDER_ISLE_TITLE2 - Stage 2
                            • MAP_BAR_THUNDER_ISLE_TITLE3 - Stage 3
                            • MAP_BAR_THUNDER_ISLE_TITLE4 - Stage 4
                            • MAP_BAR_THUNDER_ISLE_TITLE5 - Stage 5
                            • MAP_BAR_THUNDER_ISLE_TOOLTIP1 - Further contributions to the Sunreaver war effort are needed before the assault on Zeb'tula can begin.
                            • MAP_BAR_THUNDER_ISLE_TOOLTIP2 - Further contributions to the Sunreaver war effort are needed before the assault on the Zandalari fortifications begin.
                            • MAP_BAR_THUNDER_ISLE_TOOLTIP3 - Further contributions to the Sunreaver war effort are needed before the assault on the Thunder Forges can begin.
                            • MAP_BAR_THUNDER_ISLE_TOOLTIP4 - Further contributions to the Sunreaver war effort are needed before the assault on Stormsea Landing can begin.
                            • MAP_BAR_THUNDER_ISLE_TOOLTIP5 - Further contributions to the Sunreaver war effort are needed before the assault on the Foot of Lei Shen can begin.
                            • MAP_BAR_TOOLTIP_TITLE - %s - %d%% Complete
                            • POWER_TYPE_FEL_FURY - Fel Fury
                            • SCENARIO_BONUS_VALOR - Some scenarios reward bonus valor.
                            • SPELL_CHARGEUP_TIME - Current progress: %s
                            • SPELL_CHARGEUP_TIME_DAYS - Current progress: %d |4day:days;
                            • SPELL_CHARGEUP_TIME_HOURS - Current progress: %d |4hour:hours;
                            • SPELL_CHARGEUP_TIME_MIN - Current progress: %d min
                            • SPELL_CHARGEUP_TIME_SEC - Current progress: %d sec
                            • SPELL_FAILED_CUSTOM_ERROR_189 - You must be near the Bloodied Court gate.
                            • SPELL_RECAST_TIME_CHARGEUP_DAYS - %.3g |4day:days; required
                            • SPELL_RECAST_TIME_CHARGEUP_HOURS - %.3g |4hour:hours; required
                            • SPELL_RECAST_TIME_CHARGEUP_INSTANT - Instant
                            • SPELL_RECAST_TIME_CHARGEUP_MIN - %.3g min required
                            • SPELL_RECAST_TIME_CHARGEUP_SEC - %.3g sec required
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

                            Comment


                              Patch 5.2 - Work Orders
                              One of the recent PTR builds added a new feature to the Sunsong Ranch, work orders! These quests will use eight plots of dirt each, allowing you to do two per day, and reward you with 300 rep each.

                              90 Work Order: Dominance Offensive I Plant 8 Red Blossom Leak Seeds on Sunsong Ranch.
                              90 Work Order: Dominance Offensive II
                              Daily
                              300 Harvest 8 Ripe Red Blossom Leak plants and provide 40 Red Blossom Leaks for Domination Offensive.
                              90 Work Order: Fuel
                              Daily
                              Find Grizzle Gearslip in Bilgewater Beach.
                              90 Work Order: Lumber
                              Daily
                              Find Zino "The Shredder" Quickchop in the Lumber Farm.
                              90 Work Order: Iron
                              Daily
                              Find Daxil "The Gem" Oregrind near Oregrind's Dig.
                              90 Work Order: Operation: Shieldwall I Plant 8 Witchberry Seeds on Sunsong Ranch.
                              90 Work Order: Operation: Shieldwall II
                              Daily
                              300 Harvest 8 Ripe Witchberry plants and provide 40 Witchberries for Operation: Shieldwall.
                              90 Work Order: Golden Lotus I Plant 8 White Turnip Seeds on Sunsong Ranch.
                              90 Work Order: Golden Lotus II
                              Daily
                              300 Harvest 8 Ripe White Turnip plants and provide 40 White Turnips for the Golden Lotus.
                              90 Work Order: Shado-Pan I Plant 8 Green Cabbage Seeds on Sunsong Ranch.
                              90 Work Order: Shado-Pan II
                              Daily
                              300 Harvest 8 Ripe Green Cabbage plants and provide 40 Green Cabbages for the Shado-Pan
                              90 Work Order: The August Celestials I Plant 8 Striped Melon Seeds on Sunsong Ranch.
                              90 Work Order: The Klaxxi I Plant 8 Mogu Pumpkin Seeds on Sunsong Ranch.
                              90 Work Order: The August Celestials II
                              Daily
                              300 Harvest 8 Ripe Striped Melon plants and provide 40 Stripped Melons for the August Celestials.
                              90 Work Order: The Klaxxi II
                              Daily
                              300 Harvest 8 Ripe Mogu Pumpkin plants and provide 40 Mogu Pumpkins for the Klaxxi.
                              I'm Rebur, Tadia, or Judianna most games.
                              Twitter @Chaos5061.
                              Translations are done with Google Translate.

                              Comment


                                Patch 5.2 Raid Gear Preview
                                The latest PTR build added some of the new raid gear from the Throne of Thunder. Keep in mind that this is not all of the gear, just an early preview. You can see the changes being made to 10 and 25 player raid gear drops in this blue post.

                                I'm Rebur, Tadia, or Judianna most games.
                                Twitter @Chaos5061.
                                Translations are done with Google Translate.

                                Comment

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