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    #46
    Hotfixes Pt. 2

    * Quests & Creatures


    o Cataclysm Zones


    + Deepholm


    # It is now possible to complete the quest achievement Deep into Deepholm.

    # Aggra's voice-overs can no longer be heard or read by other players during the Deepholm introduction at the Maelstrom.

    # Living Bloods at Deathwing's Fall now spawn more quickly.

    # Mercurial Oozes at the Upper Silvermarsh now spawn more quickly.

    # Quest NPCs in the Temple of Earth should now appear during the final zone phases to guarantee players can still turn in quests regardless of progress.

    # Players should no longer be repeatedly consumed by the very mean Colossal Gyreworm.

    # Twilight Defilers, Twilight Heretics, and Twilight Desecrators can no longer be pickpocketed.

    # Players are able to obtain the Bottle of Whiskey and the Spool of Rope for the quest "Without a Captain or Crew".

    # If Earthmender Norsala despawns during the scripted event for "Wrath of the Fungalmancer", players can now still continue with the event.

    # The Ruby Crystal Cluster is now multi-drop for players in a party and are respawning at a decent rate.

    # Phased Armor cast by Twilight Dragonspawn and Seeping Quicksilver cast by Mercuiral Ooze were doing trivial amounts of damage. The damage of these abilities has been increased.




    + Gilneas


    # War Machines now spawn more quickly in the Headlands for the quest "They Have Allies, But So Do We".




    + Lost Isles


    # Quest NPCs for "The Heads Of The SI:7" were doing too much damage. Their damage has been reduced and are within the appropriate level range.




    + Mount Hyjal


    # "An Offering for Aviana" is correctly being offered in all cases of prerequisite completion for both Horde and Alliance characters.

    # Matoclaw in the Grove of Aessina now offers the quest "Last Stand at Whistling Grove".

    # Cindermaul's Chest can now be looted by any player that currently has the quest "Cindermaul, the Portal Master" in their quest log.

    # Windspeaker Tamila no longer joins combat when hostile creatures are brought near her.




    + Twilight Highlands


    # Bosses can no longer be pulled far out of the Crucible of Carnage arena.

    # During the quest "Aiming High" the Flintlocke's Explosives can now be used anywhere on the Skyshredder.




    + Uldum


    # Sheep packs no longer instantly respawn.

    # Player are now able to stay in the proper phase and accept "Field Work" after leaving the area, porting to other zones, or relogging.




    + Vashj'ir


    # It is now possible to complete the quest achievement Sinking into Vashj'ir.

    # Scourgut Remoras are now spawning closer to the ground.

    # Players should always be properly granted credit for completing the "Defending the Rift" quest event.

    # The range on the phase transitions of the Battlemaiden event has been extended to catch players who've pushed too far away from the NPCs around the bridge.

    # Gnash is now balanced for any type of party make-up to engage. He also grants more experience when he dies than he used to.

    # NPCs on The Verne and the Pincer X2 will no longer despawn or behave oddly while players are completing the quest "Full Circle".

    # Nespirah's entrance membrane should always be open.

    # Slithering Slime applied by eels in the Kepl'thar Forest now does significantly more damage, as it was not scaling appropriately with level.

    # Toxic Bite applied by eels in the Shimmering Expanse now does significantly more damage, as it was not scaling appropriately with level.

    # Brinescale Serpent's Brinescale Venom now has a 10-second duration, down from 20.







    o Eastern Kingdoms


    + Dun Morogh


    # General Grimaxe should now always respawn properly after being killed.




    + Eastern Plaguelands


    # The Argent Lightwell Charm can no longer be used outside of the designated questing area.




    + Stormwind


    # Major Samuelson grants kill credit to everyone on the quest that is nearby when he is unmasked. He also grants players who hit him during the fight quest credit for his kill, regardless of tap rights.




    + Western Plaguelands


    # Lang's Hand Grenades are not usable outside of the designated questing area.







    o Kalimdor


    + Azshara


    # Talrendis Marksmen no longer grant experience upon death.




    + Felwood


    # The Blood Red Key, which started the now-deprecated quest "A Strange Redy Key", is now removed from players' inventories upon logging out or zoning.

    # Darla's Box of Megaflares cannot be used when not in Felwood. They can be used anywhere within Felwood.
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    Comment


      #47
      Arena Season 9 starts this week!

      From MMO Champion:

      Arena Season 9 starts this week!
      The next Arena Season starts tomorrow on live servers, now that some of you are level 85 it might be to explore the PvP side of Cataclysm!
      Season 9 Armor Sets
      http://www.mmo-champion.com/content/...n-9-Armor-Sets
      365 Plate Death Knight Chest Vicious Gladiator's Dreadplate Chestpiece
      365 Plate Death Knight Hands Vicious Gladiator's Dreadplate Gauntlets
      365 Plate Death Knight Head Vicious Gladiator's Dreadplate Helm
      365 Plate Death Knight Legs Vicious Gladiator's Dreadplate Legguards
      365 Plate Death Knight Shoulder Vicious Gladiator's Dreadplate Shoulders
      365 Leather Feral Hands Vicious Gladiator's Dragonhide Gloves
      365 Leather Feral Head Vicious Gladiator's Dragonhide Helm
      365 Leather Feral Legs Vicious Gladiator's Dragonhide Legguards
      365 Leather Feral Chest Vicious Gladiator's Dragonhide Robes
      365 Leather Feral Shoulder Vicious Gladiator's Dragonhide Spaulders
      365 Leather Resto. Hands Vicious Gladiator's Kodohide Gloves
      365 Leather Resto. Head Vicious Gladiator's Kodohide Helm
      365 Leather Resto. Legs Vicious Gladiator's Kodohide Legguards
      365 Leather Resto. Chest Vicious Gladiator's Kodohide Robes
      365 Leather Resto. Shoulder Vicious Gladiator's Kodohide Spaulders
      365 Leather Balance Hands Vicious Gladiator's Wyrmhide Gloves
      365 Leather Balance Head Vicious Gladiator's Wyrmhide Helm
      365 Leather Balance Legs Vicious Gladiator's Wyrmhide Legguards
      365 Leather Balance Chest Vicious Gladiator's Wyrmhide Robes
      365 Leather Balance Shoulder Vicious Gladiator's Wyrmhide Spaulders
      365 Mail Hunter Chest Vicious Gladiator's Chain Armor
      365 Mail Hunter Hands Vicious Gladiator's Chain Gauntlets
      365 Mail Hunter Head Vicious Gladiator's Chain Helm
      365 Mail Hunter Legs Vicious Gladiator's Chain Leggings
      365 Mail Hunter Shoulder Vicious Gladiator's Chain Spaulders
      365 Cloth Mage Hands Vicious Gladiator's Silk Handguards
      365 Cloth Mage Head Vicious Gladiator's Silk Cowl
      365 Cloth Mage Legs Vicious Gladiator's Silk Trousers
      365 Cloth Mage Chest Vicious Gladiator's Silk Robe
      365 Cloth Mage Shoulder Vicious Gladiator's Silk Amice
      365 Plate Melee Chest Vicious Gladiator's Scaled Chestpiece
      365 Plate Melee Hands Vicious Gladiator's Scaled Gauntlets
      365 Plate Melee Head Vicious Gladiator's Scaled Helm
      365 Plate Melee Legs Vicious Gladiator's Scaled Legguards
      365 Plate Melee Shoulder Vicious Gladiator's Scaled Shoulders
      365 Plate Holy Chest Vicious Gladiator's Ornamented Chestguard
      365 Plate Holy Hands Vicious Gladiator's Ornamented Gloves
      365 Plate Holy Head Vicious Gladiator's Ornamented Headcover
      365 Plate Holy Legs Vicious Gladiator's Ornamented Legplates
      365 Plate Holy Shoulder Vicious Gladiator's Ornamented Spaulders
      365 Leather Rogue Chest Vicious Gladiator's Leather Tunic
      365 Leather Rogue Hands Vicious Gladiator's Leather Gloves
      365 Leather Rogue Head Vicious Gladiator's Leather Helm
      365 Leather Rogue Legs Vicious Gladiator's Leather Legguards
      365 Leather Rogue Shoulder Vicious Gladiator's Leather Spaulders
      365 Mail Resto. Chest Vicious Gladiator's Ringmail Armor
      365 Mail Resto. Hands Vicious Gladiator's Ringmail Gauntlets
      365 Mail Resto. Head Vicious Gladiator's Ringmail Helm
      365 Mail Resto. Legs Vicious Gladiator's Ringmail Leggings
      365 Mail Resto. Shoulder Vicious Gladiator's Ringmail Spaulders
      365 Mail Enhance. Chest Vicious Gladiator's Linked Armor
      365 Mail Enhance. Hands Vicious Gladiator's Linked Gauntlets
      365 Mail Enhance. Head Vicious Gladiator's Linked Helm
      365 Mail Enhance. Legs Vicious Gladiator's Linked Leggings
      365 Mail Enhance. Shoulder Vicious Gladiator's Linked Spaulders
      365 Mail Elemental Chest Vicious Gladiator's Mail Armor
      365 Mail Elemental Hands Vicious Gladiator's Mail Gauntlets
      365 Mail Elemental Head Vicious Gladiator's Mail Helm
      365 Mail Elemental Legs Vicious Gladiator's Mail Leggings
      365 Mail Elemental Shoulder Vicious Gladiator's Mail Spaulders
      365 Cloth Healing Hands Vicious Gladiator's Mooncloth Gloves
      365 Cloth Healing Head Vicious Gladiator's Mooncloth Helm
      365 Cloth Healing Legs Vicious Gladiator's Mooncloth Leggings
      365 Cloth Healing Chest Vicious Gladiator's Mooncloth Robe
      365 Cloth Healing Shoulder Vicious Gladiator's Mooncloth Mantle
      365 Cloth Shadow Hands Vicious Gladiator's Satin Gloves
      365 Cloth Shadow Head Vicious Gladiator's Satin Hood
      365 Cloth Shadow Legs Vicious Gladiator's Satin Leggings
      365 Cloth Shadow Chest Vicious Gladiator's Satin Robe
      365 Cloth Shadow Shoulder Vicious Gladiator's Satin Mantle
      365 Cloth Warlock Hands Vicious Gladiator's Felweave Handguards
      365 Cloth Warlock Head Vicious Gladiator's Felweave Cowl
      365 Cloth Warlock Legs Vicious Gladiator's Felweave Trousers
      365 Cloth Warlock Chest Vicious Gladiator's Felweave Raiment
      365 Cloth Warlock Shoulder Vicious Gladiator's Felweave Amice
      365 Plate Warrior Chest Vicious Gladiator's Plate Chestpiece
      365 Plate Warrior Hands Vicious Gladiator's Plate Gauntlets
      365 Plate Warrior Head Vicious Gladiator's Plate Helm
      365 Plate Warrior Legs Vicious Gladiator's Plate Legguards
      365 Plate Warrior Shoulder Vicious Gladiator's Plate Shoulders
      365 Plate PvP Waist Vicious Gladiator's Clasp of Cruelty
      365 Plate PvP Waist Vicious Gladiator's Girdle of Cruelty
      365 Plate PvP Waist Vicious Gladiator's Girdle of Prowess
      365 Plate PvP Waist Vicious Gladiator's Clasp of Meditation
      365 Plate PvP Wrist Vicious Gladiator's Armplates of Alacrity
      365 Plate PvP Wrist Vicious Gladiator's Bracers of Prowess
      365 Plate PvP Wrist Vicious Gladiator's Armplates of Proficiency
      365 Plate PvP Wrist Vicious Gladiator's Bracers of Meditation
      365 Plate PvP Feet Vicious Gladiator's Warboots of Cruelty
      365 Plate PvP Feet Vicious Gladiator's Warboots of Alacrity
      365 Plate PvP Feet Vicious Gladiator's Greaves of Alacrity
      365 Plate PvP Feet Vicious Gladiator's Greaves of Meditation
      365 Mail PvP Waist Vicious Gladiator's Waistguard of Meditation
      365 Mail PvP Waist Vicious Gladiator's Waistguard of Cruelty
      365 Mail PvP Waist Vicious Gladiator's Links of Cruelty
      365 Mail PvP Waist Vicious Gladiator's Links of Accuracy
      365 Mail PvP Wrist Vicious Gladiator's Armbands of Meditation
      365 Mail PvP Wrist Vicious Gladiator's Wristguards of Alacrity
      365 Mail PvP Wrist Vicious Gladiator's Wristguards of Accuracy
      365 Mail PvP Wrist Vicious Gladiator's Armbands of Prowess
      365 Mail PvP Feet Vicious Gladiator's Sabatons of Meditation
      365 Mail PvP Feet Vicious Gladiator's Sabatons of Cruelty
      365 Mail PvP Feet Vicious Gladiator's Sabatons of Alacrity
      365 Mail PvP Feet Vicious Gladiator's Sabatons of Alacrity
      365 Leather PvP Waist Vicious Gladiator's Belt of Meditation
      365 Leather PvP Waist Vicious Gladiator's Belt of Cruelty
      365 Leather PvP Waist Vicious Gladiator's Waistband of Cruelty
      365 Leather PvP Waist Vicious Gladiator's Waistband of Accuracy
      365 Leather PvP Wrist Vicious Gladiator's Bindings of Meditation
      365 Leather PvP Wrist Vicious Gladiator's Armwraps of Accuracy
      365 Leather PvP Wrist Vicious Gladiator's Armwraps of Alacrity
      365 Leather PvP Wrist Vicious Gladiator's Bindings of Prowess
      365 Leather PvP Feet Vicious Gladiator's Footguards of Meditation
      365 Leather PvP Feet Vicious Gladiator's Boots of Cruelty
      365 Leather PvP Feet Vicious Gladiator's Boots of Alacrity
      365 Leather PvP Feet Vicious Gladiator's Footguards of Alacrity
      365 Cloth PvP Feet Vicious Gladiator's Treads of Cruelty
      365 Cloth PvP Feet Vicious Gladiator's Treads of Alacrity
      365 Cloth PvP Feet Vicious Gladiator's Treads of Meditation
      365 Cloth PvP Waist Vicious Gladiator's Cord of Cruelty
      365 Cloth PvP Waist Vicious Gladiator's Cord of Accuracy
      365 Cloth PvP Waist Vicious Gladiator's Cord of Meditation
      365 Cloth PvP Wrist Vicious Gladiator's Cuffs of Accuracy
      365 Cloth PvP Wrist Vicious Gladiator's Cuffs of Prowess
      365 Cloth PvP Wrist Vicious Gladiator's Cuffs of Meditation
      365 Finger PvP Finger Vicious Gladiator's Band of Cruelty
      365 Finger PvP Finger Vicious Gladiator's Band of Accuracy
      365 Finger PvP Finger Vicious Gladiator's Band of Dominance
      365 Finger PvP Finger Vicious Gladiator's Signet of Cruelty
      365 Finger PvP Finger Vicious Gladiator's Signet of Accuracy
      365 Finger PvP Finger Vicious Gladiator's Ring of Accuracy
      365 Finger PvP Finger Vicious Gladiator's Ring of Cruelty
      Tol Barad:
      http://www.wowpedia.org/Tol_Barad
      Twin Peaks:
      http://www.wowpedia.org/Twin_Peaks
      Battle For Gilneas:
      http://www.wowpedia.org/Battle_for_Gilneas
      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        #48
        From Blizzard:
        These hotfixes were intentional and we wanted to share more information about the "why" for you all here:

        Mana is supposed to matter for healers, and in the case of Holy paladins, that just wasn’t happening. We were seeing raid groups attempting to learn new bosses where the other healers were out of mana while the paladins were still at 90% of mana. We also thought the experience of paladins healing harder heroic dungeons was inconsistent with that of other healers, or our design intent. We thought it was only a matter of time before groups started going out of their way to stack paladins for raids or recruit them for dungeon runs, which of course is not our intent. For this reason, we thought it was important to address this point now rather than sitting on it until a future patch.

        The main culprit for the increased paladin efficiency this was Holy Power from Tower of Radiance. We were seeing a strategy develop where paladins would cast Holy Light on a Beaconed tank, and then cast Light of Dawn on the raid (and use very few other spells). This strategy was remarkably successful considering how simple it is. The Holy Power-based heals are supposed to be an important component of the paladin kit, but because Holy Light is designed to be super efficient, the overall strategy was too efficient. The intent of Tower of Radiance was to make directly healing a Beacon of Light target less punitive, but instead it was becoming the only smart way to play. You can still generate Holy Power by using Flash of Light or Divine Light on a Beaconed target, or through a variety of other ways. Remember, overall it isn’t balanced if paladins are just as mana efficient as other healers and have several mana-free spells.

        Light of Dawn was adjusted because it was completely eclipsing Word of Glory. We lowered the healing of Word of Glory late in development, but also redesigned Light of Dawn. They had fallen out of sync, and Light of Dawn was just too good.
        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          #49
          From Blizzard:
          The first PvP season of World of Warcraft: Cataclysm is underway! Players are now able to compete in level-85 Rated Arenas for top gear, items, and titles -- and for the first time ever, they can enter level-85 Rated Battlegrounds to fight for the same rewards available through Arenas, along with the original World of Warcraft PvP titles. Players can also participate in unranked War Games, skirmishes that allow Battleground and Arena teams to hone their skills against opponents of their choosing -- even if they're in the same faction. So prepare yourselves, aspiring Grand Marshals and High Warlords, as the struggle between the Horde and the Alliance is about to get bloodier.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            #50
            From WowInsider:
            Yesterday saw a slew of hotfixes, but it appears that today's maintenance has added a stealth buff to archaeology. Previously, all surveys in an area were only allowing three fragments per successful survey, making the archaeology grind a little long. Today, it appears that surveying an area is allowing anywhere from three to six fragments per survey, a substantial buff for those trying to complete artifacts at a speedy pace.

            While there has been no official blue post regarding the change, it has been verified in game.
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              #51
              From WowInsider:
              I'm sure some of you have heard about your personal information's unfortunate run-in with whoever hacked Gawker's servers. This security breach of course goes farther than your Lifehacker comment login; the breach included your email address. Well, players who happen to use this same email for Battle.net are getting some pretty realistic phishing emails, so now's a good time to go over the account security survival guide:

              * Never, ever click on a link in an email if it's supposed to require a login. Always physically type "http://us.battle.net" into your browser; never click on a link from an email.
              * Always have an authenticator. Some sort of second factor of authentication is an absolute must for account security, and there's almost no reason not to do it, especially now that there's a free home phone-based version. Adding an additional authentication factor between hackers and your virtual goods can't possibly make you any less secure.
              * Never reuse a password -- at least not on an important (attractive to hackers) site. No matter how many sites you have an account on, if you share a password between some of them, as soon as one of them gets compromised, they all do. I use one password for "throwaway" sites that I'll only ever log into once and not put any valuable information into, but any site I plan on using a second time gets a unique password. Obviously, I can't remember 200 passwords, but I store them in an open-source database on my computer called Keepass. (I wrote a guide about how to use Keepass about a year ago.)

              Follow these guidelines and you'll be as protected as you can be.
              I'm Rebur, Tadia, or Judianna most games.
              Twitter @Chaos5061.
              Translations are done with Google Translate.

              Comment


                #52
                Complete Hotfixes Pt. 1

                From Blizzard:
                December 14


                * General


                o Master Riding now properly grant players 310% flight speed in Eastern Kingdoms with X-53 Touring Rocket, Celestial Steed, Headless Horseman's Mount, X-51 Nether-Rocket, X-51 Nether-Rocket X-TREME, and Invincible.




                * Battlegrounds


                o Battleground Demolishers in Strand of the Ancients have had their health lowered in all Battleground brackets except for the level 80-84 range, where their health has been increased.

                o Lifegiving Seeds can no longer be used in Battlegrounds.




                * Classes


                o Hunters


                + Players who have the Insanity debuff can't benefit from Time Warp until the debuff has expired. Players can no longer benefit from both Ancient Hysteria and Time Warp prior to the Insanity Debuff fading.




                o Mages


                + Frostfire Orb cannot trigger Fingers of Frost if Rank 2 of Frostfire Orb is not learned. Fingers of Frost functions normally otherwise. Note that the debuff will still appear on the target until a client-side patch is applied to correct this display issue.




                o Paladins


                + Zealotry no longer consumes the Hand of Light proc effect.

                + Tower of Radiance no longer grants Holy Power from Holy Lights cast on a target buffed with Beacon of Light. It continues to work as the tooltip describes for Flash of Light and Divine Light. Please note the tooltip may not be updated to reflect this change until a client-side patch is applied.

                + Healing done by Beacon of Light is now properly affected by healing modifiers on targets which reduce healing done (i.e. Mortal Strike).

                + The healing done by Light of Dawn has been reduced by approximately 40%. Please note the tooltip may not be updated to reflect this change until a client-side patch is applied.







                * Dungeons & Raids


                o The Looking For Dungeon random bracket for Throne of the Tides and Blackrock Caverns has been changed from level 80-81 to 80-82, and the specific bracket has been changed from level 80-83 to 80-85.

                o Blackrock Caverns


                + Twilight Dragonkin Armorers in Throne of the Tides and Blackrock Caverns now always drop some sort of loot. Get your Shimmering Claws while they're fresh!




                o Blackwing Descent


                + All four golems are now immune to Distract in the Omnotron Defense Council encounter.

                + Poison Bombs in the Golem Council encounter will now only attack and explode on targets they're fixated on.

                + The gate beyond Magmaw and Omnotron should not close after the bosses are killed if a soft reset takes place.

                + The Orb of Culmination will now properly respawn after a soft reset takes place.




                o Deadmines


                + Ripsnarl's Summon Vapor mechanic now ignores line of sight and correctly spawns a Vapor in regardless of where players are standing.

                + Glubtok can now be looted even if the party dies before he finishes his dramatic death sequence.




                o Grim Batol


                + Impaling Slam by Forgemaster Throngus now does much less damage, but is no longer mitigated by fire resistance.

                + Players can now zone into the dungeon while another player is in combat with a boss.




                o Halls of Origination


                + Brann now correctly begins his event for "Heart of the Matter" if the player is mounted when the quest is accepted.

                + There is now a teleportation device present at the front of the dungeon once Temple Guardian Anhuur has been defeated.




                o Throne of the Four Winds


                + You are now able to drink and eat after the party wipes. It's a sad day, after all, when the dead can't even enjoy delicious food and drink.

                + The Ravenous Creepers in the Conclave of Wind encounter now properly retarget players on the western platform when their aggro target moves to another platform. Even when no players are available to target on the platform the Creepers will retarget any new player who arrives on the platform.




                o The Vortex Pinnacle


                + Characters who become stuck in a Slipstream are now properly dropped after a period of time and brought back to the platform via the Fall Catcher.







                * Items


                o Amulet of Dull Dreaming and Acorn of the Daughter Tree had duplicate stats. That's no fun for anyone! Amulet of Dull Dreaming has a critical strike rating of 112 and a haste rating of 112. Acorn of the Daughter Tree has a mastery rating of 116 and a haste rating of 107.

                o Captured Lightning from The Vortex Pinnacle now correctly has Spirit instead of hit rating. The item tooltip may not properly update to reflect this change, but the appropriate stats should be applied to a character when the item is equipped.

                o Lifegiving Seeds can no longer be used in Battlegrounds.

                o Shroud of the Dead, purchased from the Ramkahen Quartermasters in Uldum, is no longer Bind-on-Equip.




                * Professions


                o The respawn rates for all Horde and Alliance Cooking daily quest objectives in Orgrimmar and Stormwind have been increased.

                o The Alchemy mount Vial of the Sands is no longer Bind-on-Pickup.

                o Corpses which have already been skinned should no longer sometimes remain, making players think they can still be skinned -- players who are then left saddened by false hopes.

                o Players are no longer able to apply the Eternal Belt Buckle on belts higher than item level 300.

                o The droprate on the Precious Locket from Royal Monkfish in Stormwind waters for the Fishing daily quest "Big Gulp" has been increased.

                o Ethereal Ink sold by vendors was too expensive and now trades at a 1:1 ratio with Blackfallow Ink.

                o Obsidium Ore nodes now spawn more frequently in Deepholm.

                o Pristine Hides were too common and now have less of a chance to drop.

                o The gem cuts Timeless Nightstone, Jagged Jasper, and Solid Zephyrite can no longer create perfect versions of the cut.




                * Quests & Creatures


                o Cataclysm Zones


                + Deepholm


                # Players that are not on the quest "Wrath of the Fungalmancer", and are out of combat at the same time another player begins the Fungalmancer event, will not be placed into combat with Fungal Horrors that spawn during the encounter. All Fungal Horrors despawn as soon as Fungalmancer Glop is defeated. In addition, at no time should Fungalmancer Glop path through walls or terrain. Norsala respawns moments after a player completes the encounter.

                # The quest "Wayward Child" can now be completed with Therazane regardless of the phase the player is in.

                # Twilight Soulreapers and Defaced Earthragers no longer give any experience or loot when killed.




                + Mount Hyjal


                # All players who receive the raid victory message while on the quest "Prepping the Soil" will also receive quest objective completion.

                # Lava Surgers were caught red-handed showing no loot. Showing no loot of an almost broken nature. This will not do. (They now drop loot and can be mined.)




                + Tol Barad Peninsula


                # Wandering Souls will now always drop a Cursed Femur for the quest "Salvaging the Remains".

                # Darkwood Broodmothers and Darkwood Hatchlings were sharing spawn locations, sometimes preventing one of the creature types from spawning. This has been corrected.

                # The Magnatized Scrap Collector cannot be used outside the designated quest area
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  #53
                  Complete Hotfixes Pt. 2

                  + Twilight Highlands


                  # The cutscene for the quest "Enter the Dragon Queen" no longer breaks if someone skips the cutscene and more than one person is watching it.

                  # The ever-sneaky Cayden Dunwald should now always get attacked during the escort quest "Once More Into The Fire".

                  # Baited Black Drakes were Deathwing wannabes and doing way too much damage with their fire breath. This damage has been reduced to ensure there is only one king of pain.

                  # To address a phasing conflict, players cannot accept "Somethin' For The Boys" until they've completed all three of the preceding quests, including "They Took Me Pants!"

                  # Axebite Grunts now despawn whenever the siege tanks get healed and leave, or if they get destroyed. The Siege Tank Commanders are now flagged as immune creatures and no longer get stuck in combat, which prevented players from interacting with them for the quest "Siege Tank Rescue". In addition, players can no longer attack Siege Tank Commanders.

                  # Darunga's respawn time for the quest "Doing It Like a Dunwald" has been reduced. In addition, the corpses of Darunga and Jaspertip Crystal-Gorgers should no longer linger around for an inordinate amount of time.

                  # The Frothing Rage buff is now removed when players leave the zone.

                  # The ogres in Glopgut's Hollow now respawn at a higher rate than before.




                  + Uldum


                  # Harrison Jones will now spawn at the exact same time as the Obsidian Colossus for the quest "Fortune and Glory".

                  # Engaging in PvP combat in Ramkahen now properly spawns guards.

                  # Wearing associated costumes for the quest "Firing Squad" when the cutscene plays should no longer result in event issues.

                  # Kill credit is now awarded to all party members for both the regular and daily versions of the quest "Fire from the Sky". Missiles from other players are also visible to everyone now.

                  # Elite Troopers were way too elite and had triple the armor they're supposed to have. We've stripped them of some of their precious protection.

                  # All party members are now receiving credit for motivating a Slacking Laborer for the quest "Make Yourself Useful". This is 100% more useful.




                  + Vashj'ir


                  # The quest "Wake of Destruction" now only requires players to devour 10 naga.

                  # Hallazeal the Ascended now despawns when a player leaves combat or logs out while being engaged with him.

                  # At the conclusion of the final cutscene for "Defending the Rift", the quest completion NPC is visible for both factions.

                  # The Nespirah Fluid buff is now removed when players enter a dungeon, raid, or Battleground.

                  # Quest credit is now shared between party members when killing quest creatures for "Wake of Destruction".







                  o Eastern Kingdoms


                  + Eastern Plaguelands


                  # Players should no longer have issues using Rayne's Seed in all three ziggurats for the quest "Amidst Death, Life".




                  + The Cape of Stranglethorn


                  # The Ironjaw Humour that drops off Ironjaw Behemoth for the quest "Too Big for His Britches" can now be looted by multiple members of a party.




                  + Ghostlands


                  # Goblin characters are now able to accept the quests “The Forsaken" and "Journey to Undercity".




                  + Northern Stranglethorn


                  # When reputation with the Bloodsail Buccaneers is friendly, players can now accept the quest "Avast Ye, Admiral!" from Fleet Master Firallon.




                  + Swamp of Sorrows


                  # The objects Thousand-Thread-Count Fuse, Extra-Pure Blasting Powder, and Stack of Questionable Publications for the quest "In with a Bang" now respawn more quickly.







                  o Kalimdor


                  + Southern Barrens


                  # Silithid Swarmers no longer grant any experience or loot, and cannot be skinned when killed.




                  + Stonetalon Mountains


                  # The Stonetalon Mountains Quests achievement is now properly triggered after the 55th quest is completed.







                  o Northrend


                  + Icecrown


                  # Morbidus no longer provides any loot or experience.
                  I'm Rebur, Tadia, or Judianna most games.
                  Twitter @Chaos5061.
                  Translations are done with Google Translate.

                  Comment


                    #54
                    From MMO Champion:
                    Nefarian US 25-Man kill by Premonition
                    Premonition (US - Sen'jin) was the first guild to kill Nefarian in 25-man in the US! Congratulations to them!
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      #55
                      From Blizzard:

                      Q: They seem to have hotfixed some nerfs for Holy Paladins, my LoD is healing for 1700 per HP instead of 2600, and Tower of Radiance isn't generating HP when used with Holy Light (FoL and DL are still working). Not really excited about the changes.

                      A: These hotfixes were intentional and we wanted to share more information about the "why" for you all here:

                      Mana is supposed to matter for healers, and in the case of Holy paladins, that just wasn’t happening. We were seeing raid groups attempting to learn new bosses where the other healers were out of mana while the paladins were still at 90% of mana. We also thought the experience of paladins healing harder heroic dungeons was inconsistent with that of other healers, or our design intent. We thought it was only a matter of time before groups started going out of their way to stack paladins for raids or recruit them for dungeon runs, which of course is not our intent. For this reason, we thought it was important to address this point now rather than sitting on it until a future patch.

                      The main culprit for the increased paladin efficiency this was Holy Power from Tower of Radiance. We were seeing a strategy develop where paladins would cast Holy Light on a Beaconed tank, and then cast Light of Dawn on the raid (and use very few other spells). This strategy was remarkably successful considering how simple it is. The Holy Power-based heals are supposed to be an important component of the paladin kit, but because Holy Light is designed to be super efficient, the overall strategy was too efficient. The intent of Tower of Radiance was to make directly healing a Beacon of Light target less punitive, but instead it was becoming the only smart way to play. You can still generate Holy Power by using Flash of Light or Divine Light on a Beaconed target, or through a variety of other ways. Remember, overall it isn’t balanced if paladins are just as mana efficient as other healers and have several mana-free spells.

                      Light of Dawn was adjusted because it was completely eclipsing Word of Glory. We lowered the healing of Word of Glory late in development, but also redesigned Light of Dawn. They had fallen out of sync, and Light of Dawn was just too good. It is intended that Protector of the Innocent and Light of Dawn transfer healing through Beacon of Light. Furthermore, we didn’t feel that changing either of those would have fixed the problem. When we looked at the numbers, paladins were getting far more Holy Power from Holy Light using Tower of Radiance than we had predicted they would. This wasn’t a problem of paladins topping healing meters or anything like that. The problem was that paladins could heal much more efficiently than other healers. Healers of equal skill should run out of mana at about the same time. In this situation, we didn’t want to buff everyone else to the paladin level, because we think the experience of priest, druid and shaman healers is playing out as we intended. (But we will keep monitoring things.) We understand some healers still don’t feel that they have enough mana to be able to do their jobs and we understand the design has changed somewhat from the Wrath of the Lich King healing model. However, the heroic dungeons are intended to be challenging. Moreover, the Cataclysm expansion has only been live for a week. Players are still improving their gear, learning the boss fights and getting familiar with the new healing philosophy.
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        #56
                        I would say this is needed info

                        From WowInsider:
                        Have you been frustrated with all of the dragons and mammoths sitting atop your vendors and quest NPCs? If you're like every other WoW player in history, the answer to that question is yes. It happens in every content patch and in every expansion. Every crucial NPC is completely obscured. Luckily, back in patch 3.1, Blizzard added the ability to set an "Interact With Target" keybind, which few players seem to know about.

                        To set this keybind, bring up World of Warcraft's main Options menu (hitting Escape will bring it up), go to the Key Bindings menu, scroll down to Targeting Functions, and you should be able to find the option easily. You can also set an Interact With Mouseover key bind if you so choose. If you've never customized your key bindings before, be careful about the key you choose to bind to these functions. You don't want to overwrite other crucial keybinds accidentally.

                        Once your Interact With Target key is set, you no longer need to worry about crowds or mammoths. Just /target who you want to interact with and hit the appropriate key. It will bring up the dialogue prompt, and you're set.

                        Edit from me: You can also hit Tab on your keyboard and cycle through targets to get to the NPC. It's slower but you don't need to know they're name mostly. If the NPC has a last name easy to find since players can't have last names.
                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          #57
                          Hotfixes Pt. 1

                          From Blizzard:
                          December 15


                          * General


                          o Many guards who maintain peace by slaughtering PvPers have been properly buffed to match the stats of Furious Hyjal Wardens. Beware!

                          o Players are no longer able to go At War with the Dragonmaw faction.

                          o Trapdoors and transporters should no longer break when hit with area-of-effect abilities.




                          * Classes


                          o Druids


                          + Rake will no longer receive twice the benefit from the Feral druid Mastery Razor Claws.

                          + Soothe and Wild Mushroom are both correctly benefiting from, and consuming, Predator's Swiftness.




                          o Mages


                          + Ring of Frost does not cause the mage to stand up (interrupting eating/drinking) while it is active.




                          o Priests


                          + Blessed Resilience now increases healing received by 15/30%, up from 5/10%.

                          + Focused Will now reduces damage taken by 5/10% and 10/20%, up from 4/8% and 6/12%.

                          + Healing done by Glyph of Dispel Magic no longer improperly caps out at a certain health pool range.

                          + Holy Concentration's mana regeneration component has been increased from 10/20% to 20/40%.

                          + Player-controlled vehicles return an Invalid Target error when attempting to use Leap of Faith on them.

                          + Rapture's mana regeneration component has been increased from 1.5/2/2.5 to 2/4/6%.




                          o Shaman


                          + The Mana Tide buff is now applied for each Mana Tide Totem on the ground.




                          o Warriors


                          + Rude Interruption is no longer incorrectly consumed by Execute, Mortal Strike, or Overpower.







                          * Dungeons & Raids


                          o Both the 5- and 20-quest versions of the Dungeon Quests Completed achievements trigger correctly on dungeon quests done.

                          o Baradin Hold


                          + Argaloth now respects the faction that kills him and does not drop trinkets for the opposing faction.




                          o Bastion of Twilight


                          + The doors controlled by the Halfus and Ascendant Council encounters should no longer become stuck after a soft reset.




                          o Blackwing Descent


                          + Arcanotron's Shield should only proc off of player attacks and not things like Searing Totem, pets, etc.

                          + Players can no longer engage Nefarian without killing all three sub-bosses first.




                          o Deadmines


                          + Defias Blood Wizards, Defias Shadowguards, and Defias Enforcers summoned during the Vanessa VanCleef encounter no longer award experience.




                          o Halls of Origination


                          + Spatial Anomaly can no longer critically hit.

                          + Setesh's movement speed has been decreased.




                          o Lost City of the Tol'vir


                          + Frenzied Crocolisks should always despawn when Lockmaw resets.




                          o Shadowfang Keep


                          + Troll druids in particular, when shapeshifting into Cat/Bear form, were dealing an extra 5% damage to themselves via Beast Slaying when afflicted by Barion Ashbury's Asphyxiate. This caused them to die instead of being taken down to 1 health. This has been corrected and Asphyxiate now properly ignores damage modifiers.




                          o The Stonecore


                          + Slabhide can no longer be killed while he's in his air phase, and can be properly killed when he's back on the ground.

                          + Flame Ascendants are now dropping loot that is appropriate for non-elite creatures.




                          o Stratholme


                          + Eyes of Naxxramas will now spawn a set number of Gargoyles (2).




                          o The Vortex Pinnacle


                          + The "corpse-catching" mechanic now properly teleports players to the entrance platform of the dungeon.







                          * Items


                          o Normal and Heroic versions of the Corrupted Egg Shell were not properly granting mana. This has been corrected.

                          o The Bloodthirsty Gladiator's Insignia of Victory now correctly grants Strength when it procs, rather than Agility.

                          o All of the Bloodthirsty and Vicious Gladiator gloves now have the appropriate glove bonuses for their respective classes.

                          o Players can no longer buy the opposing faction's mounts in Alterac Valley.

                          o Some items improperly shared duplicate stats with other items and have had their stats adjusted, including: Emberstone Staff, Rockslicer, Elekk-Horn Waistguard, Termination Axe, Sorrow's End, Soulsurge Necklace, Corefire Legplates, Blockade's Lost Shield, Sussurating Treads of Shok'sharak, Blazewing's Furious Kilt, Armagedillo's Tail, Book of Origination, Torturer's Mercy, Modgud's Blade, Maldo's Sword Cane, Maldo's Sword Cane (Heroic), Shadowskulk Leggings, Drape of Fiery Dreams, Hood of the Crying Rogue, Spaulders of the Savage Beast, Helm of Fatal Vision, Oath-Bound Gauntlets, Belt of Guardianship, Dorian's Lost Necklace, Don Rodrigo's Fabulous Necklace, Pauldrons of Edward the Odd, Je'Tze's Sparkling Tiara, Heartbound Tome, Arrowsinger Legguards, Thartuk's Inimitable Gauntlets, Terborus's Rotating Bands, Tol'Vir Heriditary Girdle,

                          o Reputation is no longer being granted while wearing the Tabard of the Guardians of Hyjal in normal mode Blackrock Caverns.




                          * Professions


                          o Beauty in Blackrock Caverns can now be skinned.

                          o Canopic Jars are no longer poor quality and now show as white (standard) items.

                          o Obisidum Ore now spawns slightly less frequently in Mount Hyjal.

                          o The Blacksmithing Redsteel Shoulders item is now uncommon (green) quality.

                          o The Stormforged Legguards item is now rare (blue) quality.




                          * PvP


                          o Progress is now properly tracked for the achievement Tol Barad Saboteur.




                          * Quests & Creatures


                          o Feast of Winter Veil: there is now a quest blob surrounding the area of Growless Cave for the quest "You're a Mean One..."

                          o Cataclysm Zones


                          + Deepholm


                          # Pebble is correctly able to be picked back up if he despawns while being escorted from the crumbling depths for the quest "Lost in the Deeps".




                          + Mount Hyjal


                          # Players are now able to enter the portal to the Firelands Hatchery as ghosts after the Aviana Regrowth event has occurred.
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            #58
                            + Twilight Highlands


                            # Grot Deathblow (Dragonmaw Quartermaster) and Craw MacGraw (Wildhammer Quartermaster) can no longer be killed by members of the opposing faction.

                            # "Bring Down the High Shaman" and "Warlord Halthar is Back" are now group quests.

                            # The amount of Wildhammer Food Stores required to complete the associated quests has been reduced to 10, down from 15. Please note the quest text will still state that 15 are needed until a client-side patch can be implemented to correct this.




                            + Uldum


                            # Players are no longer able to receive Efficient Excavations before completing the quest "Do the Honors".




                            + Vashj'ir


                            # Players can now ride the Seahorse in Darkbreak and Tenebrous Cavern.

                            # The questgiver Fiasco Sizzlegrin is now visible and giving the quest "Crafty Crabs" upon completion of "Waking the Beast". "Crafty Crabs" remain acceptable while players work on the other quests in the associated cave.







                            o Eastern Kingdoms


                            + Stormwind


                            # Earthworm Mounds for the quest "Diggin' For Worms" should now respawn more quickly.







                            o Northrend


                            + Sholazar Basin


                            # Bonescythe Ravagers no longer award experience or loot.







                            o Outland


                            + Hellfire Peninsula


                            # The quest requirements for the achievement To Hellfire and Back have been lowered for both Horde and Alliance characters. Horde characters need to complete 86 quests and Alliance characters need to complete 76.
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

                            Comment


                              #59
                              Cataclysm Mount Guide: Lions, Drakes and Camels, Oh My! Pt. 1

                              From WowHead: http://www.wowhead.com/blog=176438/c...d-camels-oh-my

                              Achievements
                              Kor'kron Annihilator or Golden King

                              *
                              Taught by Reins of the Kor'kron Annihilator or Reins of the Golden King
                              *
                              Purchasable for 1,500 upon guild reaching Guild Level 25 or Guild Level 25 and player reaching Exalted with guild
                              *
                              Ground mount

                              These bad boys are pretty awesome, but you're in for a hell of a grind - obtaining your faction's mount will require your guild to reach level 25, which is the maximum level at this time. In addition, a player must first be Exalted with their guild before being allowed to purchase the mount. You can find out more on guild leveling and reputation gain in our Cataclysm Guide.

                              Many players assume guild leveling to be easy, as guilds are easily reaching their daily cap in a matter of hours due to the current abundance of players leveling up new characters and completing quests and killing bosses. While many guilds may continue to hit their experience cap over the course of the next few months, it's important to note that the experience required for guild levels does increase with every level. The math being done suggests that it will take 137 days (or 4.5 months) of hitting your guild's daily experience cap in order to reach guild level 25! Grind, baby, grind!

                              Volcanic Stone Drake

                              *
                              Taught by Reins of the Volcanic Stone Drake
                              *
                              Awarded by completion of the achievement Glory of the Cataclysm Hero
                              *
                              Flying mount

                              This awesome drake is rewarded upon completing the new Cataclysm Heroic dungeon achievement, Glory of the Cataclysm Hero, which requires you not only to complete every Heroic dungeon at least once (for Cataclysm Dungeon Hero) but to complete a number of challenging achievements in those Heroics.

                              Drake of the East Wind

                              *
                              Taught by Reins of the Drake of the East Wind
                              *
                              Awarded by completion of the achievement Glory of the Cataclysm Raider
                              *
                              Flying mount

                              This one will prove to be a challenge! Glory of the Cataclysm Raider requires you to clear all of Blackwing Descent, Throne of the Four Winds and The Bastion of Twilight, completing various achievements along the way and also requires a defeat of each boss on its Heroic difficulty mode as well! Yikes. Good luck!

                              Dark Phoenix

                              *
                              Taught by Reins of the Dark Phoenix
                              *
                              Available to be purchased for 3,000 after completion of the guild achievement Guild Glory of the Cataclysm Raider
                              *
                              Flying mount

                              This amazing new mount requires completion of the guild achievement Guild Glory of the Cataclysm Raider, which requires you to clear Blackwing Descent, Throne of the Four Winds and The Bastion of Twilight while in a guild group. In order to qualify and receive credit for these objectives, your raid must be comprised of at least 8/10 or 20/25 guild members. You can tell that you are in a group that qualifies for guild achievements by checking for your guild tabard up near your minimap. Upon completion the achievement, you will be able to purchase this mount from your faction's guild vendor.

                              I'm not gonna lie - this bad boy seems a lot easier to get that the aforementioned Drake of the East Wind, and is even (technically) easier to get than his cousin the Ashes of A'lar, since it does not require any special achievements or even the Heroic difficulty modes of the bosses. However, it will prove to be challenging for players without a guild, so get out and meet some people!
                              I'm Rebur, Tadia, or Judianna most games.
                              Twitter @Chaos5061.
                              Translations are done with Google Translate.

                              Comment


                                #60
                                Cataclysm Mount Guide: Lions, Drakes and Camels, Oh My! Pt. 2

                                Archaeology
                                Fossilized Raptor

                                *
                                Learned by Fossilized Raptor
                                *
                                Must randomly discover and complete the Fossilized Raptor rare Fossil archaeology project
                                *
                                Ground mount

                                This awesome skeletal raptor mount is available to talented archaeologists who are lucky enough to find fragments of Fossilized Raptor! Upon surveying at a fossil digsite, you have a chance to randomly discover this rare artifact and must collect enough Fossil Archaeology Fragment (100) to complete the project. Upon assembling the project you will create a Fossilized Raptor!

                                Ultramarine Qiraji Battle Tank

                                *
                                Learned by Scepter of Azj'Aqir
                                *
                                Must randomly discover and complete the Scepter of Azj'Aqir rare Tol'vir archaeology project
                                *
                                Ground mount

                                See, now you can ride your bug mount outside of AQ40 - well, sorta! This lil' guy is the spitting image of the Blue Qiraji Battle Tank and is available to talented archaeologists who are lucky enough to find fragments of Scepter of Azj'Aqir! Upon surveying at a Tol'vir digsite, you have a chance to randomly discover this rare artifact and must collect enough Tol'vir Archaeology Fragment (150) to complete the project. Thankfully, this artifact has three keystone slots which means you can use 3 Tol'vir Hieroglyphic towards completion of the artifact, which counts as a whopping 36 Tol'vir Archaeology Fragment! Upon assembling the project you will create a Scepter of Azj'Aqir!

                                Rare Drops
                                Drake of the South Wind

                                *
                                Taught by Reins of the Drake of the South Wind
                                *
                                Rare drop from Al'Akir in Throne of the Four Winds (Raid)
                                *
                                Flying mount

                                Expect this mount to be relatively rare, as it has a low (1-2%) drop rate from Al'Akir, the final boss of the Throne of the Four Winds raid! Don't tell ol' Al, but Kael'thas had a sweeter ride...

                                Drake of the North Wind

                                *
                                Taught by Reins of the Drake of the North Wind
                                *
                                Rare drop from Altairus in The Vortex Pinnacle (Dungeon)
                                *
                                Flying mount

                                This guy is a little more accessible, as he drops from Altairus in The Vortex Pinnacle in both Normal and Heroic difficulty modes, though still has the same low drop rate.

                                Vitreous Stone Drake

                                *
                                Taught by Reins of the Vitreous Stone Drake
                                *
                                Rare drop from Slabhide in The Stonecore (Dungeon)
                                *
                                Flying mount

                                Another dungeon boss drop, this bad boy is a rare drop from Slabhide in The Stonecore. I suppose you are just picking the dragon up off the floor and putting him into your bags. Yep.

                                Phosphorescent Stone Drake

                                *
                                Taught by Reins of the Phosphorescent Stone Drake
                                *
                                Guaranteed drop from Aeonaxx in Deepholm (Rare Spawn)
                                *
                                Flying mount

                                This guy is a little tougher to acquire, as he can only be found as a rare spawn in Deepholm. Judging from Wowhead comments, Aeonaxx spawns near the Quartzite Basin and will fly to and around the Temple of Earth. If you are lucky enough to find him, you must mount him and kill him before getting overwhelmed by his whelpling adds! If you are successful, enjoy your mount! Check out Aeonaxx's page for more comments and tracking information!

                                Grey Riding Camel

                                *
                                Taught by Reins of the Grey Riding Camel
                                *
                                Drops from Dormus the Camel-Hoarder in The Steam Pools (Read on...)
                                *
                                Ground mount

                                Too good for the Ramkahen camels? Yeah, I knew you were. True camel connoisseurs may want to try their luck at obtaining this classy fellow (well, other than the spitting) by seeking out Mysterious Camel Figurine, small statues found hidden in the sands of Uldum. Some of these statues are too damaged and will crumble into dust, but if you find the right one, prepare to get whisked away to The Steam Pools above Feralas, where you must defeat Dormus the Camel-Hoarder!
                                I'm Rebur, Tadia, or Judianna most games.
                                Twitter @Chaos5061.
                                Translations are done with Google Translate.

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