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Hunter Pet Dual Spec Not Working!!!

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    Hunter Pet Dual Spec Not Working!!!

    Well I think that there might be something bugged with the talent advisor because when I'm on my secondary spec I try to set some talent points for my pet and nothing works it stays at 0

    #2
    Please generate a bug report from the talent advisor options screen and paste it here.
    My Flight Path Follies guide

    A pessimist knows all women are bad... an optimist hopes they are.

    I reject your reality and substitute my own.

    All foreign languages are done with Google Translate.

    Comment


      #3
      Zygor Talent Advisor v2.0.763

      Current talents:
      1. Beast Mastery:
      2. Marksmanship:
      2.2: Focused Aim (3/3)
      2.3: Lethal Shots (5/5)
      2.4: Careful Aim (3/3)
      2.5: Improved Hunter's Mark (3/3)
      2.6: Mortal Shots (5/5)
      2.9: Aimed Shot (1/1)
      2.10: Rapid Killing (2/2)
      2.11: Improved Stings (3/3)
      2.14: Readiness (1/1)
      2.16: Combat Experience (2/2)
      2.17: Ranged Weapon Specialization (3/3)
      2.18: Piercing Shots (3/3)
      2.19: Trueshot Aura (1/1)
      2.21: Master Marksman (5/5)
      2.23: Wild Quiver (3/3)
      2.24: Silencing Shot (1/1)
      2.25: Improved Steady Shot (1/3)
      2.26: Marked for Death (1/5)
      3. Survival:

      Current build: Zygor PVP (11/53/7)
      1: 2.3 [Lethal Shots] (taken)
      2: 2.3 [Lethal Shots] (taken)
      3: 2.3 [Lethal Shots] (taken)
      4: 2.3 [Lethal Shots] (taken)
      5: 2.3 [Lethal Shots] (taken)
      6: 2.6 [Mortal Shots] (taken)
      7: 2.6 [Mortal Shots] (taken)
      8: 2.6 [Mortal Shots] (taken)
      9: 2.6 [Mortal Shots] (taken)
      10: 2.6 [Mortal Shots] (taken)
      11: 2.9 [Aimed Shot] (taken)
      12: 2.5 [Improved Hunter's Mark] (taken)
      13: 2.5 [Improved Hunter's Mark] (taken)
      14: 2.5 [Improved Hunter's Mark] (taken)
      15: 2.4 [Careful Aim] (taken)
      16: 2.4 [Careful Aim] (taken)
      17: 2.4 [Careful Aim] (taken)
      18: 2.10 [Rapid Killing] (taken)
      19: 2.10 [Rapid Killing] (taken)
      20: 2.11 [Improved Stings] (taken)
      21: 2.11 [Improved Stings] (taken)
      22: 2.11 [Improved Stings] (taken)
      23: 2.14 [Readiness] (taken)
      24: 2.2 [Focused Aim] (taken)
      25: 2.2 [Focused Aim] (taken)
      26: 2.17 [Ranged Weapon Specialization] (taken)
      27: 2.17 [Ranged Weapon Specialization] (taken)
      28: 2.17 [Ranged Weapon Specialization] (taken)
      29: 2.16 [Combat Experience] (taken)
      30: 2.16 [Combat Experience] (taken)
      31: 2.19 [Trueshot Aura] (taken)
      32: 2.18 [Piercing Shots] (taken)
      33: 2.18 [Piercing Shots] (taken)
      34: 2.18 [Piercing Shots] (taken)
      35: 2.2 [Focused Aim] (taken)
      36: 2.21 [Master Marksman] (taken)
      37: 2.21 [Master Marksman] (taken)
      38: 2.21 [Master Marksman] (taken)
      39: 2.21 [Master Marksman] (taken)
      40: 2.21 [Master Marksman] (taken)
      41: 2.24 [Silencing Shot] (taken)
      42: 2.23 [Wild Quiver] (taken)
      43: 2.23 [Wild Quiver] (taken)
      44: 2.23 [Wild Quiver] (taken)
      45: 2.25 [Improved Steady Shot] (taken)
      46: 2.26 [Marked for Death] (taken)
      47: 2.26 [Marked for Death]
      48: 2.26 [Marked for Death]
      49: 2.26 [Marked for Death]
      50: 2.26 [Marked for Death]
      51: 2.27 [Chimera Shot]
      52: 2.25 [Improved Steady Shot]
      53: 2.25 [Improved Steady Shot]
      54: 1.1 [Improved Aspect of the Hawk]
      55: 1.1 [Improved Aspect of the Hawk]
      56: 1.1 [Improved Aspect of the Hawk]
      57: 1.1 [Improved Aspect of the Hawk]
      58: 1.1 [Improved Aspect of the Hawk]
      59: 1.2 [Endurance Training]
      60: 1.2 [Endurance Training]
      61: 1.2 [Endurance Training]
      62: 1.2 [Endurance Training]
      63: 1.2 [Endurance Training]
      64: 1.8 [Aspect Mastery]
      65: 3.1 [Improved Tracking]
      66: 3.1 [Improved Tracking]
      67: 3.1 [Improved Tracking]
      68: 3.1 [Improved Tracking]
      69: 3.1 [Improved Tracking]
      70: 3.7 [Survival Instincts]
      71: 3.7 [Survival Instincts]

      Status:

      missed = 0
      pointsleft = 0
      code = GREEN

      Suggestion:

      Talents left: 0

      --- PET ---

      Current talents:
      1. Ferocity:

      Current build: Zygor Ferocity (Wolf suggested)
      1: 1.4 [Great Stamina]
      2: 1.4 [Great Stamina]
      3: 1.4 [Great Stamina]
      4: 1.8 [Spiked Collar]
      5: 1.8 [Spiked Collar]
      6: 1.8 [Spiked Collar]
      7: 1.5 [Natural Armor]
      8: 1.5 [Natural Armor]
      9: 1.1 [Cobra Reflexes]
      10: 1.15 [Spider's Bite]
      11: 1.15 [Spider's Bite]
      12: 1.15 [Spider's Bite]
      13: 1.19 [Call of the Wild]
      14: 1.1 [Cobra Reflexes]
      15: 1.7 [Bloodthirsty]
      16: 1.21 [Wild Hunt]
      17: 1.21 [Wild Hunt]
      18: 1.7 [Bloodthirsty]
      19: 1.20 [Shark Attack]
      20: 1.20 [Shark Attack]

      Status:

      missed = 0
      pointsleft = 0
      code = GREEN

      Suggestion:

      Talents left: 0

      Log:
      19:55:43> playtalented
      19:55:43> > UpdateSuggestions(player)
      19:55:43> | playersuggestion: RED:
      19:55:43> <
      19:55:43> playtalented
      19:55:43> > UpdateSuggestions(player)
      19:55:43> | playersuggestion: RED:
      19:55:43> <
      19:55:48> > PET_TALENT_UPDATE (points: 0, talents not ready)
      19:55:48> < No pet build
      19:55:48> playtalented
      19:55:48> > UpdateSuggestions(player)
      19:55:48> | playersuggestion: RED:
      19:55:48> <
      19:55:48> > PET_TALENT_UPDATE (points: 0, talents not ready)
      19:55:48> < No pet build
      19:55:48> playtalented
      19:55:48> > UpdateSuggestions(player)
      19:55:48> | playersuggestion: RED:
      19:55:48> <
      19:55:48> > UNIT_PET player (type nil, talents not ready, points 0)
      19:55:48> <
      19:55:48> playtalented
      19:55:48> > UpdateSuggestions(player)
      19:55:48> | playersuggestion: RED:
      19:55:48> <
      19:55:48> > UNIT_PET player (type nil, talents not ready, points 0)
      19:55:48> <
      19:55:48> playtalented
      19:55:48> > UpdateSuggestions(player)
      19:55:48> | playersuggestion: RED:
      19:55:48> <
      19:55:48> > UNIT_PET player (type Tenacity, talents ready, points 0)
      19:55:48> | > SetCurrentBuild 3,true
      19:55:48> | | build is Zygor Ferocity (Wolf suggested), pet=Ferocity
      19:55:48> | | pet is Gorilla (Tenacity)
      19:55:48> | | build pettype = Ferocity
      19:55:48> | | playtalented
      19:55:48> | | > UpdateSuggestions(player)
      19:55:48> | | | playersuggestion: RED:
      19:55:48> | | <
      19:55:48> | <
      19:55:48> <
      19:55:48> playtalented
      19:55:48> > UpdateSuggestions(player)
      19:55:48> | playersuggestion: RED:
      19:55:48> <
      19:55:55> > UNIT_PET player (type nil, talents not ready, points 0)
      19:55:55> | > SetCurrentBuild 3,true
      19:55:55> | | build is Zygor Ferocity (Wolf suggested), pet=Ferocity
      19:55:55> | | pet is Gorilla (nil)
      19:55:55> | <
      19:55:55> <
      19:55:55> > PET_TALENT_UPDATE (points: 0, talents not ready)
      19:55:55> < No pet build
      19:55:55> > PET_TALENT_UPDATE (points: 0, talents not ready)
      19:55:55> < No pet build
      19:55:55> > UNIT_PET player (type nil, talents not ready, points 0)
      19:55:55> <
      19:55:55> > UNIT_PET player (type Ferocity, talents not ready, points 0)
      19:55:55> <
      19:55:59> > UNIT_PET player (type Ferocity, talents ready, points 0)
      19:55:59> | > SetCurrentBuild 3,true
      19:55:59> | | build is Zygor Ferocity (Wolf suggested), pet=Ferocity
      19:55:59> | | pet is Wolf (Ferocity)
      19:55:59> | | > UpdateSuggestions(pet)
      19:55:59> | | | petsuggestion: GREEN:
      19:55:59> | | <
      19:55:59> | <
      19:55:59> <
      19:56:01> playtalented
      19:56:01> > UpdateSuggestions(player)
      19:56:01> | playersuggestion: RED:
      19:56:01> <
      19:56:01> playtalented
      19:56:01> > UpdateSuggestions(player)
      19:56:01> | playersuggestion: RED:
      19:56:01> <
      19:56:02> playtalented
      19:56:02> > UpdateSuggestions(pet)
      19:56:02> | petsuggestion: GREEN:
      19:56:02> <
      19:56:02> playtalented
      19:56:02> > UpdateSuggestions(pet)
      19:56:02> | petsuggestion: GREEN:
      19:56:02> <
      19:57:32> playtalented
      19:57:32> > UpdateSuggestions(pet)
      19:57:32> | petsuggestion: GREEN:
      19:57:32> <
      19:57:32> playtalented
      19:57:32> > UpdateSuggestions(player)
      19:57:32> | playersuggestion: RED:
      19:57:32> <
      19:58:24> > SetCurrentBuild 2,false
      19:58:24> | build is Zygor PVP (11/53/7), pet=nil
      19:58:24> | > UpdateSuggestions(player)
      19:58:24> | | playersuggestion: GREEN:
      19:58:24> | <
      19:58:24> <

      Comment


        #4
        Ok, hopefully zgdev will be on before too long and might have an answer to the reason for this.
        My Flight Path Follies guide

        A pessimist knows all women are bad... an optimist hopes they are.

        I reject your reality and substitute my own.

        All foreign languages are done with Google Translate.

        Comment


          #5
          I'm having the same problem, when I switch from my Primary to secondary talents it won't let me input any points to my pet, says 16 unspent, but I cannot allocate them. when I turn the guides off completely, then I can spend my points again, any fixes yet?

          Comment


            #6
            Pet Talents

            Still any new update on this issue.

            Comment


              #7
              I'm having the same issue. I have a level 80 pet, and on my primary spec, I get all of the suggestions with 20 points to spend. When I switch to the second spec, none of the suggestions come up for the pet talents, and I only have 16 to spend.

              Any thoughts or updates?

              Comment


                #8
                This is still an issue.

                The work around, at least for me, was to disable the Zygor guides in the Addon section. Once this is done, you can use your talent points to train your pet for your secondary spec. After you are done training, log out and then enable the Zygor guides.

                Once you log back in, you will see the talents points for your secondary spec.

                Hope this helps.

                Comment


                  #9
                  This problem is still here, i've just switched to dual-spec for pvp/pve and as people say, you cant add talent points to your pet when you switch, disabling the talent advisor is the only way, anyone got a solution to this yet? don't wnat to have to keep reloading every time i want to add a point with all my pets i have.

                  Comment


                    #10
                    I'd be willing to bet that we won't see a fix for this until the Cataclysm release. Right now the team is working hard and trying to get the guides all ready for that release and that is probably when we'll see any bug fixes. Before Cataclysm is released we'll probably only see event guide updates for stuff like Halloween.
                    My Flight Path Follies guide

                    A pessimist knows all women are bad... an optimist hopes they are.

                    I reject your reality and substitute my own.

                    All foreign languages are done with Google Translate.

                    Comment


                      #11
                      Still an issue

                      Still an issue. Cannot use the premade Zygor pet builds with secondary spec, think i'm still in primary spec.

                      Zygor Talent Advisor v2.0.1391

                      Current talents:
                      1. Beast Mastery:
                      2. Marksmanship:
                      2.2: Efficiency (3/3)
                      2.3: Rapid Killing (2/2)
                      2.5: Improved Steady Shot (3/3)
                      2.6: Careful Aim (2/2)
                      2.7: Silencing Shot (1/1)
                      2.8: Concussive Barrage (2/2)
                      2.9: Piercing Shots (3/3)
                      2.10: Bombardment (2/2)
                      2.11: Trueshot Aura (1/1)
                      2.12: Termination (2/2)
                      2.14: Rapid Recuperation (2/2)
                      2.15: Master Marksman (3/3)
                      2.17: Posthaste (2/2)
                      2.18: Marked for Death (2/2)
                      2.19: Chimera Shot (1/1)
                      3. Survival:
                      3.2: Pathing (3/3)
                      3.3: Improved Serpent Sting (2/2)

                      Current build: Zygor Marksmanship DPS (0/31/5)
                      1: 2.3 [Rapid Killing] (taken)
                      2: 2.3 [Rapid Killing] (taken)
                      3: 2.2 [Efficiency] (taken)
                      4: 2.2 [Efficiency] (taken)
                      5: 2.2 [Efficiency] (taken)
                      6: 2.5 [Improved Steady Shot] (taken)
                      7: 2.5 [Improved Steady Shot] (taken)
                      8: 2.5 [Improved Steady Shot] (taken)
                      9: 2.6 [Careful Aim] (taken)
                      10: 2.6 [Careful Aim] (taken)
                      11: 2.9 [Piercing Shots] (taken)
                      12: 2.9 [Piercing Shots] (taken)
                      13: 2.9 [Piercing Shots] (taken)
                      14: 2.7 [Silencing Shot] (taken)
                      15: 2.8 [Concussive Barrage] (taken)
                      16: 2.11 [Trueshot Aura] (taken)
                      17: 2.12 [Termination] (taken)
                      18: 2.12 [Termination] (taken)
                      19: 2.10 [Bombardment] (taken)
                      20: 2.10 [Bombardment] (taken)
                      21: 2.14 [Rapid Recuperation] (taken)
                      22: 2.14 [Rapid Recuperation] (taken)
                      23: 2.15 [Master Marksman] (taken)
                      24: 2.15 [Master Marksman] (taken)
                      25: 2.15 [Master Marksman] (taken)
                      26: 2.18 [Marked for Death] (taken)
                      27: 2.18 [Marked for Death] (taken)
                      28: 2.17 [Posthaste] (taken)
                      29: 2.17 [Posthaste] (taken)
                      30: 2.8 [Concussive Barrage] (taken)
                      31: 2.19 [Chimera Shot] (taken)
                      32: 3.2 [Pathing] (taken)
                      33: 3.2 [Pathing] (taken)
                      34: 3.2 [Pathing] (taken)
                      35: 3.3 [Improved Serpent Sting] (taken)
                      36: 3.3 [Improved Serpent Sting] (taken)

                      Status:

                      missed = 0
                      pointsleft = 0
                      code = YELLOW

                      Status_preview:

                      missed = 0
                      pointsleft = 0
                      code = YELLOW

                      Suggestion:

                      Talents left: 0

                      --- PET ---

                      Current talents:
                      1. Ferocity:

                      Current build: Zygor Ferocity (Wolf suggested)
                      1: 1.1 [Serpent Swiftness] (taken)
                      2: 1.1 [Serpent Swiftness] (taken)
                      3: 1.4 [Great Stamina] (taken)
                      4: 1.8 [Spiked Collar] (taken)
                      5: 1.8 [Spiked Collar] (taken)
                      6: 1.8 [Spiked Collar] (taken)
                      7: 1.5 [Natural Armor] (taken)
                      8: 1.5 [Natural Armor] (taken)
                      9: 1.9 [Boar's Speed] (taken)
                      10: 1.15 [Spider's Bite] (taken)
                      11: 1.15 [Spider's Bite] (taken)
                      12: 1.15 [Spider's Bite] (taken)
                      13: 1.19 [Call of the Wild] (taken)
                      14: 1.4 [Great Stamina] (taken)
                      15: 1.7 [Bloodthirsty] (taken)
                      16: 1.21 [Wild Hunt] (taken)
                      17: 1.21 [Wild Hunt] (taken)
                      18: 1.7 [Bloodthirsty] (taken)
                      19: 1.20 [Shark Attack] (taken)
                      20: 1.20 [Shark Attack] (taken)

                      Status:

                      msg = This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.
                      code = BLACK

                      Status_preview:

                      msg = This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.
                      code = BLACK

                      Suggestion:

                      Talents left: 0

                      Log:
                      13:23:41> ZygorTalentAdvisorPopout_Update
                      13:23:41> ZygorTalentAdvisorPopout hidden, not updating
                      13:23:41> Displaying talent suggestions.
                      13:23:41> ZygorTalentAdvisorPopout_Update
                      13:23:41> ZygorTalentAdvisorPopout hidden, not updating
                      13:23:45> > UpdateSuggestions(pet)
                      13:23:45> | petsuggestion: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:23:45> | petsuggestion_preview: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:23:45> <
                      13:24:00> ZygorTalentAdvisorPopout_Update
                      13:24:00> resizing
                      13:24:00> resizing
                      13:24:02> ZygorTalentAdvisorPopout_Update
                      13:24:02> resizing
                      13:24:02> resizing
                      13:24:06> > SetCurrentBuild 2,false
                      13:24:06> | build is Zygor Marksmanship DPS (0/31/5), pet=nil
                      13:24:06> | > UpdateSuggestions(player)
                      13:24:06> | | playersuggestion: YELLOW (0):
                      13:24:06> | | playersuggestion_preview: YELLOW (0):
                      13:24:06> | <
                      13:24:06> | Displaying talent suggestions.
                      13:24:06> | ZygorTalentAdvisorPopout_Update
                      13:24:06> <
                      13:24:06> resizing
                      13:24:06> resizing
                      13:24:12> > UpdateSuggestions(pet)
                      13:24:12> | petsuggestion: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:24:12> | petsuggestion_preview: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:24:12> <
                      13:27:10> Displaying talent suggestions.
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> > UpdateSuggestions(player)
                      13:27:10> | playersuggestion: YELLOW (0):
                      13:27:10> | playersuggestion_preview: YELLOW (0):
                      13:27:10> <
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> > UpdateSuggestions(player)
                      13:27:10> | playersuggestion: YELLOW (0):
                      13:27:10> | playersuggestion_preview: YELLOW (0):
                      13:27:10> <
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> > UpdateSuggestions(player)
                      13:27:10> | playersuggestion: YELLOW (0):
                      13:27:10> | playersuggestion_preview: YELLOW (0):
                      13:27:10> <
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> Displaying talent suggestions.
                      13:27:10> > UpdateSuggestions(player)
                      13:27:10> | playersuggestion: YELLOW (0):
                      13:27:10> | playersuggestion_preview: YELLOW (0):
                      13:27:10> <
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:10> TalentMicroButton hook
                      13:27:10> Displaying talent suggestions.
                      13:27:10> > UpdateSuggestions(player)
                      13:27:10> | playersuggestion: YELLOW (0):
                      13:27:10> | playersuggestion_preview: YELLOW (0):
                      13:27:10> <
                      13:27:10> ZygorTalentAdvisorPopout_Update
                      13:27:10> ZygorTalentAdvisorPopout hidden, not updating
                      13:27:11> ZygorTalentAdvisorPopout_Update
                      13:27:11> resizing
                      13:27:11> resizing
                      13:27:22> Displaying talent suggestions.
                      13:27:22> ZygorTalentAdvisorPopout_Update
                      13:27:22> Displaying talent suggestions.
                      13:27:22> ZygorTalentAdvisorPopout_Update
                      13:27:22> resizing
                      13:27:22> resizing
                      13:27:27> Displaying talent suggestions.
                      13:27:27> ZygorTalentAdvisorPopout_Update
                      13:27:27> Displaying talent suggestions.
                      13:27:27> ZygorTalentAdvisorPopout_Update
                      13:27:27> > UpdateSuggestions(pet)
                      13:27:27> | petsuggestion: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:27:27> | petsuggestion_preview: BLACK (This is a build for a 'Beast Mastery' specialization, while you have chosen 'Marksmanship'.
                      You'll have to reset your talents or dualspec to use this build.):
                      13:27:27> <
                      13:27:27> resizing
                      13:27:27> resizing

                      Comment


                        #12
                        I'm having an issue with my primary pet talents now:
                        My issue is that my primary spec is MM, so when I choose (non-BM pet talents) it tells me that I am not BM spec'd.
                        Zygor Talent Advisor v2.0.240.2415

                        Current talents:
                        1. Beast Mastery:
                        1.2: One with Nature (3/3)
                        1.3: Bestial Discipline (2/3)
                        1.6: Frenzy (2/3)
                        2. Marksmanship:
                        2.1: Go for the Throat (2/2)
                        2.2: Efficiency (3/3)
                        2.3: Rapid Killing (2/2)
                        2.5: Improved Steady Shot (3/3)
                        2.6: Careful Aim (2/2)
                        2.7: Silencing Shot (1/1)
                        2.9: Piercing Shots (3/3)
                        2.10: Bombardment (2/2)
                        2.11: Trueshot Aura (1/1)
                        2.12: Termination (2/2)
                        2.14: Rapid Recuperation (2/2)
                        2.15: Master Marksman (3/3)
                        2.17: Posthaste (2/2)
                        2.18: Marked for Death (2/2)
                        2.19: Chimera Shot (1/1)
                        3. Survival:
                        3.2: Pathing (3/3)

                        Current build: Zygor Marksmanship (5/31/5)
                        Ready: no


                        Status_real:

                        colorcode = ?
                        Status_preview:

                        colorcode = ?

                        Suggestion:

                        Talents left: 0

                        --- PET ---

                        Current talents:
                        1. Tenacity:

                        Current build: Zygor Non Beast Mastery - Tenacity (Bear suggested)
                        Ready: no


                        Status_real:

                        colorcode = ?
                        Status_preview:

                        colorcode = ?

                        Suggestion:

                        Talents left: 0

                        Log:
                        09:58:19> | | DoesClassPetMatch (Build.lua:222): Matching HUNTER
                        09:58:19> | | Parse (Build.lua:240): Parsing build 'Zygor Marksmanship (5/31/5)', pet=nil
                        09:58:19> | | (local:115) (Build.lua:139): 58 talents cached for lookup. Pet=nil, class=HUNTER
                        09:58:19> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:19> | | Parse (Build.lua:278): Data OK, cool
                        09:58:19> | | Parse (Build.lua:315): Build is complete, just different. NOT ready.
                        09:58:19> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:19> | UpdateBuild (ZygorTalentAdvisor.lua:1091): playersuggestion: NOT READY: different: none
                        09:58:19> < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:19> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:19> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:19> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:19> (local:36) (Popout.lua:40): resizing
                        09:58:19> (local:36) (Popout.lua:40): resizing
                        09:58:27> > SetCurrentBuild (ZygorTalentAdvisor.lua:1128): Activating build 'PET TENACITY Zygor Non Beast Mastery - Tenacity (Bear suggested)' for: pet
                        09:58:27> | > Update (Build.lua:621): Updating build (Zygor Non Beast Mastery - Tenacity (Bear suggested))
                        09:58:27> | | DoesClassPetMatch (Build.lua:222): Matching TENACITY
                        09:58:27> | | Parse (Build.lua:240): Parsing build 'Zygor Non Beast Mastery - Tenacity (Bear suggested)', pet=TENACITY
                        09:58:27> | | (local:115) (Build.lua:139): 20 talents cached for lookup. Pet=TENACITY, class=nil
                        09:58:27> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:27> | | Parse (Build.lua:278): Data OK, cool
                        09:58:27> | | Parse (Build.lua:324): badspec; expected Beast Mastery, got Marksmanship
                        09:58:27> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:27> | PlayTalented (ZygorTalentAdvisor.lua:554): Cleaning up and bailing.
                        09:58:27> | (local:502) (ZygorTalentAdvisor.lua:503): PlayerTalentFrame_UpdateControls, pet=false
                        09:58:27> | > UpdateBuild (ZygorTalentAdvisor.lua:1088): player
                        09:58:27> | | > Update (Build.lua:621): Updating build (Zygor Marksmanship (5/31/5))
                        09:58:27> | | | DoesClassPetMatch (Build.lua:222): Matching HUNTER
                        09:58:27> | | | Parse (Build.lua:240): Parsing build 'Zygor Marksmanship (5/31/5)', pet=nil
                        09:58:27> | | | (local:115) (Build.lua:139): 58 talents cached for lookup. Pet=nil, class=HUNTER
                        09:58:27> | | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:27> | | | Parse (Build.lua:278): Data OK, cool
                        09:58:27> | | | Parse (Build.lua:315): Build is complete, just different. NOT ready.
                        09:58:27> | | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:27> | | UpdateBuild (ZygorTalentAdvisor.lua:1091): playersuggestion: NOT READY: different: none
                        09:58:27> | < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:27> | ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:27> | ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:27> | ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:27> < SetCurrentBuild (ZygorTalentAdvisor.lua:1145):
                        09:58:27> (local:36) (Popout.lua:40): resizing
                        09:58:27> (local:36) (Popout.lua:40): resizing
                        09:58:43> (local:502) (ZygorTalentAdvisor.lua:503): PlayerTalentFrame_UpdateControls, pet=true
                        09:58:43> > UpdateBuild (ZygorTalentAdvisor.lua:1088): pet
                        09:58:43> | > Update (Build.lua:621): Updating build (Zygor Non Beast Mastery - Tenacity (Bear suggested))
                        09:58:43> | | DoesClassPetMatch (Build.lua:222): Matching TENACITY
                        09:58:43> | | Parse (Build.lua:240): Parsing build 'Zygor Non Beast Mastery - Tenacity (Bear suggested)', pet=TENACITY
                        09:58:43> | | (local:115) (Build.lua:139): 20 talents cached for lookup. Pet=TENACITY, class=nil
                        09:58:43> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:43> | | Parse (Build.lua:278): Data OK, cool
                        09:58:43> | | Parse (Build.lua:324): badspec; expected Beast Mastery, got Marksmanship
                        09:58:43> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:43> | UpdateBuild (ZygorTalentAdvisor.lua:1091): petsuggestion: NOT READY: badspec: none
                        09:58:43> < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:43> PlayTalented (ZygorTalentAdvisor.lua:554): Cleaning up and bailing.
                        09:58:43> (local:502) (ZygorTalentAdvisor.lua:503): PlayerTalentFrame_UpdateControls, pet=true
                        09:58:43> > UpdateBuild (ZygorTalentAdvisor.lua:1088): pet
                        09:58:43> | > Update (Build.lua:621): Updating build (Zygor Non Beast Mastery - Tenacity (Bear suggested))
                        09:58:43> | | DoesClassPetMatch (Build.lua:222): Matching TENACITY
                        09:58:43> | | Parse (Build.lua:240): Parsing build 'Zygor Non Beast Mastery - Tenacity (Bear suggested)', pet=TENACITY
                        09:58:43> | | (local:115) (Build.lua:139): 20 talents cached for lookup. Pet=TENACITY, class=nil
                        09:58:43> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:43> | | Parse (Build.lua:278): Data OK, cool
                        09:58:43> | | Parse (Build.lua:324): badspec; expected Beast Mastery, got Marksmanship
                        09:58:43> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:43> | UpdateBuild (ZygorTalentAdvisor.lua:1091): petsuggestion: NOT READY: badspec: none
                        09:58:43> < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> (local:496) (ZygorTalentAdvisor.lua:497): PlayerTalentFrame_Refresh, pet=true
                        09:58:43> > UpdateBuild (ZygorTalentAdvisor.lua:1088): pet
                        09:58:43> | > Update (Build.lua:621): Updating build (Zygor Non Beast Mastery - Tenacity (Bear suggested))
                        09:58:43> | | DoesClassPetMatch (Build.lua:222): Matching TENACITY
                        09:58:43> | | Parse (Build.lua:240): Parsing build 'Zygor Non Beast Mastery - Tenacity (Bear suggested)', pet=TENACITY
                        09:58:43> | | (local:115) (Build.lua:139): 20 talents cached for lookup. Pet=TENACITY, class=nil
                        09:58:43> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:43> | | Parse (Build.lua:278): Data OK, cool
                        09:58:43> | | Parse (Build.lua:324): badspec; expected Beast Mastery, got Marksmanship
                        09:58:43> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:43> | UpdateBuild (ZygorTalentAdvisor.lua:1091): petsuggestion: NOT READY: badspec: none
                        09:58:43> < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:43> PlayTalented (ZygorTalentAdvisor.lua:554): Cleaning up and bailing.
                        09:58:43> (local:502) (ZygorTalentAdvisor.lua:503): PlayerTalentFrame_UpdateControls, pet=true
                        09:58:43> > UpdateBuild (ZygorTalentAdvisor.lua:1088): pet
                        09:58:43> | > Update (Build.lua:621): Updating build (Zygor Non Beast Mastery - Tenacity (Bear suggested))
                        09:58:43> | | DoesClassPetMatch (Build.lua:222): Matching TENACITY
                        09:58:43> | | Parse (Build.lua:240): Parsing build 'Zygor Non Beast Mastery - Tenacity (Bear suggested)', pet=TENACITY
                        09:58:43> | | (local:115) (Build.lua:139): 20 talents cached for lookup. Pet=TENACITY, class=nil
                        09:58:43> | | (local:115) (Build.lua:175): Parsed talents, OK
                        09:58:43> | | Parse (Build.lua:278): Data OK, cool
                        09:58:43> | | Parse (Build.lua:324): badspec; expected Beast Mastery, got Marksmanship
                        09:58:43> | < Update (Build.lua:623): NOT ready after parsing.
                        09:58:43> | UpdateBuild (ZygorTalentAdvisor.lua:1091): petsuggestion: NOT READY: badspec: none
                        09:58:43> < UpdateBuild (ZygorTalentAdvisor.lua:1097):
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> ZygorTalentAdvisorPopout_Update (Popout.lua:115): about to update
                        09:58:43> (local:36) (Popout.lua:40): resizing
                        09:58:44> (local:36) (Popout.lua:40): resizing

                        Comment


                          #13
                          Hunter pet talent problems and pally ret talent problems are known issues and the team are working on trying to get them fixed now.
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