Hi im currently doing the quest in Howling Fjord
"It Turns to 11..."
here are the descriptions...
We must strike while the vrykul forces are in disarray! Take the harpoon control mechanism to Nifflevar and locate the northernmost harpoon building on the bluff side of the village.
Once there, commandeer one of the vrykul harpoon guns that are stationed on the building's deck. Use the harpoon gun to rain hell on Wyrmskull Village! Destroy the longhouse, dockhouse, storage facility and any defenders that the vrykul may send at you!
Do this and Daggercap Bay will become a much safer port!
My issue is, that when i'm using one of the harpoon guns I dont know what to shoot, ive used the first skill which is a flame bomb type of missile. The second skill you get is a firey harpoon, which you cant shoot anyway unless something is infront of you. Im quite puzzled about this quest. Ive tried the quest in-game log and its pretty useless too. Just says the same thing, destroy these buildings. But when im sitting on the harpoon gun and shoot at the buildings below, nothing happens...
Sure a fire starts, but nothing happens, and no defenders try attacking me? someone help pls???
will confirm the step number when i get home. im sure its in the 70-72 lvl area of the northrend guide. According to wowwikis list (http://www.wowwiki.com/Howling_Fjord_quests) if you count the quests until you find this 1 it could possibly be quest 19 of the area. so step would be 19?? which i doubt because there are multiple travel steps that ive done, so its probably a little bit higher than step 18..
see:
"
AllianceEditValgardeEdit
Macalroy begins:
1. [70] Hell Has Frozen Over...
2. [70] If Valgarde Falls...
3. [70] Rescuing the Rescuers
4. [70] Prisoners of Wyrmskull
5. [70] Dragonflayer Battle Plans
6. [70] To Westguard Keep!
- to Clutches of Evil
After Rescuing the Rescuers:
1. [70] The Human League
2. [70] Zedd's Probably Dead
3. [70] And Then There Were Two...
4. [71] The Depths of Depravity
5. [71] The Ring of Judgement
6. [71] Stunning Defeat at the Ring
7. [71] Return to Valgarde
- to The Explorers' League Outpost
After Rescuing the Rescuers:
1. [71] The Path to Payback
2. [71] Locating the Mechanism
3. [71] Meet Lieutenant Icehammer...
4. [71] Drop It then Rock It!
5. [71] Harpoon Master Yavus
6. [71] It Goes to 11...
"
"It Turns to 11..."
here are the descriptions...
We must strike while the vrykul forces are in disarray! Take the harpoon control mechanism to Nifflevar and locate the northernmost harpoon building on the bluff side of the village.
Once there, commandeer one of the vrykul harpoon guns that are stationed on the building's deck. Use the harpoon gun to rain hell on Wyrmskull Village! Destroy the longhouse, dockhouse, storage facility and any defenders that the vrykul may send at you!
Do this and Daggercap Bay will become a much safer port!
My issue is, that when i'm using one of the harpoon guns I dont know what to shoot, ive used the first skill which is a flame bomb type of missile. The second skill you get is a firey harpoon, which you cant shoot anyway unless something is infront of you. Im quite puzzled about this quest. Ive tried the quest in-game log and its pretty useless too. Just says the same thing, destroy these buildings. But when im sitting on the harpoon gun and shoot at the buildings below, nothing happens...
Sure a fire starts, but nothing happens, and no defenders try attacking me? someone help pls???
will confirm the step number when i get home. im sure its in the 70-72 lvl area of the northrend guide. According to wowwikis list (http://www.wowwiki.com/Howling_Fjord_quests) if you count the quests until you find this 1 it could possibly be quest 19 of the area. so step would be 19?? which i doubt because there are multiple travel steps that ive done, so its probably a little bit higher than step 18..
see:
"
AllianceEditValgardeEdit
Macalroy begins:
1. [70] Hell Has Frozen Over...
2. [70] If Valgarde Falls...
3. [70] Rescuing the Rescuers
4. [70] Prisoners of Wyrmskull
5. [70] Dragonflayer Battle Plans
6. [70] To Westguard Keep!
- to Clutches of Evil
After Rescuing the Rescuers:
1. [70] The Human League
2. [70] Zedd's Probably Dead
3. [70] And Then There Were Two...
4. [71] The Depths of Depravity
5. [71] The Ring of Judgement
6. [71] Stunning Defeat at the Ring
7. [71] Return to Valgarde
- to The Explorers' League Outpost
After Rescuing the Rescuers:
1. [71] The Path to Payback
2. [71] Locating the Mechanism
3. [71] Meet Lieutenant Icehammer...
4. [71] Drop It then Rock It!
5. [71] Harpoon Master Yavus
6. [71] It Goes to 11...
"
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