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    #91
    Thanks. Glad you enjoy. That I don't think is really going to be possible. Arenanet has stated they don't want people making addons for the game. Now they could turn around on that but I don't think so. And if they did then all you would be able to do is the types of things you could do for GW1 which was very limited.
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    Comment


      #92
      We want to give you a heads up: Starting with the new WvW rotation tomorrow, we will limit the free World transfer to one transfer every 24h. This should address some of the unwanted WvW exploits we have seen, while still giving people the opportunity to switch a server to play with their friends.
      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        #93
        Hello all, I have an announcement. On Midnight PDT Monday, the temporary Mystic Forge recipes that create Mystic Chests will come to an end. The Mystic Chests were fantastic and served their purpose, but their time is over. Players may still combine the ingredients from existing Mystic Chests, but no more chests will be created.
        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          #94
          Hey all,
          After talking to Jon Peters, I would like to give you a headsup on 2 things which are guild related.
          Some of you might have gotten an error when you where already in 4 guilds and tried to join another one. We do currently have a cap of 4 guilds per account. We would like to raise this limit in the future, but I cannot give you any ETA on this. We will edit the current error message to better reflect the fact that you have hit the cap.

          The other topic is guild influence and changing servers. While we try to balance out server population we have asked you to switch servers. We are aware that you’re losing your guild upgrades and influence in the process is a barrier for doing this, so we are investigating if there is a way for us to mitigate this. Just wanted to let you know that we aware of this and are not ignoring it. Alas, I can not give you an ETA on this either.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            #95
            We have recently adjusted the sensitivity of the Guild Wars 2 e-mail authentication system to make it even more secure. One result of this change is that players may be briefly denied access to their account until they approve access from their current network.
            If a you attempted to sign in to the Guild Wars 2 game client or official website and were denied access, check your email for a notification from us. If you recognize the log-in attempt, follow the link in the email and select Remember this Network on the page.
            Security Tips: If you receive an email asking you to approve a login attempt from an unknown network, don’t do it! It could be that someone attempted to log in using your username and password. Instead, change your password viahttps://account.guildwars2.com. Also, be on the lookout for phishing attempts that try to direct you to malicious websites. The official Guild Wars 2 domain is *.guildwars2.com, so check your browser to make sure that you’re in the right place.
            For more information on e-mail authentication, see this Knowledge Base article:http://en.support.guildwars2.com/app/answers/detail/a_id/9192
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              #96
              General
              • Fixes to LOD on numerous objects in the world.
              • Fixes to maps to prevent players from moving outside of the playable area.
              • Fixed a bug that made pet footsteps excessively loud, especially in water.
              • Fixed a bug with assists not working in keg brawl.
              • Fixed numerous blocked events.
              • Updated text and functionality when purchasing bank slots.
              • Fixed loud sounds on portals to the Underworld in Godslost Swamp.
              • Fixed several bugs that were preventing some skill challenges from resetting properly.
              • All recipe items are now account bound. Many were previously soulbound.
              • Updated Superior Rune of the Ogre Rock Dog so that it doesn’t summon when the player is underwater.
              • Updated Sigil of Demon Summoning so that it doesn’t summon when the player is underwater.
              • Summoned rock dogs and fleshreavers die when they enter water.
              • Removed the lone 1 copper from city map completion rewards.
              • Removed Mystic Forge recipes that were being used to reduce surplus supplies.
              • Enemies in tutorial areas will no long drop loot. Instead, an award of 72 copper has been added to the rewards for completing the tutorial. This is to dissuade players from lingering in tutorial instances to farm the creatures in them.
              • Obsidian Shards are now account bound.
              • Box of Berserker’s Draconian Armor and Box of Rampager’s Draconian Armor now reward the proper items.
              • Fixed various crash bugs.
              • Added the rank 30-39 wolf finishing move.
              • Fixed recipes for the Mystic Artifact, Mystic Barricade, and Mystic Trident.
              • Fixed visible map completion percentage errors and the achievement not completing.
              • Applied 10-second cooldown to Bowl of Saffron-scented Poultry Soup buff. This was done to keep elementalists from spamming condition removal with Signet of Restoration.

              Black Lion Trading Company
              • Added functionality and improvements to the Black Lion Chests, including a chance to receive new items like a permanent version of the Black Lion Trader Express.
              • Black Lion Salvage Kits now properly display the correct percentages for rare materials.

              Story
              • Adjusted difficulty for the following story steps: “A Fragile Peace,” “Breaking the Bone Ship,” “Killing Fields,” “Political Homicide,” “Sabotage,” “Set to Blow,” “Stand By Your Krewe,” “The Ringmaster,” “The Stone Sheath,” “Track the Seraph,” “Unscheduled Delay,” “Unwelcome Visitors,” and “Welcome Home.”
              • Fixed bugs in the following story steps: “A Fragile Peace,” “Against the Corruption,” “Bad Blood,” “Forging the Pact,” “Stand By Your Krewe,” and “Tower Down.”
              • Fixed exploits in “The Sound of Psi-Lance.”
              • End of Story Loot Bags:
              o These have been improved to only give green or better gear of level 78 or higher.
              o The number of bags received has been reduced from 5 to 3.
              o More improvements will be made in coming weeks. Players who complete the story before the final update will be equally compensated once the new rewards are in.

              Dungeons
              General
              • Updated vendors in the Ascalonian Catacombs and Caudecus’s Manor to sell level 80 versions of their unique skins rather than level 60 and 70. Players who purchased the level 60 and 70 versions will soon be given the opportunity to upgrade those to level 80 without having to use transmutation stones.
              Citadel of Flame
              • Fixed an exploit in Magg’s chain that was allowing players to skip the entire dungeon and still be rewarded.
              • In Magg’s chain, if Magg happens to die in the lava field, he’ll teleport himself to the start of the area just outside it.
              • In Magg’s chain, Magg must be much closer to things to draw their initial aggro. This only affects the escort to the magmacyte rock.
              Caudecus’s Manor
              • Fixed an exploit that was allowing players to skip content.
              Honor of the Waves
              • Fixed a bug in the Butcher’s chain that prevented a boss from spawning.
              Arah
              • Fixed a blocking issue.
              Ascalonian Catacombs
              • Fixed blocking bugs in Detha’s chain.

              Dungeon Rewards
              We’ve made some significant updates to dungeon rewards. I wanted to try and clarify them here. All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run. We initially closed this exploit, which caused some new problems. The result is this new system which should increase dungeon rewards for players who play though them normally but help curb inflation of rewards for those who are using exploitative methods to farm them.

              1) Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain. At some point in the near future, we will make up for this by making dungeon tokens a rare drop so that even players who are not completing a chain can make partial progress toward the rewards.
              2) Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
              3) Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
              4) Last week, to limit the most extreme cases of dungeon speed-clearing, we introduced a system to limit rewards for rapidly repeating dungeon clears. However, a bug in that system caused it to impact more players than intended. This week, we’re updating the system to not impact clearing different chains of the same dungeon. We’ll continue to evaluate this system in coming weeks.

              Professions
              General
              • Implemented a fix to make Heartseeker, Lightning Leap, Flame Leap, and Monarch’s Leap hit more reliably.

              Elementalist
              • Fixed bugs with Flamestrike and Ice Shards so they can’t be fired behind the player.
              • Quick Glyphs: This Air Magic trait has been updated to apply 20% recharge reduction to the elite skill Glyph of Elementals.

              Engineer
              • Grenade Barrage: This Grenade Kit skill should now be usable underwater.
              • Short Fuse: This trait is no longer overwritten by the Grenadier trait. Also, this trait now works with underwater grenades.
              • Speedy Kits: Added a 5-second recharge to the trigger for this trait. This was to prevent players from exploiting it to gain vigor buffs of extreme duration.
              • Invigorating Speed: Added a 5-second recharge to the trigger for this trait. This was to prevent players from exploiting it to gain vigor buffs of extreme duration.

              Guardian
              • Merciful Intervention: This skill has been updated to work with the Meditation Mastery trait. The tooltip for this skill has also been updated to display the healing amount when affected by traits.
              • Elusive Power: This trait has been updated to not grant might when aegis was blocked.

              Mesmer
              • Fixed text on “readied” mantra buffs.
              • Veil: This glamour skill has been updated to show the appropriate active duration when not affected by traits.

              Necromancer
              • Taste of Death: This skill’s healing fact has been updated.
              • Spectral Wall: This skill has been updated to apply the correct amount of vulnerability (10).
              • Vampiric: Fixed a bug with this trait so that it now functions with projectiles.
              • Close to Death: This trait has been updated to provide its listed 20% boost instead of the previous (unlisted) 10% boost.
              • Banshee’s Wail: This Curses trait has been updated to apply extra swiftness.
              • Spectral Walk: This skill has been updated to be more active and to work properly with its recharge trait. Also, Sever Spectral Bond has been changed to Spectral Recall.
              • Minion Master: This Death Magic trait has been updated to properly affect the elite skill Summon Flesh Golem.
              • Putrid Mark: This skill has been fixed to make it properly unblockable with the Greater Marks trait.
              • Mark of Evasion: This trait can now trigger the Soul Marks trait.
              • Reaper’s Protection: This trait has been updated to properly work with a variety of crowd-control effects.
              Thief
              • Bountiful Theft: This strait has been fixed so that it doesn’t apply 15 seconds of vigor twice.

              Races
              Norn
              • Call Wurm: Autocasting has been removed from this skill to prevent an exploit. Additionally, the skill may now be cast on the move.


              Player versus Player
              • Legacy of the Foefire: Fixed an exploit that was allowing players to teleport past one of the gates.

              World versus World
              • Experimental Rifle: This item is no longer usable in World versus World.
              I'm Rebur, Tadia, or Judianna most games.
              Twitter @Chaos5061.
              Translations are done with Google Translate.

              Comment


                #97
                General
                • Fixed bugs for various stuck events and skill challenges.
                • Fixed bugs for various map areas that allowed players to get outside of the playable space.
                • Fixed a bug in dungeon speed-clearing code. Players should no longer experience reward reductions without triggering the speed-clearing debuff.
                • Fixed a bug that was automatically killing players as they entered Sharkmaw Caverns in Lion’s Arch.
                • Fixed an exploit in renown regions that allowed players to quickly complete them by interacting with objects while their inventory was full.
                • Fixed a bug that caused charr characters to enter a state where any fall resulted in a long falling yell.
                • Fixed a bug that caused older characters to have their monthly achievement reset upon completion before the current month ended.
                • Fixed the conversion on all items that were changed from soulbound to account bound to actually be account bound now.
                • Fixed a bug that was preventing certain music from playing.
                • Fixed an issue with the loot table for undead grubs.
                • Fixed a camera bug which occasionally caused the camera to get too close to the player’s backside.
                • Updated the Barrel and Green Plant environmental weapons to disappear after lying on the ground for a set time. This will prevent map issues caused by hundreds of these bundles idling on the ground.
                • Updated Rune of the Adventurer and Sigil of Energy to each grant 25% endurance when activated.
                • Updated map completion rewards for Plains of Ashford and all World-versus-World maps to match the map level/content.
                • Added an appropriate error message for players when trying to accept too many guild invites.
                • Armor that is currently equipped can no longer be transmuted.
                • Keg Brawl has received some updates:
                  • Lob: This skill is now ground-targeted.
                  • Throw: This skill now has the range of the old Lob but with a casting time.
                • Master Weaponsmiths now sell their goods for coin instead of karma, as was originally intended.
                • Miss Mipp at Almuten Mansion now sells Curry Buns instead of directly selling outdated buffs.
                • Surfacing while downed underwater no longer grants invulnerability. This change was made to stop players from exploiting the surface of the water to maintain permanent invulnerability.
                • The Trading Post will properly refresh when using item context menus from your inventory.
                • Transmuted cultural armor now prevents opposing races from equipping it.
                • Valkyrie armor boxes will now properly contain a coat instead of two helms when crafted.
                Story
                • Fixed bugs in the story step “Ships of the Line.”
                • Fixed blocking bugs in the following story steps: “Forging the Pact,” “Killing Fields,” “Shell Shock,” “Short Fuse,” “The Battle of Fort Trinity,” “The Machine in Action,” and “Tower Down.”
                • Updated difficulty of the following story steps: “Killing Fields,” “Lines of Communication,” “Minotaur Rampant,” “Mired Deep,” “Ships of the Line,” “The Battle of Fort Trinity,” “The Greater Good,” and “The Queen’s Justice.”
                Events
                • Fixed a bug that was periodically preventing the Claw of Jormag event from completing.
                • Added catapults and scaling veterans to the bridge repair event in Kessex Hills.
                Dungeons
                Crucible of Eternity
                • Reduced the difficulty of creatures and bosses, particularly health and armor.
                Citadel of Flame
                • Fixed exploits that allowing players to speed clear paths of this dungeon.
                • Reduced difficulty of the Searing Effigy.
                Arah
                • Fixed map exploit that was allowing players to speed-clear paths of this dungeon.
                • Fixed a blocking bug in story mode.
                Player versus Player
                • Games will no longer autobalance after one team has reached 80% of the maximum score if the game ends by score.
                • Games will no longer autobalance when within two minutes of the end of the game if the game ends by time.
                • Autobalance functionality has been updated to give a new volunteer bonus to any players who volunteer for balancing, as well as giving any players balanced the winner bonus. When volunteers are lacking, random selection will be used. The text for this system has also been updated.
                World versus World
                • Updated the Red Portal Keep in the Eternal Battlegrounds to ensure the “no siege” debuff encompasses the entire start point.
                • Fixed a bug with Keep Lords in World versus World where they could become immune to damage.
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  #98
                  Professions
                  General
                  • Profession bundle weapons (engineer kits, elementalist conjure skills, warrior banners) can now save their autoattack status.
                  • The following profession skills now hit 3 targets instead of 1:
                    • Elementalist Dagger: Lightning Whip, Lightning Touch
                    • Mesmer Spear: Stab, Jab, Evasive Strike
                    • Ranger Spear: Stab, Jab, Evasive Strike, Dart, Counterstrike
                    • Thief Spear: Stab, Jab, Poison Tip Strike, Nine Tailed Strike
                    • Warrior Spear: Stab, Jab, Impale, Mariner’s Frenzy, Parry
                  Elementalist
                  • Flame Burst: This skill will no longer fire if the target is behind the player.
                  • Lightning Surge: This skill no longer has infinite range and cannot fire at targets behind the player. It also is properly affected by line of sight and works with the Arcana trait Blasting Staff.
                  Engineer
                  • Elixir X: This skill now gains a duration increase from both the Inventions trait Elite Supplies and the Alchemy trait Potent Elixirs.
                  • Freeze Grenade: This skill no longer benefits from the Explosives trait Grenadier for 5-second cooldown reduction.
                  • Knee Shot: This Firearms trait now effects all immobilize skills for engineers. The effect can only trigger once every 5 seconds to prevent players from exploiting it to stack massive amounts of cripple.
                  • Mortar: This skill is now properly affected by the Inventions trait Rifled Turret Barrels.
                  • Rifled Barrels: This Firearms trait now works with the Elixir Gun kit when underwater.
                  Guardian
                  • Bane Signet: This skill’s animation will now work properly when activated by greatsword and hammer users.
                  • Line of Warding: This skill now lasts for 5 seconds instead of 8 seconds.
                  • Merciful Intervention: This skill has been updated to heal when it completes and isn’t aborted.
                  • Renewed Focus: This skill now functions better while underwater (players are able to use abilities sooner) and functions with the Virtues trait Elite Focus. This skill now also properly refreshes Virtue of Courage when it is being affected by traits.
                  • Shield of Absorption: This skill will now appear correctly for all races.
                  • Wrathful Spirit: This Honor trait’s retaliation duration has been decreased from 10 seconds to 3 seconds.
                  Mesmer
                  • Updated all phantasms and clones available to the mesmer to ensure they activate within their range.
                  • Updated mantras to now function underwater as they do above water. They also no longer go on full recharge when interrupted.
                  • Illusionary Riposte: This skill now functions properly with the Dueling trait Blade Training.
                  • Phantasmal Warden: This skill no longer has a 0-second recharge when affected by traits. It now has approximately a 5-second recharge.
                  Necromancer
                  • Blood Is Power: This skill now grants 10 stacks of might but does not grant additional life force.
                  • Chill of Death: This Spite trait no longer slows down the player’s autoattack when activated.
                  • Epidemic: This skill no longer has infinite range.
                  • Haunt: This Shadow Fiend skill now triggers instantly.
                  • Last Gasp: This Soul Reaping trait will now apply protection and remove stun as if using Spectral Armor. It also now has the displayed 60-second recharge, and the duration has been reduced to 6 seconds to properly match the skill.
                  • Life Transfer: This skill will now work properly with the Soul Reaping trait Path of Midnight.
                  • Life Siphon: This skill now properly applies damage at its intended range of 600.
                  • Spectral Grasp: This skill now also grants 10% life force when used. It also benefits from the Curses trait Spectral Attunement to properly increase the chill duration to 6 seconds.
                  • Spectral Walk: This skill now stops granting life force when struck if the player activates Death Shroud, Plague, or Lich Form.
                  • Vampiric: This Blood Magic trait’s interaction with the Bloodthirst trait now increases health siphoning appropriately.
                  Ranger
                  • Entangle: This skill is now properly affected by the Wilderness Survival trait Wilderness Knowledge.
                  • Lick Wounds: This skill now functions only with ranger pets.
                  Mac Beta Client Update:
                  • Fixed a bug that prevented players from entering the at sign (@) in the launcher’s log-in fields when using French Apple keyboards.
                  • Fixed a bug that prevented gem purchases.
                  I'm Rebur, Tadia, or Judianna most games.
                  Twitter @Chaos5061.
                  Translations are done with Google Translate.

                  Comment


                    #99
                    Commerce System Maintenance: Oct. 2nd 8:00 am - 8:30 am.
                    We are taking down the commerce system for maintenance at 8:00 am (PDT) on October 2nd for half an hour. The following systems will be affected by this maintenance:
                    • Gem Store
                    • Gem Purchasing
                    • Currency Exchange
                    • Trading Post
                    • Thanks for your understanding.
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      Commerce System Maintenance: October 3rd
                      We will be taking down the commerce system for maintenance at 5 am PDT (13:00 London Time) on October 3rd for 3 hours. The following systems will be affected by this maintenance:
                      • Gem Purchasing
                      • Purchasing from the official Website and the NCSOFTWebsite
                      Thank you for your understanding.
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        Server Maintenance: Oct. 3rd - 11:59 PM PDT

                        We’ll be doing some maintenance on our servers on October 3rd at 11:59 PM PDT (GMT -7) for an expected 60 minutes. During that period, players will be unable to login to or buy the game, register their Guild Wars 2 account or login to the Guild Wars 2 forums. After the maintenance it may take up to an hour for social systems (e.g. guilds, friend’s list, chat) to settle into a stable state.https://forum-en.guildwars2.com/forum/info/news/Server-Maintenance-Oct-3rd-11-59-PM-PDT/first#post339108We apologize for the inconvenience this may cause and thank you for your understanding.This announcement will go away when you view the forum's front page again.
                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          General
                          • Fixed a bug in targeting that was causing left-dragging to deselect/select targets incorrectly.
                          • Fixed a bug in targeting that was allowing users to deselect all targets using the select next target functionality.
                          • Fixed a bug with human female sword and pistol animations.
                          • Fixed a bug that was causing quickness to get stuck on players and enemies indefinitely.
                          • Fixed the Mystic Forge recipe for Melandru’s Gaze that was rewarding the Mystic Staff instead.
                          • Fixed a potential bug with skill challenge conversations not closing for all parties speaking with the NPC.
                          • Fixed a bug in weaponsmith Destroyer recipes being swapped for Valkyrie and Berserker weapons.
                          • Fixed the Mystic Forge recipes for platinum and mithril ingot conversion taking cloth bolts instead of the appropriate ingots. This also fixes the issue with linen and silk bolt conversion recipes sometimes rewarding ingots.
                          • Fixed the Mystic Forge recipe for Immobulus requiring a defunct item. It now requires giant eyes instead.
                          • Fixed a bug with Rune of Divinity that was causing it to do 50% more critical damage than listed.
                          • Removed laughing audio from crafting stations in Divinity’s Reach.
                          • Raised the maximum karma limit.
                          • Superior Rune of the Adventurer is now set to give 50% of endurance on heal.
                          • The character select screen now reflects hidden armor choices.
                          • Updated Rune of Earth and Rune of the Grove to have a 25% chance to grant 4 seconds of protection and 30-second recharge for superior runes, with 45-second recharge for major runes.
                          • We’ve relaxed our anti-exploiting system for loot and events.
                          Camera
                          • We’ve updated the camera to reduce the amount of camera smoothing currently in the game in order to lower the frequency of related bugs. We’re still looking into other camera issues, but we decided to make this quick change because it greatly improves the gameplay experience.
                          Events
                          • Fixed a bug that could block “Escort Order of Whispers agents to Jormabakke Stead” in Snowden Drifts from restarting.
                          • Fixed a bug that could cause duplicate versions of Agent Briathell to spawn in Snowden Drifts.
                          • Fixed a bug that could prevent the repair event for “Cascade Bridge” in Lornar’s Pass from triggering.
                          Dungeons
                          Caudecus’s Manor
                          • Closed map exploits.
                          • Updated the reward vendor for Caudecus’s Manor to include the missing exotic light helmet.
                          Citadel of Flame
                          • Closed map exploits.
                          Twilight Arbor
                          • Upper Spider Path: Increased the attack range of the Nightmare Tree. The area attack and its effect now take place at the same location.
                          • Nightmare Tree Spider Path: The area attack now correctly does damage at the point of the effect.
                          • Forward Upper Husk Path: Added damage to the Nightmare Tree’s immobilize skill. Also added damage to the Nightmare Tree egg launch skill.
                          Story
                          • Reduced the health of the final boss in “The Source of Orr.”
                          • Forging the Pact: Implemented changes to ensure that the cave section completes reliably.
                          • Pets and Walls Make Stronger Kraals: Fix for possible stall during the taming step.
                          • Battle of Fort Trinity:
                            • You cannot pick up the water orb until you defeat all of the saboteurs.
                            • It’s no longer possible to trap players by closing the fortress doors on them.
                            • Fixed a stall during “Retake the docks” objective.
                            • Fixed a stall if players did not choose a greatest fear earlier in Chapter 7.
                          • Lines of Communication: Batanga will now help you fight the Arcane Eye.
                          • Fixing Blame: Warmaster Gurnn should now kick off his cutscene correctly.
                          • Fixed a rare bug in “Shards of Orr” where Herboza would not become visible.
                          World versus World
                          • The northernmost keep in all homelands has had its collision adjusted on the inner western gate.
                          • Numerous items have been disabled for use in World versus World to prevent exploits and imbalances. This includes the Experimental Teleportation Gun, ettin gunk, drake eggs, seed turrets, and more.
                          • Fixed WvW Orb of Power duplication on player disconnect.
                          Profession
                          • Attributes gained from traits now apply to the downed state.
                          Elementalist
                          • Glyph of Renewal: This skill will now revive downed allies only, not dead ones.
                          • Signets of Earth, Fire, and Water: These signest have been updated to not fire at targets behind the player.
                          • Signet of Fire: This skill is now able to hit targets at its indicated range.
                          • Signet of Air: This skill now displays a hovering signet effect over the user when activated.
                          • Whirlpool: This skill’s damage has been decreased by 33%.
                          Engineer
                          • Grenade Kit: Grenade skills now have the same cast time underwater as they do on land.
                          • Explosives Trait Grenadier: This trait now gives a bonus to underwater grenade skills.
                          • Big Ol’ Bomb: This skill has been updated to be a blast finisher.
                          Guardian
                          • We are moving towards retaliation being more of a counter to taking many hits rather than a general boon to keep up all the time. We also wanted to improve the combo finisher of the guardian, so we reorganized guardian greatsword skills to the following:
                            • Skill 2: Whirling Wrath (10 second recharge)
                            • Skill 3: Leap of Faith (15 second recharge)
                            • Skill 4: Symbol of Wrath (20 second recharge)
                          • Updated Bane Signet and Signet of Wrath so they can’t be fired at targets behind the player.
                          • Updated Signet of Judgment to apply three seconds of retaliation upon activation with or without traits.
                          • Decreased the activation time of Signet of Judgment.
                          Mesmer
                          • Signet of Domination can no longer be cast on targets behind the mesmer.
                          • Added a much faster breakout for mesmer underwater mantras.
                          • Phantasmal Warlock: Increased recharge to 20 seconds.
                          • Chaos Armor: Decreased recharge to 35 seconds.
                          • Chaos Storm: Increased recharge to 35 seconds.
                          • Phantasmal Duelist: Increased recharge to 20 seconds.
                          • Phantasmal Swordsman: Increased recharge to 18 seconds.
                          Necromancer
                          • Updated Chillblains to properly function with the Greater Marks trait.
                          • Signet of Spite can now be cast while on the move.
                          Ranger
                          • Crossfire: Increased casting time by 40 milliseconds. This was done to fix some glitches in the animation that caused problems with this skill.
                          • Removed the broken audio that played with Natural Healing whenever pets were in combat.
                          Thief
                          • Pistol Whip: Reduced damage by 15%.
                          • Basilisk Venom: Increased stun duration to 1.5 seconds. Stun breakers now work on this skill.
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            http://gw2spawns.herokuapp.com/
                            Tracks spawns of Claw of Jormag, Tequatl & The Shatterer. It is user dependent though. So go register and enter your servers spawn time to help other people find out when the event happens.
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

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                              As part of our ongoing commitment to security in Guild Wars 2, I am pleased to announce that we are making a mobile two-factor authentication solution available for beta testing, effective immediately.
                              Mobile two-factor authentication is an alternative means of securing your Guild Wars 2 account, and like e-mail authentication, is optional but strongly encouraged. Rather than sending you an e-mail when unauthorized login attempts occur, the game (or any of our online web sites) will prompt you for a six-digit number any time you log in to a Mobile Authenticator-protected account. Using a freely available app on three major smartphone platforms – iOS, Android, and Windows Phone – you can obtain the correct six-digit number unique to your account. These numbers change every 30 seconds and can only be used once; this ensures that without your mobile device, an attacker would not be able to compromise your Guild Wars 2 account.
                              Please be advised that this feature is currently in beta and we are actively working to get it up to our standards of quality. Use of this feature should be considered “at your own risk” until we have completed the beta phase. We have already identified two major improvements to the feature that we will complete before releasing this system for general use:
                              • To increase security of your account, unlinking the Mobile Authenticator will require additional six-digit codes.
                              • We will be introducing an option to “remember my current network” so that you will not have to authenticate every login from trusted environments.
                              Of course we will also be interested in your feedback on this feature, and will make sure to take into account your suggestions and opinions during final development.
                              Setting it Up:
                              Steps will be associated with either [Computer] or [Mobile] for where the step is taking place.
                              1. [Computer] Navigate to https://account.guildwars2.com/account/security/totp and log in with your Guild Wars 2 credentials.
                                - If you are redirected to the Security home page (
                                https://account.guildwars2.com/account/security), be sure to add /totp back into the URL.
                              2. [Computer] Identify the correct app for your mobile platform. Here are some suggestions:
                                - Google Authenticator for iPhones and Android.
                                - Windows Authenticator for Windows Phones.
                              3. [Mobile] Download the application to your mobile device.
                              4. [Computer] Click ‘Next’ on the Account Management page
                              5. [Mobile] If your version of the Mobile Authenticator app has the ability to scan QR codes, use it to automatically scan the QR code displayed in Account Management [Computer] and skip to step #7.
                              6. [Mobile] If your version of the Mobile Authenticator app does not have the ability scan QR codes, or that ability is not working with the QR code displayed, enter your credentials manually.
                                - “Account Name” is the same as your Guild Wars Account Name.
                                - “Key” is the secret code displayed in Account Management [Computer].
                                - Select “Time Based” and not “Counter Based”
                                - Select ‘Add’.
                              7. [Computer] In the field below the QR code, enter the six-digit code now displayed from your Mobile Authenticator app [Mobile].
                              8. Click ‘Next’.

                                For more information, please refer to this Knowledge Base article –
                                http://en.support.guildwars2.com/app/answers/detail/a_id/9238
                              Thank you in advance for your support, and we look forward to hearing your thoughts on this initiative.
                              I'm Rebur, Tadia, or Judianna most games.
                              Twitter @Chaos5061.
                              Translations are done with Google Translate.

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                                General
                                • Fixed a recently introduced issue that could cause some players to getting stuck in loading screens primarily during PVP matches
                                • Fixed a recently introduced issue that could cause some players to not see other characters models
                                • Restored Asuran head sizes to the size selected during character creation
                                • Fixed a bug with the Asuran character creation head size slider
                                I'm Rebur, Tadia, or Judianna most games.
                                Twitter @Chaos5061.
                                Translations are done with Google Translate.

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