ROGUE
ASSASSIN
* Poison Malice: Fixed a tooltip bug where the damage value of the ability and its effect tooltip did not match.
* Stealth should now break from any damaging attacks.
BLADEDANCER
* Duelist Pose: Duration now 30 seconds, up from 15.
NIGHTBLADE
* Smoldering Blades: Fixed a tooltip bug where the damage value of the ability and its effect tooltip did not match.
* Stealth should now break from any damaging attacks.
RANGER
* Feral Aggression, Animalism: Cooldown reduced to 45 seconds from 60.
WARRIOR
BEASTMASTER
* Calliope's Beastmaster Crystal: Fixed tooltip that inaccurately showed the effect increasing Strength rather than Attack Power.
PARAGON
* Flurry: Now properly flagged as a Builder and will benefit from any bonuses applied to Builder abilities.
TEMPEST
* Lightning Torrent: Fixed a bug where the lower-ranked Lightning Torrent's damage can sometimes persist beyond the channel time.
VOID KNIGHT
* Spellbreaker: Should now correctly remove Curse, Poison, and Disease debuffs, including associated effects.
* Discharge: Now deals additional threat based on the damage dealt.
WARLORD
* Tactical Surge, Battle Surge, Defensive Surge: No longer on global cooldown.
* Recovery Posture: Tooltip now displays the correct max number of active Postures allowed.
* Disorient: The debuff from Disorient should now end when the debuffed target dies.
ZONES
* Daily quests in various zones that require you to kill Invasions or seal Rifts now auto-complete when the objectives have been completed.
* Instant Adventure: Uncommon-type IAs now give Infinity Stones to characters who are mentored down from level 60.
* Instant Adventure: Experience and Notoriety rewards are now boosted for larger IA groups.
* Instant Adventure: Adjusted Instant Adventure bosses to be easier for small IA groups.
* Added map icons for the entrance locations to all Storm Legion dungeons.
* Cloud Chasers and other flying mobs now fight back if stunned while flying.
* Ashora and Eternal City Onslaught questgivers should now be friendly and always remain interactable for turning in Dailies.
* Onslaught Fire Invasions will no longer attack their own footholds.
* Adjusted the boundary between Morban and Steppes of Infinity, so all parts of Arcanum Conservatory and Camp Skyburst are within Steppes.
* Fixed an issue with the daily Hammerknell Chronicle quest, Checkmate, that sometimes would not give completion credit.
* Players above level 50 can now complete the Water Saga quest 'Unworking the Ritual'.
ARDENT DOMAIN
* Auditorium Carnos: The Arenamaster will no longer shout to all of Ardent Domain, but just the area of the Auditorium.
* IA: Girakh the Crazed's level now matches that of the adventure.
ASHORA
* Dust Devils: Made this quest more friendly to groups working together. The cyclonic devolver is no longer aggro to players of the opposite faction.
CAPE JULE
* Rare spawn NPCs in Cape Jule that were not displaying a diamond icon on their portrait now do so.
* The Son of Auram NPC will no longer attempt to pose like a scarecrow.
* IA: Stopped the Kelrath Onslaught IA boss, Titan of the Deep, from becoming invulnerable at 50%
* IA: Moved an Empowered Shahrokh NPC out from hiding in rocks.
CITY CORE
* IA: No Mercy for Mutants: The quest objective text has been updated to display the correct mutants required.
* IA: Field Study: Fixed potential wrong assets spawning for groups of 10-14 characters.
ASSASSIN
* Poison Malice: Fixed a tooltip bug where the damage value of the ability and its effect tooltip did not match.
* Stealth should now break from any damaging attacks.
BLADEDANCER
* Duelist Pose: Duration now 30 seconds, up from 15.
NIGHTBLADE
* Smoldering Blades: Fixed a tooltip bug where the damage value of the ability and its effect tooltip did not match.
* Stealth should now break from any damaging attacks.
RANGER
* Feral Aggression, Animalism: Cooldown reduced to 45 seconds from 60.
WARRIOR
BEASTMASTER
* Calliope's Beastmaster Crystal: Fixed tooltip that inaccurately showed the effect increasing Strength rather than Attack Power.
PARAGON
* Flurry: Now properly flagged as a Builder and will benefit from any bonuses applied to Builder abilities.
TEMPEST
* Lightning Torrent: Fixed a bug where the lower-ranked Lightning Torrent's damage can sometimes persist beyond the channel time.
VOID KNIGHT
* Spellbreaker: Should now correctly remove Curse, Poison, and Disease debuffs, including associated effects.
* Discharge: Now deals additional threat based on the damage dealt.
WARLORD
* Tactical Surge, Battle Surge, Defensive Surge: No longer on global cooldown.
* Recovery Posture: Tooltip now displays the correct max number of active Postures allowed.
* Disorient: The debuff from Disorient should now end when the debuffed target dies.
ZONES
* Daily quests in various zones that require you to kill Invasions or seal Rifts now auto-complete when the objectives have been completed.
* Instant Adventure: Uncommon-type IAs now give Infinity Stones to characters who are mentored down from level 60.
* Instant Adventure: Experience and Notoriety rewards are now boosted for larger IA groups.
* Instant Adventure: Adjusted Instant Adventure bosses to be easier for small IA groups.
* Added map icons for the entrance locations to all Storm Legion dungeons.
* Cloud Chasers and other flying mobs now fight back if stunned while flying.
* Ashora and Eternal City Onslaught questgivers should now be friendly and always remain interactable for turning in Dailies.
* Onslaught Fire Invasions will no longer attack their own footholds.
* Adjusted the boundary between Morban and Steppes of Infinity, so all parts of Arcanum Conservatory and Camp Skyburst are within Steppes.
* Fixed an issue with the daily Hammerknell Chronicle quest, Checkmate, that sometimes would not give completion credit.
* Players above level 50 can now complete the Water Saga quest 'Unworking the Ritual'.
ARDENT DOMAIN
* Auditorium Carnos: The Arenamaster will no longer shout to all of Ardent Domain, but just the area of the Auditorium.
* IA: Girakh the Crazed's level now matches that of the adventure.
ASHORA
* Dust Devils: Made this quest more friendly to groups working together. The cyclonic devolver is no longer aggro to players of the opposite faction.
CAPE JULE
* Rare spawn NPCs in Cape Jule that were not displaying a diamond icon on their portrait now do so.
* The Son of Auram NPC will no longer attempt to pose like a scarecrow.
* IA: Stopped the Kelrath Onslaught IA boss, Titan of the Deep, from becoming invulnerable at 50%
* IA: Moved an Empowered Shahrokh NPC out from hiding in rocks.
CITY CORE
* IA: No Mercy for Mutants: The quest objective text has been updated to display the correct mutants required.
* IA: Field Study: Fixed potential wrong assets spawning for groups of 10-14 characters.
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