Patch 5.2 PTR Notes - Feb 19 Update
General
New Daily Quest Hub: Isle of Thunder.
Heroes fortunate enough to acquire a “Key to the Palace of Lei Shen” can bring it to the Shado-Pan on the Isle of Thunder and use it to infiltrate the fabled treasure vaults of the first emperor. Heroes are tasked with grabbing as much loot as they can within five minutes. Larger chests will have the most loot, including special keys that can be used at the end of the run for a chance at epic gear and other major rewards. Keys are awarded from rare mobs, hidden chests around the island, and from award satchels obtained by completing daily quests.
Taking Over The Farm
Players that have grown attached to working the land at Sunsong Ranch can now acquire purchase the farm land from Farmer Yoon via a quest. The farmhouse becomes a rest point like an Inn, where the player can bind and instantly log out. Work orders will pour into the farm from factions across Pandaria, and completing a work order will earn a reputation boost with the issuing faction.
The option to take over the farm is available to characters that are exalted with the Tillers and have unlocked all 16 farm plots.
Classes
Mage (Forums / Skills / Talent Calculator)
Glyph of Evocation now causes the Invocation talent to restore 10% (was 20%) health after completing an Evocation.
Arcane
Arcane Blast damage has been reduced by 22.2% and mana cost has been increased to 1.66667% of base mana (was 1.5%).
Arcane Missile's damage has been reduced by 22.2%.
Arcane Barrage damage has been reduced by 13.6%.
Frost
Frostbolt now deals 52% more damage, but its debuff no longer increases subsequent Frostbolt damage.
Monk (Forums / Skills / Talent Calculator)
Chi Wave now does 100% more damage and 14% less healing, and no longer costs Chi, and has a 15 second cooldown.
Zen Sphere now has a limit of 2 (was 1), detonates when either the recipient reaches 35% health or the Zen Sphere is dispelled, no longer costs Chi, and has a 10 second cooldown. Its periodic damage has been increased by 22%, periodic healing has been reduced by 61%, its detonation healing has been reduced by 62%, and detonation range has been increased by 40%.
Chi Burst now does 340% more damage and 69% more healing, no longer costs Chi, and has a 30 second cooldown.
Mistweaver
Jab now costs 6% (was 4%) of base mana to use.
The Glyphed version of Uplift now costs 8% of base mana (was 6.6%) to cast.
Teachings of the Monastery now provides additional benefits.
Tiger Palm damage increased by 100%. and restores 1% of max mana.
Muscle Memory is a new passive ability for Mistweaver Monks. Successful Jab and Spinning Crane Kick which damages at least 3 enemies cause Muscle Memory. Muscle Memory causes the Monk's next Tiger Palm or Blackout Kick to deal 150% more damage and restore 2% mana.
Paladin (Forums / Skills / Talent Calculator)
Retribution
Seal of Justice now causes melee attacks to deal an additional 20% (was 16%) as Holy damage.
Retribution 2-piece PvP set bonus now grants 1000 PvP power (was 800).
Retribution 4-piece PvP set bonus had been replaced. It now decreases the cooldown on Avenging Wrath by 65 seconds.
Priest (Forums / Skills / Talent Calculator)
Power Word: Solace has been replaced with a new talent: Solace & Insanity
For Holy and Discipline, Power Word: Solace replaces Holy Fire. It deals the same damage, and interacts with other spells and abilities in the same manner but does not trigger Atonement, is instant, costs no mana, and restores 1% of maximum mana on each cast. Damage dealt by Power Word: Solace will heal a nearby friendly player within 40 yards of the target for 100% of the damage dealt (50% when healing the Priest).
Power Infusion now increases the Priest's damage by 10% in addition to current effects.
Discipline
Mastery: Shield Discipline now also increases all healing done by a lesser amount, but the bonus provided by Mastery has been reduced by 36%.
Penance now has a range of 40 yards for both friendly and hostile targets (was 40 yards for friendly and 30 yards for hostile targets).
Spirit Shell now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and Divine Aegis.
Divine Aegis now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage.
General
New Daily Quest Hub: Isle of Thunder.
Heroes fortunate enough to acquire a “Key to the Palace of Lei Shen” can bring it to the Shado-Pan on the Isle of Thunder and use it to infiltrate the fabled treasure vaults of the first emperor. Heroes are tasked with grabbing as much loot as they can within five minutes. Larger chests will have the most loot, including special keys that can be used at the end of the run for a chance at epic gear and other major rewards. Keys are awarded from rare mobs, hidden chests around the island, and from award satchels obtained by completing daily quests.
Taking Over The Farm
Players that have grown attached to working the land at Sunsong Ranch can now acquire purchase the farm land from Farmer Yoon via a quest. The farmhouse becomes a rest point like an Inn, where the player can bind and instantly log out. Work orders will pour into the farm from factions across Pandaria, and completing a work order will earn a reputation boost with the issuing faction.
The option to take over the farm is available to characters that are exalted with the Tillers and have unlocked all 16 farm plots.
Classes
Mage (Forums / Skills / Talent Calculator)
Glyph of Evocation now causes the Invocation talent to restore 10% (was 20%) health after completing an Evocation.
Arcane
Arcane Blast damage has been reduced by 22.2% and mana cost has been increased to 1.66667% of base mana (was 1.5%).
Arcane Missile's damage has been reduced by 22.2%.
Arcane Barrage damage has been reduced by 13.6%.
Frost
Frostbolt now deals 52% more damage, but its debuff no longer increases subsequent Frostbolt damage.
Monk (Forums / Skills / Talent Calculator)
Chi Wave now does 100% more damage and 14% less healing, and no longer costs Chi, and has a 15 second cooldown.
Zen Sphere now has a limit of 2 (was 1), detonates when either the recipient reaches 35% health or the Zen Sphere is dispelled, no longer costs Chi, and has a 10 second cooldown. Its periodic damage has been increased by 22%, periodic healing has been reduced by 61%, its detonation healing has been reduced by 62%, and detonation range has been increased by 40%.
Chi Burst now does 340% more damage and 69% more healing, no longer costs Chi, and has a 30 second cooldown.
Mistweaver
Jab now costs 6% (was 4%) of base mana to use.
The Glyphed version of Uplift now costs 8% of base mana (was 6.6%) to cast.
Teachings of the Monastery now provides additional benefits.
Tiger Palm damage increased by 100%. and restores 1% of max mana.
Muscle Memory is a new passive ability for Mistweaver Monks. Successful Jab and Spinning Crane Kick which damages at least 3 enemies cause Muscle Memory. Muscle Memory causes the Monk's next Tiger Palm or Blackout Kick to deal 150% more damage and restore 2% mana.
Paladin (Forums / Skills / Talent Calculator)
Retribution
Seal of Justice now causes melee attacks to deal an additional 20% (was 16%) as Holy damage.
Retribution 2-piece PvP set bonus now grants 1000 PvP power (was 800).
Retribution 4-piece PvP set bonus had been replaced. It now decreases the cooldown on Avenging Wrath by 65 seconds.
Priest (Forums / Skills / Talent Calculator)
Power Word: Solace has been replaced with a new talent: Solace & Insanity
For Holy and Discipline, Power Word: Solace replaces Holy Fire. It deals the same damage, and interacts with other spells and abilities in the same manner but does not trigger Atonement, is instant, costs no mana, and restores 1% of maximum mana on each cast. Damage dealt by Power Word: Solace will heal a nearby friendly player within 40 yards of the target for 100% of the damage dealt (50% when healing the Priest).
Power Infusion now increases the Priest's damage by 10% in addition to current effects.
Discipline
Mastery: Shield Discipline now also increases all healing done by a lesser amount, but the bonus provided by Mastery has been reduced by 36%.
Penance now has a range of 40 yards for both friendly and hostile targets (was 40 yards for friendly and 30 yards for hostile targets).
Spirit Shell now provides an absorb shield equal to the average healing and absorb of the triggering spell, including criticals and Divine Aegis.
Divine Aegis now causes critical heals to apply an absorb shield on the target for 100% of the amount healed instead of healing for twice as much. In addition, it grants Power Word: Shield a chance equal to the Priest's critical chance for the shield to absorb twice as much damage.
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