PvP
When you or one of the blizzard staff mentioned the 30% healing nerf in Battlegrounds, I hope you mean hybrids only.
Nope. We suspect healing overall is too potent once burst is toned down. You shouldn't need to 100% CC a healer to score a kill. (Source)
Make PvP abilities a mod to PvE abilities = PvP changes isolated. Add PvP Stance for equipment/glyphs, fallback to PvE gear.
We make abilities work differently as a later sort, but I for one don't want to have to earn two different rule sets. (Source)
greg making two rule sets is the only way to fix the PVE vs PVP issue. have you not learned that yet?
Disagree. Also even if true, perfect balance gains us nothing if a bunch of players leave because the rules are inscrutable. (Source)
A flightless Tol Barad-type zone is essential for world pvp. Do you regret not making one for MoP or plan to make one?
We had done those zones 2 expansions in a row so felt it was time to let it rest a bit, but I bet we try them again in the future. (Source)
Why are the PvP achievements so limited? No 2,4k in 2v2. No 1k arenas won? 5k arenas won? Hot Hot Hot streak? #possibilities
We'd like to add more but we need to make sure they don't encourage strange behavior. Ach farming in PvP can get silly fast. (Source)
I believe an open mind is more important than a title, experience after that. Sadly, even glads can be very biased.
People who like to eat don't always make good cooks. That doesn't mean they can't tell you what they like to eat. (Source)
Do you take advice from a master chef or some guy who just happens to enjoy food?
Both. (Source)
So why nerf all specs? Reducing the benefit of mastery in PvP would fix resto, but ele isn't even viable pre-nerfs.
We don't think it's all about the healing, and Resto PvE healing is fine. We think totems are too good. (Source)
people will stop complaining about resto pvp nerfs if you nerf frost bomb/ warrior cd stacking/ resto drood control
There are mage and warrior nerfs in 5.1. Keeping an eye on Cyclone for now. (Source)
I'm not giving up on skirmish arenas, never, ever. You know we want it. inb4 block :<
We aren't either - it's just not going to be super soon. (Source)
Everyone agrees with him/her. This upgrade gear thing is going to make people quit the game. PvP is dying.
claiming to speak for everyone always makes me suspicious. (Source)
well, not everyone but the majority i think. btw, i would love to have that pvp forum on the US.
just make good arguments and don't worry about invoking a huge crowd to agree with you. It's not a vote anyway. (Source)
Misc
MoP was meant to get people out in the world, PvP was supposed to be king this xpac. Why nerf guild perk Quick and the Dead?
dying is supposed to have some penalty. Since you have unlimited lives, downtime is the main one. (Source)
You ruined the joke just like you ruined Age of Empires and WoW...
Changes no one asked for - Rpg home city. Homogenic empires and Clunky/Bad combat. Quite similar to WoW now
.you don't get good games by just giving people what they ask for. Game design isn't just polling. (Source)
Look at League of Legends Mr. Street, I'm sure it'd love to beg to differ.
we're friends with all those guys. Pretty sure they don't turn over design to their community either. (Source)
What happened to balance/bug fix patches (eg 4.0.6)? It's frustrating to wait for next content patch to see much desired fixes
We don't characterize patches that way. There are big patches (new raid tier / PvP season) and smaller ones. 5.1 is the latter. (Source)
But there is something to be said about testing your games.
we do test our games. We have a huge QA department and we invite players to try out betas and PTRs. (Source)
just curious... do you collaborate w/ the other blizzard games, or does everyone stay in their own game areas?
We collaborate a fair amount. Great to get outside opinions and see how others solve problems. Several temp or perma moves too. (Source)
Regarding items that aren't intended to ever go into the game (i.e. heroic raid trash), why are they made? Just curious.
if we change loot tables late, then we already have the items ready. (Source)
... what to listen to, consciuously or not. You reap the results of that (horrible PVP, constant whines).
I read the role and PvP forums regularly. Feedback is always valuable. It just doesn't always result in immediate change. (Source)
You need to listen to the people who play this game even more than the ones who created it.
We do listen to them. We just don't let them order up game changes on their own. That would be interesting though. (Source)
Is there anywhere we can beg an audience with The GC with a longer character limit?
I'd love to in a theoretical sense, but there are too many of you and one of me. (Source)
When you or one of the blizzard staff mentioned the 30% healing nerf in Battlegrounds, I hope you mean hybrids only.
Nope. We suspect healing overall is too potent once burst is toned down. You shouldn't need to 100% CC a healer to score a kill. (Source)
Make PvP abilities a mod to PvE abilities = PvP changes isolated. Add PvP Stance for equipment/glyphs, fallback to PvE gear.
We make abilities work differently as a later sort, but I for one don't want to have to earn two different rule sets. (Source)
greg making two rule sets is the only way to fix the PVE vs PVP issue. have you not learned that yet?
Disagree. Also even if true, perfect balance gains us nothing if a bunch of players leave because the rules are inscrutable. (Source)
A flightless Tol Barad-type zone is essential for world pvp. Do you regret not making one for MoP or plan to make one?
We had done those zones 2 expansions in a row so felt it was time to let it rest a bit, but I bet we try them again in the future. (Source)
Why are the PvP achievements so limited? No 2,4k in 2v2. No 1k arenas won? 5k arenas won? Hot Hot Hot streak? #possibilities
We'd like to add more but we need to make sure they don't encourage strange behavior. Ach farming in PvP can get silly fast. (Source)
I believe an open mind is more important than a title, experience after that. Sadly, even glads can be very biased.
People who like to eat don't always make good cooks. That doesn't mean they can't tell you what they like to eat. (Source)
Do you take advice from a master chef or some guy who just happens to enjoy food?
Both. (Source)
So why nerf all specs? Reducing the benefit of mastery in PvP would fix resto, but ele isn't even viable pre-nerfs.
We don't think it's all about the healing, and Resto PvE healing is fine. We think totems are too good. (Source)
people will stop complaining about resto pvp nerfs if you nerf frost bomb/ warrior cd stacking/ resto drood control
There are mage and warrior nerfs in 5.1. Keeping an eye on Cyclone for now. (Source)
I'm not giving up on skirmish arenas, never, ever. You know we want it. inb4 block :<
We aren't either - it's just not going to be super soon. (Source)
Everyone agrees with him/her. This upgrade gear thing is going to make people quit the game. PvP is dying.
claiming to speak for everyone always makes me suspicious. (Source)
well, not everyone but the majority i think. btw, i would love to have that pvp forum on the US.
just make good arguments and don't worry about invoking a huge crowd to agree with you. It's not a vote anyway. (Source)
Misc
MoP was meant to get people out in the world, PvP was supposed to be king this xpac. Why nerf guild perk Quick and the Dead?
dying is supposed to have some penalty. Since you have unlimited lives, downtime is the main one. (Source)
You ruined the joke just like you ruined Age of Empires and WoW...
Changes no one asked for - Rpg home city. Homogenic empires and Clunky/Bad combat. Quite similar to WoW now
.you don't get good games by just giving people what they ask for. Game design isn't just polling. (Source)
Look at League of Legends Mr. Street, I'm sure it'd love to beg to differ.
we're friends with all those guys. Pretty sure they don't turn over design to their community either. (Source)
What happened to balance/bug fix patches (eg 4.0.6)? It's frustrating to wait for next content patch to see much desired fixes
We don't characterize patches that way. There are big patches (new raid tier / PvP season) and smaller ones. 5.1 is the latter. (Source)
But there is something to be said about testing your games.
we do test our games. We have a huge QA department and we invite players to try out betas and PTRs. (Source)
just curious... do you collaborate w/ the other blizzard games, or does everyone stay in their own game areas?
We collaborate a fair amount. Great to get outside opinions and see how others solve problems. Several temp or perma moves too. (Source)
Regarding items that aren't intended to ever go into the game (i.e. heroic raid trash), why are they made? Just curious.
if we change loot tables late, then we already have the items ready. (Source)
... what to listen to, consciuously or not. You reap the results of that (horrible PVP, constant whines).
I read the role and PvP forums regularly. Feedback is always valuable. It just doesn't always result in immediate change. (Source)
You need to listen to the people who play this game even more than the ones who created it.
We do listen to them. We just don't let them order up game changes on their own. That would be interesting though. (Source)
Is there anywhere we can beg an audience with The GC with a longer character limit?
I'd love to in a theoretical sense, but there are too many of you and one of me. (Source)
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