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Holy Paladin Stats

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    Holy Paladin Stats

    What are the best stats to get?

    Is this correct ( Intellect > Spirit > Haste > Crit/Mastery )?

    #2
    yep (add filler)
    "The voices in my head may not be real, but they have some good ideas."

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      #3
      Wowhead says INT>Haste>Spirit>Mastery>SP>Critical.
      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        #4
        From EJ: (http://elitistjerks.com/f76/t110847-...ium_4_0_6_a/):

        Stats


        Short break down of the useful stats for Holy Paladins. Continuing with the tradition of comparing batches of 100 stats for ease of visualization.

        Intellect
        Intellect will provide Spell Power, Mana, and Spell Critical chance. Intellect has a 1.1025x modifier when buffed with Kings/Mark and wearing full Plate for the specialization bonus. Int will also increase your spirit based regen as well as regen based on maximum Mana. This is by far the best stat, and thus will be the primary focus of gems, trinkets, and enchants. Any Int gained after the fight starts is less potent then Int from the start of the fight You are unable to reforge for Intellect.

        With 5% Plate Spec, 5% Kings, and 10% Spellpower buff, 100 Int will provide (assuming all regen abilities used on cooldown):
        1653.75 Maximum Mana.
        121.275 Spell Power.
        ~0.17% Spell Crit.
        ~8.27 Mp5 from Replenishment.
        ~8.27 Mp5 from Divine Plea.
        ~4.13 Mp5 from [Glyph of Divine Plea].
        ~1.38 Mp5 from [Glyph of Divinity] (plus ~0.59 Mp5 [Glyph of Lay on Hands]).
        ~4.13 Mp5 from Arcane Torrent racial.
        Additional Mp5 from Spirit based Regen. (see Spirit)

        Spell power
        Spell power comes primarily on weapons and from Intellect. It is currently the strongest stat for output and efficiency. Spell power also receives a 6% or 10% bonus from raid buffs, which further increases its desirability. Spell power cannot be reforged.

        Haste
        Haste is, in most cases at 85, the best stat for increasing output. Haste is desirable to reduce the GCD and cast times, which allows faster multi-target healing, as well as quicker emergency healing. Under full buffs, the GCD cap is 3489 haste rating, or ~27.24% haste from gear.

        100 Haste provides:
        ~0.78% Spell Haste

        Spell Crit
        Crit suffers from poor rating conversion, as well as the 50% bonus heal being low. Some level of crit rating will be useful to keep Conviction up. With Light of Dawn and Protector of the Innocent producing Conviction, this further reduces the amount of crit we desire.

        100 Crit provides:
        ~0.56% Spell Crit

        Mastery
        Mastery has a unique effect per spec, Illuminated Healing produces a shield for a base of 10% on most paladin heals with an additional 1.25% per Mastery, which is not to be confused with Mastery Rating. This shield lasts 8 seconds and is refreshed by smaller shields from mastery, and overwritten by larger ones. If we assume these shields are 100% effective, Mastery will be between Haste and Crit in regards to output. These illuminated healing shield are produced by FoL, HL, DL, HS, WoG, LoD, and LoH. As much as 50% or more of our healing is unaffected by mastery, reducing the effectiveness close to the level of Crit.

        100 Mastery provides:
        ~0.697% additional shielding

        Spirit
        Spirit is used for mana regen and hit rating through enlightened judgments. Any increases to Intellect will also increase the mana returned by your spirit. There exists a fight length for all values of Spirit and Int where the regen from Spirit will surpass that of int. Spirit based regen is reduced to 0% in combat, with holy spec changing this to 50%. The current formula for Spirit regen can be found here and can be used to find the value of regen for your current level of stats. I have modified the formula for level 85 regen in-combat for Holy Spec.
        Mp5 In Combat from Spirit = 0.0025 + [Spirit * Sqrt(Intellect) * 0.0083625]
        "The voices in my head may not be real, but they have some good ideas."

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