Patch 1.2 Live Notes Pt.6
Trooper
General
Full Auto's attack animation now begins more quickly to improve reactiveness and faction balance.
Mortar Volley's animation has been updated. In addition, it now has a 5-meter radius to bring its range in line with other Trooper Area of Effect abilities and it now begins its damage sooner after activation.
Storm now places a "root" visual effect on the affected target.
Commando
Concussion Charge now triggers snare visual effects on affected targets.
Charged Bolts has been rebalanced. It now costs 2 Energy Cells, has a 2-second activation time, and deals approximately 10% less damage.
Cure now costs 1 Energy Cell (down from 2).
Emergency Medical Probe is a new level 50 ability that allows the Commando to revive an incapacitated ally. It is usable in combat.
Tech Override is now trainable at level 46.
Gunnery
Charged Barrier now provides 1% damage reduction per stack.
Curtain of Fire: The chance to trigger this effect has been increased significantly.
Demolition Round's damage output has been increased by approximately 10%. Bonus damage dealt by this ability now correctly takes the number of your Gravity Vortices on the target into account.
Grav Round has been rebalanced in order to encourage more active gameplay rotations. It now costs 2 Energy Cells, has a 2-second activation time, and deals approximately 10% less damage.
Muzzle Fluting no longer reduces Energy Cell costs. It now reduces the activation time of Charged Bolts and Grav Round by .5 seconds.
Tenacious Defense now reduces the cooldown of Concussion Charge by 2.5 seconds per point.
Combat Medic
Field Training now increases critical chance by 1% per point.
Field Triage now reduces the cost of Medical Probe by 1 (down from 2).
Kolto Bomb now affects up to 4 targets (up from 3), improving reliability in group and Operation situations.
Kolto Residue now increases all healing received by 3% (down from 5%).
Psych Aid no longer reduces the cost of Field Aid. It now causes Field Aid to heal the target for a small amount.
Supercharge Cells now restores 1 Energy Cell (down from 2) when used and increases all damage and healing dealt by 5% (down from 10%). The shield applied by Kolto Bomb now reduces damage taken by 5% (down from 10%).
Trauma Probe now costs 2 Energy Cells to activate.
Assault Specialist
Ionic Accelerator now requires Plasma Cell to trigger. The chance to trigger this effect has been increased significantly but cannot trigger more than once every 6 seconds.
Vanguard
Due to changes to the Vanguard skill trees, all Vanguards have had their skill points refunded.
Fire Pulse's visual effect more accurately represents its functionality.
Riot Strike no longer costs Energy Cells.
Animation timing issues with Energy Blast have been addressed.
The hit timing delay on Explosive Surge has been improved.
Shield Specialist
Ceramic Plating: The absorption amount gained from this skill has been slightly reduced.
Counter Attack is now a 3-point skill.
Energy Blast is no longer limited by the global cooldown. Its damage has been reduced by approximately 15%.
Power Screen is a new 2-point skill that causes Ion Pulse and Energy Blast to build a stacking buff that increases shield absorption.
Smoke Grenade is no longer limited by the global cooldown.
Tactics
Combat Tactics now triggers from damage dealt such that the bleed caused by Gut can trigger the buff. It now has a visual effect.
Kolto Recharge has been replaced by Hamstring, which causes Gut to slow the target by 30% for 6 seconds.
Pulse Generator now is granted a stack when Fire Pulse is used. In addition, stacks make Pulse Cannon immune to interrupt and at 5 stacks Pulse Cannon will now slow the movement speed of targets by 70%.
Assault Specialist (Vanguard)
Ionic Accelerator now requires Plasma Cell to trigger. The chance to trigger this effect has been increased significantly but cannot trigger more than once every 6 seconds.
Companion Characters
General
Companion gifts are now stackable.
The cooldown associated with giving companions gifts has been removed. Giving a gift now has a 3-second activation time.
Several game areas where Companion Characters would not reliably follow the player have been fixed.
The C2 Droid Corporation and their competitors, the 2V Droid Corporation, have developed a series of new sensors for their products, the C2-N2 and 2V-R8, that significantly improve the Droids' Crew Skill efficiency and critical success chances. These products may be purchased via the Legacy Repair Astromech unit on the player's ship (once unlocked).
Additionally, the C2-N2 and 2V-R8 Droids have had their personality matrices upgraded with an experimental emotional response chip, allowing them to accept gifts and tokens of appreciation. The Crew Skill performance of these units will increase upon acceptance of these goods.
C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
Tooltips for the companion abilities "Burst," "Aimed Blast," "Swipe," "Wild Energy," and "Blaster Sweep" now correctly reflect ability functionality.
All companion marriages are now removed appropriately if the marriage ends.
Corrected an issue that caused weapons to display inappropriately beneath some Droid companions (like T7).
Companions
Akaavi Spar
The Codex entry for this companion now lists the companion's correct primary weapon.
Aric Jorgan
Corrected an issue that could allow a female trooper whose romance with him had ended to receive an additional romance conversation.
New companion skins for Aric Jorgan are available as reward choices in the game.
Ashara Zavros
Corrected issues that could prevent players from gaining or losing affection in the conversations related to the missions "Peace is a Lie" and "Silent Treatment."
Corso Riggs
Corso Riggs's Harpoon ability has been converted into "Illegal Jet Pack". This ability causes Corso to charge towards the target, dealing damage and immobilizing it for 2 seconds.
Doc
Crazy Talk: Male characters can now consistently complete this conversation.
Elara Dorne
Strange Circumstances: Corrected an issue that could prevent players from gaining or losing affection during this conversation.
Ensign Temple
Some mission rewards intended for this companion that could not be used have been corrected.
Jaesa Willsaam
Jaesa now uses the correct battle cries for her alignment (light or dark).
Jaesa no longer teleports to her target if she uses Force Leap while wielding a double-bladed lightsaber.
Jaesa now has the ability "Purity of the Light Side" or "Passion of the Dark Side," which passively increases armor by 30%.
Kaliyo Djannis
Storm now has a 30-meter range and roots targets.
It is no longer possible to break up with Kaliyo and still be eligible for romance conversations.
Khem Val
Khem Val's Lightning Punch sound effects now terminate appropriately.
Kira Carsen
Kira now has the ability "Purity of the Light Side," which passively increases armor by 30%.
Mako
Corrected an issue that allowed players to remain eligible for unlocked romance content after losing romance status with Mako.
Qyzen Fess
New companion skins for Qyzen Fess are now available as reward choices in the game.
Nadia Grell
Nadia now has the ability "Strength in the Force," which passively increases armor by 30%.
Tanno Vik
The Codex entry for this companion now lists the companion's correct primary weapon.
Vector
Time to Think: This mission now properly rewards experience.
Xalek
A Son's Duty: Corrected an issue that could prevent players from gaining or losing affection during this conversation.
Trooper
General
Full Auto's attack animation now begins more quickly to improve reactiveness and faction balance.
Mortar Volley's animation has been updated. In addition, it now has a 5-meter radius to bring its range in line with other Trooper Area of Effect abilities and it now begins its damage sooner after activation.
Storm now places a "root" visual effect on the affected target.
Commando
Concussion Charge now triggers snare visual effects on affected targets.
Charged Bolts has been rebalanced. It now costs 2 Energy Cells, has a 2-second activation time, and deals approximately 10% less damage.
Cure now costs 1 Energy Cell (down from 2).
Emergency Medical Probe is a new level 50 ability that allows the Commando to revive an incapacitated ally. It is usable in combat.
Tech Override is now trainable at level 46.
Gunnery
Charged Barrier now provides 1% damage reduction per stack.
Curtain of Fire: The chance to trigger this effect has been increased significantly.
Demolition Round's damage output has been increased by approximately 10%. Bonus damage dealt by this ability now correctly takes the number of your Gravity Vortices on the target into account.
Grav Round has been rebalanced in order to encourage more active gameplay rotations. It now costs 2 Energy Cells, has a 2-second activation time, and deals approximately 10% less damage.
Muzzle Fluting no longer reduces Energy Cell costs. It now reduces the activation time of Charged Bolts and Grav Round by .5 seconds.
Tenacious Defense now reduces the cooldown of Concussion Charge by 2.5 seconds per point.
Combat Medic
Field Training now increases critical chance by 1% per point.
Field Triage now reduces the cost of Medical Probe by 1 (down from 2).
Kolto Bomb now affects up to 4 targets (up from 3), improving reliability in group and Operation situations.
Kolto Residue now increases all healing received by 3% (down from 5%).
Psych Aid no longer reduces the cost of Field Aid. It now causes Field Aid to heal the target for a small amount.
Supercharge Cells now restores 1 Energy Cell (down from 2) when used and increases all damage and healing dealt by 5% (down from 10%). The shield applied by Kolto Bomb now reduces damage taken by 5% (down from 10%).
Trauma Probe now costs 2 Energy Cells to activate.
Assault Specialist
Ionic Accelerator now requires Plasma Cell to trigger. The chance to trigger this effect has been increased significantly but cannot trigger more than once every 6 seconds.
Vanguard
Due to changes to the Vanguard skill trees, all Vanguards have had their skill points refunded.
Fire Pulse's visual effect more accurately represents its functionality.
Riot Strike no longer costs Energy Cells.
Animation timing issues with Energy Blast have been addressed.
The hit timing delay on Explosive Surge has been improved.
Shield Specialist
Ceramic Plating: The absorption amount gained from this skill has been slightly reduced.
Counter Attack is now a 3-point skill.
Energy Blast is no longer limited by the global cooldown. Its damage has been reduced by approximately 15%.
Power Screen is a new 2-point skill that causes Ion Pulse and Energy Blast to build a stacking buff that increases shield absorption.
Smoke Grenade is no longer limited by the global cooldown.
Tactics
Combat Tactics now triggers from damage dealt such that the bleed caused by Gut can trigger the buff. It now has a visual effect.
Kolto Recharge has been replaced by Hamstring, which causes Gut to slow the target by 30% for 6 seconds.
Pulse Generator now is granted a stack when Fire Pulse is used. In addition, stacks make Pulse Cannon immune to interrupt and at 5 stacks Pulse Cannon will now slow the movement speed of targets by 70%.
Assault Specialist (Vanguard)
Ionic Accelerator now requires Plasma Cell to trigger. The chance to trigger this effect has been increased significantly but cannot trigger more than once every 6 seconds.
Companion Characters
General
Companion gifts are now stackable.
The cooldown associated with giving companions gifts has been removed. Giving a gift now has a 3-second activation time.
Several game areas where Companion Characters would not reliably follow the player have been fixed.
The C2 Droid Corporation and their competitors, the 2V Droid Corporation, have developed a series of new sensors for their products, the C2-N2 and 2V-R8, that significantly improve the Droids' Crew Skill efficiency and critical success chances. These products may be purchased via the Legacy Repair Astromech unit on the player's ship (once unlocked).
Additionally, the C2-N2 and 2V-R8 Droids have had their personality matrices upgraded with an experimental emotional response chip, allowing them to accept gifts and tokens of appreciation. The Crew Skill performance of these units will increase upon acceptance of these goods.
C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
Tooltips for the companion abilities "Burst," "Aimed Blast," "Swipe," "Wild Energy," and "Blaster Sweep" now correctly reflect ability functionality.
All companion marriages are now removed appropriately if the marriage ends.
Corrected an issue that caused weapons to display inappropriately beneath some Droid companions (like T7).
Companions
Akaavi Spar
The Codex entry for this companion now lists the companion's correct primary weapon.
Aric Jorgan
Corrected an issue that could allow a female trooper whose romance with him had ended to receive an additional romance conversation.
New companion skins for Aric Jorgan are available as reward choices in the game.
Ashara Zavros
Corrected issues that could prevent players from gaining or losing affection in the conversations related to the missions "Peace is a Lie" and "Silent Treatment."
Corso Riggs
Corso Riggs's Harpoon ability has been converted into "Illegal Jet Pack". This ability causes Corso to charge towards the target, dealing damage and immobilizing it for 2 seconds.
Doc
Crazy Talk: Male characters can now consistently complete this conversation.
Elara Dorne
Strange Circumstances: Corrected an issue that could prevent players from gaining or losing affection during this conversation.
Ensign Temple
Some mission rewards intended for this companion that could not be used have been corrected.
Jaesa Willsaam
Jaesa now uses the correct battle cries for her alignment (light or dark).
Jaesa no longer teleports to her target if she uses Force Leap while wielding a double-bladed lightsaber.
Jaesa now has the ability "Purity of the Light Side" or "Passion of the Dark Side," which passively increases armor by 30%.
Kaliyo Djannis
Storm now has a 30-meter range and roots targets.
It is no longer possible to break up with Kaliyo and still be eligible for romance conversations.
Khem Val
Khem Val's Lightning Punch sound effects now terminate appropriately.
Kira Carsen
Kira now has the ability "Purity of the Light Side," which passively increases armor by 30%.
Mako
Corrected an issue that allowed players to remain eligible for unlocked romance content after losing romance status with Mako.
Qyzen Fess
New companion skins for Qyzen Fess are now available as reward choices in the game.
Nadia Grell
Nadia now has the ability "Strength in the Force," which passively increases armor by 30%.
Tanno Vik
The Codex entry for this companion now lists the companion's correct primary weapon.
Vector
Time to Think: This mission now properly rewards experience.
Xalek
A Son's Duty: Corrected an issue that could prevent players from gaining or losing affection during this conversation.
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