Druid
How are the devs feeling about Fae Empowerment?
We’d definitely still like more feedback on Fae Empowerment. I don’t want to taint feedback too much with what we think about it, but I think it’s safe to say that it’s gotten a bit on the complex site, now that it provides the DPS boost we’re looking for. How it breaks up the rotation, and how it feels to use Faerie Fire rotationally, how that contributes to the feeling of repetitiveness, etc, are all things we’d love more feedback on.
Hunter
Is this intentional or has aimed shot just not been tweaked yet to use a more straightforward formula?
We can give it a more sane formula. The damage it does is about in the right place.
Paladin
Hey GC, sorry to ask/bother you again -- but is Divine Purpose supposed to have synergy with Hammer of Wrath, that the tooltips are not telling us? Also asking because it also affects how valuable the talent is with this extra synergy -- since it affects gameplay in an execute phase.
Just a bug left over from the Cataclysm version. Divine Purpose should proc from Word of Glory, Templar's Verdict, Inquisition, Eternal Flame, Shield of the Righteous, Light of Dawn and Divine Storm.
As it stands now there are no useful glyphs for Holy PvE since Ascetic was removed, Blessed Life nerfed and, while Battle Healer was buffed, it's still weak.
Every Holy paladin was taking those glyphs, which removed the choice about which glyph to use. Battle Healer is tricky to balance for Holy, because it wouldn't take much for every paladin to feel forced into melee, which isn't the intent. It should be an option.
Is Sacred Shield limited to one target still? The talent would be tremendously better if it had a small target cap. Also just to confirm EF does not longer have a target cap? It's still pretty limited without one but just wanting to confirm.
Sacred Shield is limit one. We could consider removing the target cap, but I suspect since it is free now you might see paladins trying to blanket a group and ignore their other spells, which would have gameplay and balance ramifications.
Eternal Flame does not have a target limit. It is in nearly every way a Word of Glory that also has a hot component. One exception is that Eternal Flame does not work with Harsh Words.
Is it intended for Eternal Flame not to consume Bastion of Glory because its not consuming it (while WoG still is)?
Unintended. Fixed for next build.
How are the devs feeling about Fae Empowerment?
We’d definitely still like more feedback on Fae Empowerment. I don’t want to taint feedback too much with what we think about it, but I think it’s safe to say that it’s gotten a bit on the complex site, now that it provides the DPS boost we’re looking for. How it breaks up the rotation, and how it feels to use Faerie Fire rotationally, how that contributes to the feeling of repetitiveness, etc, are all things we’d love more feedback on.
Hunter
Is this intentional or has aimed shot just not been tweaked yet to use a more straightforward formula?
We can give it a more sane formula. The damage it does is about in the right place.
Paladin
Hey GC, sorry to ask/bother you again -- but is Divine Purpose supposed to have synergy with Hammer of Wrath, that the tooltips are not telling us? Also asking because it also affects how valuable the talent is with this extra synergy -- since it affects gameplay in an execute phase.
Just a bug left over from the Cataclysm version. Divine Purpose should proc from Word of Glory, Templar's Verdict, Inquisition, Eternal Flame, Shield of the Righteous, Light of Dawn and Divine Storm.
As it stands now there are no useful glyphs for Holy PvE since Ascetic was removed, Blessed Life nerfed and, while Battle Healer was buffed, it's still weak.
Every Holy paladin was taking those glyphs, which removed the choice about which glyph to use. Battle Healer is tricky to balance for Holy, because it wouldn't take much for every paladin to feel forced into melee, which isn't the intent. It should be an option.
Is Sacred Shield limited to one target still? The talent would be tremendously better if it had a small target cap. Also just to confirm EF does not longer have a target cap? It's still pretty limited without one but just wanting to confirm.
Sacred Shield is limit one. We could consider removing the target cap, but I suspect since it is free now you might see paladins trying to blanket a group and ignore their other spells, which would have gameplay and balance ramifications.
Eternal Flame does not have a target limit. It is in nearly every way a Word of Glory that also has a hot component. One exception is that Eternal Flame does not work with Harsh Words.
Is it intended for Eternal Flame not to consume Bastion of Glory because its not consuming it (while WoG still is)?
Unintended. Fixed for next build.
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