as most of you know thier is a setting in the guide that allows you to enable to turn in and accept quests, where the guide will automaticly turn in and accept the quests, well on the ones where you choose a reward, why not add a option on the guide when it firsts loads saying tank, healer or dps ect
and allow the guide to adapt to what you want to be
so say your a paladin an you choose healer,
the quide will choose any gear off quests which is good for healing, but if the quest doesnt hold armour that is useable then if the player has auto choose enabled then it chooses the item which sells for the most...
then if players simply dislike this then they just dont enable it
and allow the guide to adapt to what you want to be
so say your a paladin an you choose healer,
the quide will choose any gear off quests which is good for healing, but if the quest doesnt hold armour that is useable then if the player has auto choose enabled then it chooses the item which sells for the most...
then if players simply dislike this then they just dont enable it
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