Log in to ZYGOR
Log in with social media
OR
Log in with Zygor account
Forgot your password?

Announcement

Collapse
No announcement yet.

Errors in Goal.lua due to namespaced gossip functions, with fix

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Errors in Goal.lua due to namespaced gossip functions, with fix

    For version 7.0.23569 and prior, in Goal.lua:871-884, it appears that this code is still using deprecated and removed global functions such as GetNumGossipAvailableQuests(), all which have been moved into the namespace C_GossipInfo. Furthermore, these functions no longer return arrays, which breaks the code even further.

    In my copy, I have modified the code to the following, which seems to work fine.
    Code:
    if GossipFrame:IsShown() then
    	local noquests=true
    	local qdata = C_GossipInfo.GetAvailableQuests()
    	for qnum=1,C_GossipInfo.GetNumAvailableQuests() do
    		if qdata[qnum].frequency==Enum.QuestFrequency.Daily then noquests=nil break end  -- one daily breaks it
    	end
    	local qdata = C_GossipInfo.GetActiveQuests()
    	for qnum=1,C_GossipInfo.GetNumActiveQuests() do
    		if qdata[qnum].isComplete then noquests=nil break end  -- one complete breaks it
    	end
    	if noquests then CloseGossip() end
    	return noquests, true
Working...
X