No offense, but the Archaeology guide isn't too great.
It gives you basic information that you already know; look for digsites, go to them, and use your survey ability within the digsite. Once you have the required amount of artifact pieces, open the profession window to solve them.
I had to download a separate addon to help me with Archaeology; it does something I think the Zygor guides should have incorporated into their guide: The waypoint arrow points to the closest digsite - which is mighty helpful.
There are a couple other features with the addon, but nothing too major; a separate window keeps track of the pieces you've found, what artifact you're working to solve, and how many it takes to solve them. Also conveniently placed in the window is a button to solve the artifact, so you won't have to pop open the profession window to do it.
Like I said, nothing major - but definitely convenient and helpful.
The one thing I would certainly like to suggest that Zygor incorporates into the guide, is the waypoint arrow that points you to the nearest digsite; also a good idea would be to suggest a higher zone to go to to start digging, based on your current skill level and character level. I'm 530 (level 90) right now and have never left EK; which is a good thing in that I can completely level Archaeology right here - but it would also be cool to dig in other areas along the way if there's nothing 'useful' to find in the area I'm currently at.
It gives you basic information that you already know; look for digsites, go to them, and use your survey ability within the digsite. Once you have the required amount of artifact pieces, open the profession window to solve them.
I had to download a separate addon to help me with Archaeology; it does something I think the Zygor guides should have incorporated into their guide: The waypoint arrow points to the closest digsite - which is mighty helpful.
There are a couple other features with the addon, but nothing too major; a separate window keeps track of the pieces you've found, what artifact you're working to solve, and how many it takes to solve them. Also conveniently placed in the window is a button to solve the artifact, so you won't have to pop open the profession window to do it.
Like I said, nothing major - but definitely convenient and helpful.
The one thing I would certainly like to suggest that Zygor incorporates into the guide, is the waypoint arrow that points you to the nearest digsite; also a good idea would be to suggest a higher zone to go to to start digging, based on your current skill level and character level. I'm 530 (level 90) right now and have never left EK; which is a good thing in that I can completely level Archaeology right here - but it would also be cool to dig in other areas along the way if there's nothing 'useful' to find in the area I'm currently at.
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